RimWorld

RimWorld

RimVali: Far From Avalon
626 Comments
Reprogrammed Automaton 18 Feb, 2023 @ 7:26pm 
Disadvantages are 100% okay, I mean... just flat out being advangagous isn't very fun for game design.

Mostly was thinking that like pack bonding would also be fun for things like wolf based races and the like, you know?
RecompiledBirds  [author] 18 Feb, 2023 @ 7:05pm 
Our answer to that is:
In the future, with Biotech, yes. However, there will also probably be notable disadvantages to it.
Reprogrammed Automaton 15 Feb, 2023 @ 7:45pm 
With the re-write will it be posible to apply the pack mechanic to other races? Thats something I had always wanted to do before with modding, but well it didn't quite work due to hardcoding.
Seti 19 Jan, 2023 @ 12:22am 
CANT WAIT YOO
RecompiledBirds  [author] 18 Jan, 2023 @ 5:00pm 
Hey all! If all goes well, we'll be releasing the re-write on Feb 20th!
If you have any questions regarding the re-write, you can ask us either here or in our discord (notably faster replies there^^)
https://discord.gg/RpCM3RU
Seti 10 Jan, 2023 @ 2:13am 
would very much love it if it was possible to modify their genes once you update it, but honestly biotech code kinda drives me insane so yeah its more than ok if its impossible
bumrum 1 Jan, 2023 @ 11:50am 
looks like someone made a biotech version... wonder if the update here will have intergration with it or will it have its own simalr thing...
RecompiledBirds  [author] 31 Dec, 2022 @ 10:06am 
@Astra Ether
ATM, it is unlikely unless a 3rd developer joins with the intent to do so.
Astra Ether 28 Dec, 2022 @ 7:43am 
Is there a chance for a fix to the multiplayer mod issues that causes desyncs? Mostly making the special mecanics multiplayer friendly?
2 RimVali: Far From Avalon 2180380125 cs Pack Mechanics non-functional, many other features may also desync.
RecompiledBirds  [author] 16 Dec, 2022 @ 1:34pm 
@Eikako
Thank you!
Bezjhan (云豹大人) 15 Dec, 2022 @ 9:25pm 
Good luck and I can't wait for the rewrite!
RecompiledBirds  [author] 15 Dec, 2022 @ 7:41pm 
Hey all! With our re-write on track, we're not going to be taking more suggestions for a while! You may see some changes to our mod names and what not while we prepare in the upcoming month.
aCuteDerg 5 Dec, 2022 @ 2:41pm 
nvm, had to have the pawn next to the stockpile
aCuteDerg 5 Dec, 2022 @ 2:40pm 
I made an AERIAL System, and when attempting to fill it with rockets, it says that there are no unreserved shells for the AERIAL System.
Miskov 25 Nov, 2022 @ 11:39pm 
Little chirplings or we riot
Oka 25 Nov, 2022 @ 5:36pm 
Will there be cute little Avali hatchlings?
Suspicious 27 Oct, 2022 @ 8:36pm 
Love the mod hope to see it become compatable with the new 1.4 update eventually
ProfileName 24 Oct, 2022 @ 2:57pm 
And will the deal of the Illuminate be a little less complicated?
RecompiledBirds  [author] 24 Oct, 2022 @ 7:34am 
@ProfileName
It's a good thing :p
While it does mean I have to ask you all to be patient-
-let's just say with what features currently function in the re-write, we're already seeing staggeringly better performance.
ProfileName 24 Oct, 2022 @ 6:20am 
Wait. A re-write? Uh oh.
Bezjhan (云豹大人) 24 Oct, 2022 @ 1:05am 
always willing to wait, keep up the good work
RecompiledBirds  [author] 21 Oct, 2022 @ 12:56pm 
@Deathmetalwarlock Not yet. We're working on a rewrite, so things may take time.
Deathmetalwarlock 21 Oct, 2022 @ 12:46pm 
Any ETA for Updates to 1.4?
lechkingofdead 12 Oct, 2022 @ 8:10pm 
ya i was thinking of i think a older mod. thats dead
RecompiledBirds  [author] 12 Oct, 2022 @ 6:28pm 
@lechkingofdead
Atm- there is no CE patch I know of.
lechkingofdead 12 Oct, 2022 @ 3:04pm 
just realised how does this mods armor interact with SOS but i dont remember if its CE combatable but i think it is
RecompiledBirds  [author] 7 Oct, 2022 @ 1:52pm 
@Riku currently, they aren't craftable
Rai 7 Oct, 2022 @ 10:44am 
How do I get nanomachines? I got the research but they don't show up in any crafting stations.
RecompiledBirds  [author] 4 Oct, 2022 @ 4:01pm 
@Japa_Falso
Heya! Usually reinstalling the mod fixes this issue! LMK if it does not.
Japa_Falso 3 Oct, 2022 @ 6:48pm 
i dont know why but in my game, the avali is invisible or is the human pawn
Kristen Reid 𒈠𒀯𒀯 26 Sep, 2022 @ 2:48pm 
Alright then. Thanks for the response, hopefully it goes easy (as easy as coding can be) for you all.
RecompiledBirds  [author] 26 Sep, 2022 @ 2:23pm 
@Kristen Reid
yea, the TCA thing is a bug, but as we're re-writing the entire mod it's low priority ATM.
As for the teeth- they were just never really polished up.
Kristen Reid 𒈠𒀯𒀯 26 Sep, 2022 @ 10:45am 
Also, I'm assuming the T.C.A. isn't meant to remove all other augments, bionics, etc that a pawn has?
Kristen Reid 𒈠𒀯𒀯 26 Sep, 2022 @ 9:25am 
Are the venomous teeth meant to be uncraftable, or has something gone awry on my end?
ProfileName 15 Sep, 2022 @ 5:41am 
I also don't understand the pack system.
ProfileName 15 Sep, 2022 @ 5:41am 
Well, I've managed to obtain a few Avali (legally), but it doesn't seem to be getting me that. And does it have to be *any* Avali? Bandits (forcibly) included?
RecompiledBirds  [author] 14 Sep, 2022 @ 1:44pm 
@ProfileName
Capturing or otherwise getting avali pawns is how you get the Nexus^^
ProfileName 14 Sep, 2022 @ 5:03am 
Well, because I am using a file that didn't have Avali before, how am I able to get the Illuminate's Nexus? Where's this "hacking" tab and why would I want to capture Illuminate pawns, exactly? It doesn't seem like I'd be able to do much with capturing said pawns - especially as the only factions of them are a Tendancy 0 and aren't enemies with anyone else who isn't already enemies with the world.
Lucifel 13 Sep, 2022 @ 3:04am 
Hello.
I got a red error when not using DLC.
The first is,
"BaseAvaliRace.xml", lines 307 and 308 are Royalty elements, so I am getting an error if there is no Royalty.
<li MayRequire="Ludeon.RimWorld.Royalty">CureBloodRot</li>
<li MayRequire="Ludeon.RimWorld.Royalty">CureAbasia</li>
The error was eliminated by changing it to.

