Tabletop Simulator

Tabletop Simulator

Movable Text Tool
22 Comments
Habanero 10 Jul @ 4:53pm 
I use this fairly often, thanks.
cowgoesmoo33  [author] 15 Jun @ 2:48pm 
Thank you all for your feedback and support while I was inactive, I will try to maintain this mod a little when I have the time. <3
cowgoesmoo33  [author] 15 Jun @ 2:46pm 
Rockin132 - I think that could be possible. I can look into adding that if you're still interested after all these years :)
cowgoesmoo33  [author] 15 Jun @ 2:36pm 
SpringLeaf - yes, you can't edit after using "Permanently Attach". Sorry about that. I'm not sure if I can fix this with the scripting API here, because the "Permanently Attach" feature just applies a label to the target object.
cowgoesmoo33  [author] 15 Jun @ 2:32pm 
phil.bejean - Merci!
cowgoesmoo33  [author] 15 Jun @ 2:31pm 
VelvetGentleman - sorry, you can't edit or detach text after permanently attaching. You can use the fixed joint tool to attach a text object (although this doesn't work very well for cards).
cowgoesmoo33  [author] 15 Jun @ 2:20pm 
Sorry I haven't monitored this item in a while.

tzetsienghwaang - you can change the hover height of the text via the config button on the ink bag. Set it to 0 to reduce clipping through objects above it. Unfortunately this means it may clip through models or surfaces below it, depending on their collision
tzetsienghwaang 7 Apr, 2024 @ 10:11pm 
It seems that whenever I place anything on top of the text object, the text always shows through and comes out on top of the objects. Can they stay under other objects?
VelvetGentleman 11 Aug, 2023 @ 9:21am 
Hello! How do you detach a text box when you permanetly attached it to something? Or rather how can I edit it whilst it is attached?
phil.bejean 23 Feb, 2022 @ 7:33am 
Bravo pour cet outil il est vraiment très pratique et je ne peux plus m'en passer!
SpringLeaf 28 Nov, 2021 @ 2:57pm 
Its really cool but the best way to attached is to permenantly attach but then u can no longer edit the text. I wanted this to edit card values on the fly but if its not permanently attached it no longer words as a card or it just falls off
Rockin132 28 Sep, 2021 @ 7:19am 
Is there any way to make certain text boxes invisible to other players on a toggle?

For example for a tabletop game if you want a text box to be invisible to every except for the player who placed the textbox UNTIL the rest of the players do something and then you can set it to visible for everyone?

I'd use the function to just flip them over, but I'd like the text to be visible at all times to the person who wrote it, and I could use Fog of War but that occludes the text with a dark filter which makes it hard to read sometimes.
cowgoesmoo33  [author] 1 Sep, 2021 @ 8:26pm 
I'm unable to reproduce the issue, could you send a screenshot/video or a save file containing the target object?
OptimusBruticus 1 Sep, 2021 @ 7:48pm 
Really great mod! However I'm having an issue where I decrease the size, and then when selecting it with another object and attaching, it expands the text box size again and distorts the letters to be very large - any ideas if I'm doing something wrong?
cowgoesmoo33  [author] 27 Aug, 2021 @ 12:25pm 
Hi Sertaki, sorry for the late reply. I added a new feature called Attach to the right-click menu to help resolve this and make attaching to objects easier. Please check it out!
Sertaki 8 Aug, 2021 @ 6:57pm 
When I attach text with this via the Fixed Joint tool to an object, the object starts behaving strange when you try to flip it.
It tries but fails, and then upon lifting the object, it moves erratically, sometimes causing the attached text to fall through the world (and get deleted because of this).
Basically, you have to always first lift it and then flip while in the air - which is something that players would forget doing.
This is a big issue for games with double-sided tableaus like Risk Legacy and I think you should point this out.
cowgoesmoo33  [author] 12 Dec, 2020 @ 10:20am 
Thanks for the feedback everyone. I've moved some of the code settings to the bag so that you can change them without opening the editor or re-saving. As always, issues and suggestions are always appreciated.
FGA 3 Dec, 2020 @ 8:01am 
Excellent tool. Amazing. Incredible! Insane good! Thank you very very very much.
Goat Redskull 23 Aug, 2020 @ 11:01am 
Great tool!
Caprica55 20 Jul, 2020 @ 3:19pm 
Awesome -- thanks!
cowgoesmoo33  [author] 20 Jul, 2020 @ 9:38am 
@Caprica55 Thanks for the suggestion, I forgot that Expand was a thing. I reduced the clutter of the save file to make it less confusing to use with Expand.
Caprica55 17 Jul, 2020 @ 3:27pm 
Thanks for this mod! Appears that the functionality could be added to an existing mod via an Additive Load or Expand (selecting the models if bags are not needed).