Project Zomboid

Project Zomboid

Harder Hotwire
89 Comments
rez  [author] 22 May @ 12:36am 
@Pickle Poody
BE WARNED!
READING DESCRIPTION IS A BURDEN!
Why? Who tf knows, but after NOT reading it you did NOT catch that, and I'm quoting, 'mods that overwrite ISVehicleMenu.showRadialMenu will be incompatible'.
Pickle Poody 21 May @ 8:18pm 
BE WARNED! THIS MOD WILL BREAK THE ATTACHMENT ABILITY FOR THE W900 TRAILERS!! Why? Who tf knows, but after 4hrs of testing, this is the reason.
GXTV 24 Mar @ 3:08pm 
rez  [author] 23 Jan @ 4:48am 
@Azeram, @InBlow,
As stated,
> mods that overwrite ISVehicleMenu.showRadialMenu will be incompatible
Azeram 22 Jan @ 10:33am 
This mod make a lot of cars miss options on the V shortcut, exemple: Petyarbuilt cant Attach or Detach.
InBlow 3 Jun, 2024 @ 10:33pm 
-RU-
при использовании с модом k900 или peterbilt 379 пропадает возможность присоединять прицепы к тягачам. Кто-то сталкивался с этим или имеет способ решения проблемы
-ENG-
When used with a k900 or peterbilt 379 mod, the ability to attach trailers to tractors is lost. Has anyone encountered this or has a way to solve the problem?
rez  [author] 29 Apr, 2024 @ 3:38pm 
@Kaban4ik
Is it possible for you ti provide a link to this KLEIN mod/scenario? I have tested on pure vanilla without mods and it really is there.
Kaban4ik 28 Apr, 2024 @ 11:07pm 
WE are playing on the assembly 10 years later from KLEIN. We have the hacking skill, but there is no metalworking skill anywhere, even magazines are there and have been read.
rez  [author] 28 Apr, 2024 @ 11:07am 
@Kaban4ik
Is there anything you've changed in the vanilla behavior? Currently I see metalworking being in there just fine.
Kaban4ik 27 Apr, 2024 @ 6:11am 
@rez
41.78.16
rez  [author] 26 Apr, 2024 @ 3:48pm 
@Kaban4ik
Which PZ version do you use?
Kaban4ik 26 Apr, 2024 @ 10:01am 
Hello, my friends and I don't have metalworking on our skill lists. What to do?
rez  [author] 20 Apr, 2024 @ 1:35pm 
@Krizzy,
This mod's purpose was to NOT let people hotwire and steal cars from the start, with or without trait. That's not a bug, that's the purpose of this mod :)
Krizzy 20 Apr, 2024 @ 12:48pm 
It breaks the burglar trait to hotwire cars from the start, was it intentional or is it a bug?
rez  [author] 31 Mar, 2024 @ 5:49am 
@RAMPAGE16
As I have stated in the description,
> Other mods: mods that overwrite ISVehicleMenu.showRadialMenu will be incompatible.
RAMPAGE16 31 Mar, 2024 @ 1:26am 
Can't attach Autotsar trailers + Autotsar trucks with this mod
rez  [author] 10 Aug, 2023 @ 7:49am 
@Kaptain Krunch
Burglar does not give you enough points to pass the check. This mod renders this particular side effect of Burglar profession useless and it was one of the takes for multiplayer servers so that jump-starting with Burglar did not result in all vehicles being taken in the first days.
KaptainKrunch 10 Aug, 2023 @ 7:22am 
Question regarding this mod in the klean 10 years later pack. I started a new server and chose burglar however it did not let me hotwire and stated I'm missing skills. I'm not sure why it's like that and I've tried dying multiple times and recreating my character in multiplaye but still it doesn't work. I dont mind it being harder but I'm not sure if it was intended or something is causing it maybe my build for the game?
rez  [author] 24 Jul, 2023 @ 8:00am 
@KaveMan,
Yes, you've pretty much answered your own question.
This is made in accordance with some realism, requiring smashing windows as a method of accessing engine keyhole. If you have the access, you may craft the key.

I will see if it's possible to make exception for trailers/caravans, but it looks to me like a developers' decision to make them impenetrable without the key. Currently key crafting is just a side effect of being able to sit in the driver's chair. Maybe there's another mod that allows breaking into locked cars without windows, haven't searched for those yet.
KaveMan 24 Jul, 2023 @ 6:23am 
PS: If you worried that anyone can then craft a key standing outside a locked car, then it makes no difference, because if i wanted to steal someone's locked car, i would just smash the window and i have access already, so back to the point. Trailers and caravans doesn't even have windows to smash out. Can always make crafting a key from outside just take longer.
KaveMan 23 Jul, 2023 @ 2:04pm 
Would be nice if we could, Use the Radial Menu to craft keys while outside the Car/Trailer/Caravans etc.

