Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I assume you mean compatible.
Hope you can make a compatibility patch for CUP weapons, otherwise a generic template for non-vanilla weapons would already make it a lot better.
There is a tons of them.
I can only guarantee The Pig. Actually already done.
Well... its bit complicated matter. From what i have seen in RL full auto videos AR-15 family does HAVE a muzzle rise. And it's more noticeable compared to AK-74 (more powerful 5.56 round). HK416, Stoner LMG (and its derivatives like KALMG-Mk200, Negev-Navid) have not rise at all.
I suppose the main cause of a rise is the hit of a recoiling breech and a mass of weapon.
Sure. RHS is the primary goal. Vanilla is like a proof of concept.
1. 100% comparible in recoil department. ACE doesnt deal with that.
2. 100% comparible in sway. ACE doesnt deal with that.
3. Optional "ace_realisticdispersion" has some interference, but i do not beleive it should create major issues.
Absolutely true.240 stable as a rock. Even ligher weapons like PKMs do not jump around.
Vanilla doen not allow proper usage of MGs i.e. firing short burst, so it was th most annoyng thing.
straight-line recoil design"? Some guns noticeably, "AK" platform vs "AR-15" platform the recoil patterns will be different. With the straight-line recoil design, guns should perform like @CPL. Ski mentioned. Great idea, good job so far man