Next, we added the
Ritual_AttachableOutcomes_Special.xml is an Ideology element, so I am getting an error if there is no Ideology.
Either move this entire folder to the Ideology folder, or add the
<RitualAttachableOutcomeEffectDef MayRequire="Ludeon.RimWorld.Ideology">
The error was eliminated by changing it to.

It is not a very fatal error and I would appreciate it if you could fix it when you have more time.
RecompiledBirds  [author] 9 Sep, 2022 @ 12:54pm 
@Arveshi should be fixed!
RecompiledBirds  [author] 9 Sep, 2022 @ 12:54pm 
@Zersetzung That's something we're workingon atm^^
Zersetzung 9 Sep, 2022 @ 3:18am 
This mod adds a weird "Open GUI designer" tab to the bottom bar that appears to do nothing/be broken
Arveshi 20 Aug, 2022 @ 8:25pm 
The minigun turret's upper "turret" section is just a giant purple/pink square - I tried uninstalling and reinstalling the mod and everything, and the problem persists. Nothing else has been missing textures so this is a little weird, does anyone know a fix to this?
Shadow Raven 8 Aug, 2022 @ 12:01am 
A question about Tungsten, I don't know if others have asked it before.
Is there any other ways to get Tungsten other than mine it from the map, or trading? Like if I use a Deep Drill will that have a chance to find Tungsten?
A Helpless Baby 25 Jul, 2022 @ 8:20pm 
hmmm for some reason when this is installed into an ongoing game all traders completely loose their inventory. Orbital traders, visiting traders, and even trading by going out to other settlements all show nothing for sale and 0 silver on hand. Starting a new game with this installed seems to prevent most of the factions from spawning bases.
Panzer 20 Jul, 2022 @ 1:54am 
woo, managed to get it to actually fully reinstall the mod and it worked, tried yesterday but didnt do anything for some reason but now it does!
Panzer 19 Jul, 2022 @ 4:19am 
@NesiAvali the game or mod?
RecompiledBirds  [author] 18 Jul, 2022 @ 9:59pm 
@Panzer try uninstalling and reinstalling^^
Panzer 18 Jul, 2022 @ 1:41pm 
also just found out everything from basic robotics onwards doesnt have a texture either