Hearts of Iron IV

Hearts of Iron IV

Integrate Puppet Fleets
86 Comments
update pls
Eye5x5 7 Nov, 2024 @ 8:02pm 
I SAWED THIS BOAT IN HALF!
Big Bad Guzma 19 Sep, 2024 @ 2:24pm 
PLS update
Royal Coyote 4 Sep, 2024 @ 11:57am 
this really needs an update and also to work ok with RT56
maricjovan90 29 May, 2024 @ 6:27am 
We need a version for Millennium dawn.
PzSniper 2 Oct, 2022 @ 5:15pm 
1.12 compatibble?
Nimrod 19 Feb, 2022 @ 4:03am 
any way to be able to upgrade the ships that you integrate?
Mattia von Sigmund 28 Dec, 2021 @ 6:11am 
And also, once you annexed from a puppet or taken as a warprice a navy, the ships should in my opinion be automatically renamed with ships names of your nation, otherwise if you are british and you annex the french navy you get ships with french names xD
Mattia von Sigmund 28 Dec, 2021 @ 6:06am 
Man, this mod is good. You should make a mod (or just update this one) where you can force a defeated nation to give it's navy between the victors, or give it all to you, or take some capital chips, and/or force them to limit its size by Scuttling some of their navy, like it happened to Germany after WW1
scurtis94 6 Oct, 2021 @ 4:08am 
quick small issue: when you puppet a nation as a democratic nation (ex: dem greece puppeting turkey to get it's fleet)- you can't integrate the fleet- there's no option (it's probably because the mod wasn't set up for the "supervised state" dem puppet.
weeee 30 Aug, 2021 @ 1:54am 
@Arate1620 def not
AlexTheFallen1 3 Mar, 2021 @ 5:10am 
update?
Bayhaqi 9 Feb, 2021 @ 4:18pm 
ironman compatible?
KayxSy 15 Jan, 2021 @ 6:01am 
Can u make also that i can give my puppet or a member of my faction ships but not all only which i want to give him. thx
Erik War 30 Dec, 2020 @ 11:33am 
i suspect, you would need to add the licenses of the ship hulls with the integration to make it possible, but im not sure. i just wanted to make sure, its the mod and not some other problem.
thx for the support. :steamthumbsup:
Fart Shartley  [author] 30 Dec, 2020 @ 9:05am 
@Erik War honestly, I'm not too sure. there are restrictions in the base game (such as you can't refit to a different hull type) but in testing I had some difficulty refitting foreign ships - the game let me refit some designs, but not others.

This mod doesn't touch the refitting mechanics, and I wouldn't even know where to start changing them, so I think there might be some game engine jank going on with refitting certain ships... :/
Erik War 29 Dec, 2020 @ 5:32pm 
ehm....is it impossible to refit the ships?
Fart Shartley  [author] 24 Dec, 2020 @ 7:14am 
@OlympuzGamez hmm... that's strange. Not sure why the decisions would not be appearing. They should show up after 1 day in-game.
Olympuzgaming 23 Dec, 2020 @ 11:25pm 
This mod doesnt work for me. Does it takes time to fire? I have rt56 on and your other mod integrate puppet command structure seems to work
Fart Shartley  [author] 5 Dec, 2020 @ 6:40am 
@Dankenshell should work with most mods
Martial 5 Dec, 2020 @ 3:10am 
Does it work with RT56?
Allein 25 Nov, 2020 @ 10:26am 
Wonderful, now I can casually use the USSR's insane capacity to build a buttfuckingly ton of Dockyards to casually make the IJN 500 battleship's strong.
Fart Shartley  [author] 24 Nov, 2020 @ 2:38pm 
Allein 24 Nov, 2020 @ 12:12pm 
what if I want to transfer fleets to my puppet because I don't feel like micromanaging a navy (ex: as USSR, puppet Japan and give them my entire navy)
Designer225 30 Oct, 2020 @ 4:17am 
Nicely done.

Could it be possible to integrate puppet air forces, as well?
薯薯 23 Oct, 2020 @ 8:26pm 
cool
Fart Shartley  [author] 16 Oct, 2020 @ 8:57am 
@geogeacab1966 yes, this should be compatible with most other mods.

The only issue that you may run into is where some total overhaul mods may overwrite this one if not in the correct load order.
georgefr2002 15 Oct, 2020 @ 12:21pm 
can we enable it with other mods?
dasaard200 12 Oct, 2020 @ 9:46pm 
HA ! Turned the mod ON, it works .
dasaard200 4 Oct, 2020 @ 12:08pm 
It hasn't fired yet; ... maybe next game .
Fart Shartley  [author] 1 Oct, 2020 @ 1:57pm 
@dasaard200 should work fine mid-game
dasaard200 1 Oct, 2020 @ 12:10pm 
Having picked up your mod IN-GAME, there are a number of puppeted nation's Fleets running around (German, French, Spanish) that I'd like to grab; but does your mod need to be in effect at the start of a game ?
Maximus 25 Sep, 2020 @ 10:14am 
amazing mod, makes playing austria-hungary amazing when you puppet yugo and italy for free ships
Bobber_2011 24 Sep, 2020 @ 7:53am 
This is an amazing mod. Thank you!
Fart Shartley  [author] 17 Sep, 2020 @ 7:00am 
@Aenye_Cerbin You should be able to refit integrated ships to fit a newer design, but unfortunately HoI 4 (as far as I know) does not have the infrastructure to transfer designs between nations for direct editing. The usual refit restrictions apply to integrated ships just as they do for the regular ships you build yourself.
Aenye_Cerbin 17 Sep, 2020 @ 4:21am 
Is there any way to change design/upgrade gained ships?
Your Guy Ty 13 Sep, 2020 @ 9:26pm 
im ligit so conufsed on how this works...
Joel Miller 13 Sep, 2020 @ 6:00pm 
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[BRE] Lionel 8 Sep, 2020 @ 2:59am 
FINALY! Was waiting so long for this mod.
The Mexicutioner 4 Sep, 2020 @ 11:35am 
That would actualy make a really good mod
YamiMasterMarik 3 Sep, 2020 @ 3:47pm 
is there an option to give your navy to the puppet so that you don't have to manage it along with everything else?
Fart Shartley  [author] 2 Sep, 2020 @ 5:48am 
@Hawk Works best with Together for Victory to make use of full subject interactivity and autonomy levels, but the mod will still function without dlc - the only difference being that you will always be paying the higher cost for integration, as you can't reduce autonomy to make integration cheaper.
Hawk 1 Sep, 2020 @ 8:50pm 
is required dlc to use this mod?:praisesun:
Русич ☭ 30 Aug, 2020 @ 10:41am 
not at all
Fart Shartley  [author] 30 Aug, 2020 @ 7:53am 
@ ♔Империя♔ thanks for the translation. added a link in the description.
Русич ☭ 29 Aug, 2020 @ 4:25am 
Ребят те кто русские вот вам перевод он работает https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2212975455
Fart Shartley  [author] 28 Aug, 2020 @ 7:24am 
@PzSniper Should be, though BICE will by default overwrite all decisions when it loads. If the fleet integration decisions don't appear for you, it is likely a load order issue.
PzSniper 28 Aug, 2020 @ 2:51am 
BICE compatible?
Joel Miller 27 Aug, 2020 @ 8:57am 
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