Currently impossible to access any Trailers or Caravans without keys. Can't enter them if doors are locked, Cannot remove doors without keys to gain access. Can't craft keys, since you can only do that from within side the vehicle.
DXT 19 Mar, 2023 @ 12:33pm 
can we get a key craft standalone? because that's some masochistic levels of skill grinding
Alligator_ 26 Feb, 2023 @ 9:37pm 
Мод очень крутой! Но некорректно работает с модом W900 Semi-Truck, радиальная менюшка накладывается и из за него не цепляется цистерна или контейнер, а так в целом вообще всё замечательно
la-di-da 20 Feb, 2023 @ 8:59pm 
Классный мод но есть минус это что роль взломщик отныне не дает бонус взлома, но при этом остается такой же дорогой по очкам. Возможно стоит добавить 1 электрик и 2 механик ему, чтобы хоть так компенсировать стоимость и позволить все же быстрее достигать взлома машин, как и полагается роли.
outdead  [author] 14 Feb, 2023 @ 9:43am 
@Harakiri, yes you can.
Haras 9 Feb, 2023 @ 5:39am 
I love this mod, but I would change some stuffs. May I make my own version of this mod?
Sir Shmoopy 17 Dec, 2022 @ 3:16am 
I know that it's stated in the compatibility section of the mod, but I just wanted to point out for anyone else who may have both mods that this mod breaks the Agrotsar Farming mod. A shame that I'll have to remove this mod as I really liked it, but that's my fault for not reading the description thoroughly enough. Regardless this mod was fun while it lasted for me!
Petrovich 28 Nov, 2022 @ 12:30am 
@Ankha он конфликтует с модами, которые влияют на круговое меню транспорта. Типа Агростара.
rez  [author] 15 Oct, 2022 @ 1:27pm 
@Ankha, у нас на боевом сервере на актуальной версии 41.77 работает. И на 41.73 работал. Скорее всего какой-то мод конфликтует.
Макс 21 років 15 Oct, 2022 @ 12:07pm 
Этот мод совместим лишь с версией 41.64?
У меня просто на версии 41.73 не робит
rez  [author] 18 Aug, 2022 @ 9:11am 
@BeyKaplan
Yes.
Hanbara 18 Aug, 2022 @ 5:05am 
is it still working on mp ?
rez  [author] 24 Jul, 2022 @ 6:13pm 
@Myself
Don't know what's that, sorry. This mod has a pretty much detailed description in case you want to compare it with anything else.
Jay 24 Jul, 2022 @ 4:28pm 
Whats the difference between this one and the Expanded Hotwire mod?
rez  [author] 18 Jul, 2022 @ 9:58am 
@ДА ДА Я
Она не бесполезна, она всё ещё даёт буст к навыкам. Его никто не отнимает.
dylan 16 Jul, 2022 @ 2:14am 
Я правильно понял что профессия взломщика которая берется в начале теперь бесполезна с этим модом?
SerpeNTariuS 27 May, 2022 @ 9:51am 
Ясно.
rez  [author] 27 May, 2022 @ 8:35am 
@Player
Это игровое время, требуемое для совершения данной операции. Отображается как полосочка над персонажем.
SerpeNTariuS 25 May, 2022 @ 12:25pm 
Привет. А что значит Time - 200?
HugePinball 28 Apr, 2022 @ 6:28am 
I realize the primary purpose of this mod is the harder hotwiring, but any chance of making the hotwire requirements (and Burglar occupation change) optional or better yet configurable? Or a separate mod that just has the un-hotwiring and key crafting? I really like those two features, but these hotwire reqs are quite steep. Also the server I'm on atm is using Valhalla vehicle ownership so the hotwiring problem is not really an issue.

If you have no interest in this, could I make a fork which does? License and credit preserved of course.
BWK 20 Apr, 2022 @ 7:13am 
I think/imo this is must have mod for multiplayer server. I will test it how it works and let know. :)
rez  [author] 7 Mar, 2022 @ 4:43am 
@Mr_Tea_Rexx
There's no limit on crafting keys. You can craft a key to the stolen vehicle is you like. After you remove hotwiring of course.
Mr_Tea_Rexx 6 Mar, 2022 @ 7:14pm 
so what happens if a player steals and crafts keys from the stolen vehicle ? or is their a check in place to stop that if a key is already made? and the only way to steal it is hotwire?
Kafkatrap 22 Feb, 2022 @ 11:45am 
I 2nd the combability with Tsar Trailers Mod. (KI5 and Filibuster as well, if it isn't already)
Dr. [HERO] 11 Feb, 2022 @ 6:21pm 
Love the Mod, its very useful for my server.. but it really needs compatibility with the Tsar Trailers Mod, like you warned it overwrites the Radial Menu, is there no work-around? (i don't know nothing about mod making or coding, just enjoy playing them XD) Thanks for your time, have a nice day :D
RIDAI 2 Feb, 2022 @ 5:47am 
TrueMusic actually appends any previous entries via the first 2 code blocks here: https://pastebin.com/mHpNpCWw
But like you say, it probably wouldn't retain their position on the menu..(?)
RIDAI 2 Feb, 2022 @ 5:34am 
Ah I see what you are saying, yeah unfortunately the mods are both overriding thus the problem. Sucks we can't alter the position without replacing the entire function :/
RIDAI 2 Feb, 2022 @ 5:33am 
I have spoken to Browser8 and it appears he has made a framework for this which might be useful: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2735579575/4299250686372462875/
rez  [author] 2 Feb, 2022 @ 5:19am 
@RIDAI
> I would've thought this function would simply append anything added to it to the radial menu

It definitely does. But append works as 'add to the list at the end position', which results is items for unhotwire, craft key and hotwire being in different positions, thus a bad UX. So I don't append, I rewrite the wheel for the looks you see in the screenshots using the order that's more user-friendly.

I know that mod makers usually 'add' elements, but I strive for something a bit more pleasant. That may break compatibility, but if their mods load after mine, they append to the end of my wheel just fine because it's the same piece of code (structurally). The problem arises only if my mod gets loaded after theirs, because it does not know anything.

So I'm in a passive search for something that will allow compatibility preserving order of elements in a wheel, and that's not a big priority.
RIDAI 2 Feb, 2022 @ 5:03am 
So this is TrueMusic's code for the menu: https://pastebin.com/mHpNpCWw

Note I am a complete noob here, but I noticed both use menu:addSlice to append to the radial menu. I would've thought this function would simply append anything added to it to the radial menu, but doesn't seem to be the case. I'm assuming this is why it's troublesome for you? I will have a look at where these methods come from (such as "menu:" and its functions).