Arma 3
Postman in Stratis
22 Comments
Cap10_Nade 24 Dec, 2022 @ 5:46pm 
Yes Sir! :sefacepalm:
Good memory. I had overlooked that.
Old mission but I have visited two places that I have never seen before on Stratis.
You make crazy scenarios - in a very entertaining way. Thanks a lot for that! :selike:
voveraitis  [author] 24 Dec, 2022 @ 12:20pm 
Hi, I made this mission ages ago and I don't remember very clearly, but I can ensure you that no mods are needed. And if I remember correctly, you need to search for a key in every piece of furniture in the first room to access the second locked room. That is, if I understood correctly which house you are asking about.
Cap10_Nade 24 Dec, 2022 @ 2:27am 
:sehello: ... how may i get in the second part of the house in Tsoukalia at 042 026? Both doors are locked. Is there needed a breach mod?
voveraitis  [author] 29 Dec, 2021 @ 4:10am 
Part 4 released. Find it here
rock4694 24 Nov, 2021 @ 11:48pm 
can not save game at anytime, so i give up this mission
voveraitis  [author] 20 Jan, 2021 @ 2:06am 
NEW MISSION! Postman's adventures continue in Livonia as he searches for a dangerous missing shimpment and delivers the packages once again. Postman in Livonia
voveraitis  [author] 1 Nov, 2020 @ 3:14am 
NEW MISSION RELEASED! Run around Altis, face resistance warriors and try to get your helicopter back. Helicopter Missing
voveraitis  [author] 17 Sep, 2020 @ 3:43am 
New scenario released - the NIGHT RIDER , featuring open-world quests and real (K)Night rider's car.
voveraitis  [author] 1 Sep, 2020 @ 3:12am 
OK, made this a bit easier in the beginning and also moved a few enemies later in the game. I just want to say, that this mission is, first of all, about being clever and finding your way. All you have to do is deliver the packages - and that's it, there are absolutely no other restrictions. How you achieve it is up to you - you can drive a vehicle, you can go on foot, you can drive on the road, you can go offroad, you can observe your surroundings and let the eniemies pass or you can just drive fast and hope they won't hit you. So, what I mean is, free your mind - if one way doesn't work, try something else! Don't get stuck on one idea or one location or one particular order in which to visit locations. In particular, it's very tempting to visit the pharmacy first, but this is not necessarily the best idea. That's the key to completing this mission - finding out what works.
voveraitis  [author] 1 Sep, 2020 @ 1:40am 
I will try to test that, but yesterday I took another way through Girna and reached the first objective with very little resistance. You just need to watch where you're going and hide behind cover if you're attacked. Later on, yes, a bit too difficult. I will try to change something a bit.
Liberty_Valance 31 Aug, 2020 @ 2:33pm 
it is the begining that is too difficult; at least 3 saving pills required before getting to the pharmacy; too many patrols,
voveraitis  [author] 31 Aug, 2020 @ 12:57pm 
OK, added an extra savegame at the entrance of the templar's cave. I'm going to do more testing, see if it's really too difficult. It is a bit difficult, but maybe further in the mission. In the very beginning, if you watch where you're going, it's not that hard at all. Anyway, let me know how you're doing and I'll try to help you. Just remember, that the point in this mission is being smart rather than being good at fighting - plan your route ahead, take cover whenever possible, find a safe spot and scan for enemies, let them pass if you need to. But if it is still too overwhelming, let me know and I'll try to make it a bit easier.
voveraitis  [author] 31 Aug, 2020 @ 3:10am 
A added a mini-walkthrough, which should help you if you find it difficult. But if it's too difficult even with the walkthrough, let me know. Then I will try to reduce the difficulty. Liberty_valance always complains about something, so when he's saying something, I don't even know if other people also think like that. So, I want to hear from other people.
voveraitis  [author] 30 Aug, 2020 @ 1:03pm 
OK, never mind. Does anyone else think it's too difficult? Or does anyone need any help with this scenario?
voveraitis  [author] 30 Aug, 2020 @ 12:25am 
Liberty_Valance, as always, you're the first to complain. Man, I sometimes feel that if I made an empty scenario with nothing but a single wall in it, you would keep bumping into that wall and complaining that there's a wall... Everything's too difficult for you - you don't even know how to use a map, you can't find anything in special locations... How do you find keys on your keyboard to type? I think ARMA is a too difficult game for you. You should play call of duty. Everything's much simpler there - you just run and kill people.
Liberty_Valance 29 Aug, 2020 @ 1:35pm 
it would be too difficult , even with save option; preposterous !
voveraitis  [author] 28 Jul, 2020 @ 1:45am 
UPDATED. The savegame bug is fixed. The mission should now also create exitsaves. Please let me know if the fix is working for you! (You probably will need to restart the mission for the fix to take effect, if you don't want to - you will still have to use the workaround).
voveraitis  [author] 27 Jul, 2020 @ 6:06am 
OK, I found out what the problem is. It might or might not be possible to program a workaround for this. Until then, workaround is:
1) Go to your documents\Arma 3\saved\steam\postman in Stratis
2) Make a copy of autosave and rename it to "continue.Arma3Save"
voveraitis  [author] 27 Jul, 2020 @ 3:24am 
Forgot to say:
1) If you kill a friendly soldier, the mission will fail;
2) Once in the helicopter base, there is a little "easter egg" in the toilets .
voveraitis  [author] 26 Jul, 2020 @ 6:58am 
BTW, if you get stuck, there are in-game advices. Call 0-0-1 to receive them. I'm not planning to make a walkthrough for this mission, but if somebody requests here in the comments, I might make it.
voveraitis  [author] 26 Jul, 2020 @ 5:46am 
And let me know how you're doing and if something's broken, please report it here also.
voveraitis  [author] 26 Jul, 2020 @ 5:34am 
A few release notes:
1) HUD markers for objectives will be available to people who don't know how to use the map. However, if you're not one of those people, I highly recommend to turn those markers off and play this on veteran level.
2) The main objectives are very straightforward, although optional objectives and special locations with loot (marked with question marks) will require some thinking. Loot is there, only it will not be obvious and you will have to earn it. Fight for it, solve a puzzle or just search thoroughly.
3) Again, if you like this, please rate it and share with your firends. It's a hard work to produce such missions, let people see it.