Total War: WARHAMMER II

Total War: WARHAMMER II

Rat Ogres...with Packmasters!
15 Comments
Call me Mad 4 Sep, 2022 @ 9:48am 
Any chance for a WH3 port?
The Wriggler 10 Dec, 2020 @ 8:09am 
Hope to see this updated eventually now that there are actual packmasters in the game
Zets 6 Aug, 2020 @ 9:09pm 
SFO version please :)
Grim  [author] 28 Jul, 2020 @ 2:09am 
It will load with SFO but it's not balanced for it.
TexanWarlord 27 Jul, 2020 @ 6:53pm 
SFO compatible?
Rumpl4 27 Jul, 2020 @ 6:13am 
you're turning out some solid work Grim, love it
Grim  [author] 27 Jul, 2020 @ 1:45am 
@Advice : Hey, no problem. It's always good to have different angles on a problem. I can't wait to see yours!

@Realhollow : Short answer : The packmasters have basic skaven HP (52+8) and RO theirs (475+8). So the packmasters will die quickly.
Longer answer : Usually, unit HP is split in 2 stats in the tables. The "battle personality" is always set to 8, and the "land unit" has a bonus HP set for the whole unit. In the mod, I gave RO and packmasters different battle entites and inverted the values of HP and bonus HP for each. So the individuals each have their HP set rather than a global bonus.

@No Special Occacion : Thank you!
Advice 26 Jul, 2020 @ 1:29pm 
Beat me to the punch. Was planning on making a Pack Master unit mod. Might do it anyways still. The implementation I have planned is a bit different anyways. Nice work.
Realhollow 26 Jul, 2020 @ 10:39am 
@grim who haave you balanced to two unit types as one is a monster other is not so the packmasters should have little hp etc and get killed super fast in melee anyway or do they have the same stats as the RO (thats also wierd but understandable)
< blank > 25 Jul, 2020 @ 10:41am 
Details like this being completely ignored by the vanilla game ergo developers makes me groan.

You're doing a job well done.
Grim  [author] 24 Jul, 2020 @ 10:16am 
SFO I can't promise.
As for the model, I had a second look at them, and none other than clan rats fit well :( Clan mors models are missing badly.
waddysjunk 24 Jul, 2020 @ 7:51am 
also would it be better to change the clanrat model to like a plauge monk mabye they look a bit older than some clanrats which may look better since pack masters of kinda more older i think plus robes on em would look nice
waddysjunk 24 Jul, 2020 @ 7:48am 
can ya do a sfo version
Taste of Capitalism 22 Jul, 2020 @ 4:18pm 
Wating for compliation. This concept is nice
Morskitt666 22 Jul, 2020 @ 9:56am 
waw :o more moulder units maybe they can have some ability from packmaster like motivation or some aura what boost moulder units in area :o