Avorion

Avorion

Global Radar
38 Comments
Rinart73  [author] 23 Jan @ 7:30am 
@Arcanical, thank you for keeping this mod alive. Pretty sure all my mods use MIT license so you can fork and change and update them freely as long as you give credit.
Arcanical 23 Jan @ 2:16am 
So, everyone was saying it wasn't working, but Galaxy Map QOL still works even if it errors out a lot, so I decided to try it out anyway and it *does* still work, you just have to modify the modinfo.lua so that it will run on the current version of Avorion (for both clients and server) (I only tested on a server). Since I'd need to hand out the files anyway, here's a 'fork' with just that change to the modinfo.lua:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3412857623

I gave proper credit, especially since I changed basically nothing, but @Rinart73 is welcome to tell me to take it down if they'd rather make this change themselves.
Monkey Butter 25 Apr, 2024 @ 6:04pm 
Anyone fork this yet? It seems like a must have for me. Can't believe this feature isn't base game to be honest.
kinngrimm 25 Feb, 2024 @ 7:52pm 
Seems like a must have on multiplayer servers. Does this mod anything to singleplayer?
Has anyone taken over and updated?
Rinart73  [author] 14 Jan, 2022 @ 8:23am 
I'm sorry but I stopped developing mods for an unknown amount of time because of real life stuff. You're free to fork my mods as long as you provide link to original and mention me in the authors.
Serega GO 26 Nov, 2021 @ 11:18pm 
does not work on version 1.3.8. please update for 1.3.8! very good mod. Thank you):steamthumbsup:
Rinart73  [author] 8 Sep, 2021 @ 5:47am 
Я обновлю, когда появится время. Сейчас занят работой
fak12394567 8 Sep, 2021 @ 5:30am 
Можно обновить до 2.6?
Rinart73  [author] 21 Aug, 2021 @ 5:39am 
Hi. I'm currently busy with updating different mod. But I will update this one eventually
klausman 4 Aug, 2021 @ 1:04am 
Excellent! I am waiting with bated breath for this and the Map QoL stuff :)
Rinart73  [author] 2 Aug, 2021 @ 10:59am 
Of course
klausman 2 Aug, 2021 @ 10:00am 
Are you planning on updating this for Av 2.x?
Rinart73  [author] 16 Jul, 2021 @ 1:36pm 
Please do, send me logs in Discord
Blailus 16 Jul, 2021 @ 5:37am 
Well, it seems to be an issue with not having Black Market. I recently added that and the problem is sorta solved. If you'd like I can send you my logs via discord as I'm on there as Blailus as well.

The lag is gone, but the radar range for green blips when the lock signatures checkbox is selected shows the entire galaxy. Yellows are only within the radar range of the currently piloted ship.
Rinart73  [author] 9 Jul, 2021 @ 1:04pm 
Blailus, please attach client & server logs. I can't fix the issue without data
Blailus 9 Jul, 2021 @ 7:52am 
Running this on a server, and I have the same problem as someone did back in November. Whenever I "lock radar signatures" I see every blip in the entire galaxy, instead of just the ones near my ships. What can I do to fix this?
Rinart73  [author] 7 Jul, 2021 @ 2:47pm 
El Capitan Kirk, this definetely shouldn't happen)
You can attach logs here or (even better) contact me in Discord and attach logs and your custom mod so I could test them
El Capitan Kirk 6 Jul, 2021 @ 4:52pm 
I think my problem is a mod I've made that adds the entitydbg.lua script to my ships automatically thru an init.lua that appends the one in the entity folder. Just started yet another save after messing with my mod and Global Radar is fine. Load up the other save where it reveals all the dots in the galaxy and it still does. I think I was adding the script wrong, and it somehow affected Global Radar and what I was able to see. Maybe the logs and a person that actually knows this stuff(anyone other than me, lol) can tell.
El Capitan Kirk 6 Jul, 2021 @ 4:22pm 
Alright, it's doing it again. New game, right from start once I build a ship and put systems in. Logs below.

https://pastebin.com/FeijebQE
https://pastebin.com/QMSnwALd
El Capitan Kirk 5 Jul, 2021 @ 7:58pm 
It's been working fine since I started a new game. Knowing me, I messed something up somewhere in the files. If anything does show up, I'll get back to you. Thx!
Rinart73  [author] 4 Jul, 2021 @ 12:52pm 
El Capitan Kirk, I need your client & server logs
Halcyon 18 Mar, 2021 @ 5:27pm 
How do you install this on your local server
Rinart73  [author] 27 Jan, 2021 @ 1:54pm 
Checked, works with 1.3.5
Alex [31LB] 23 Dec, 2020 @ 7:27am 
Maybe as an option for server owners.
Rinart73  [author] 22 Dec, 2020 @ 1:21pm 
Maxadam, gladd to hear that :) Yes, you can send translation, but there are no guarantees that I will publish an update soon.
[31LB] Alex, hm. Can't promise since it sounds a bit op and could cause performance issues.
Alex [31LB] 11 Dec, 2020 @ 7:02am 
Is it possible to keep the markings permanent? Maybe as a feature idea?
Maxadam 5 Dec, 2020 @ 12:18am 
@Rinart73 Sorry. I have tested again. I misunderstand the mod. It's working all good.:steamhappy:
I have translated your some mods to Chinese and add the %_t. And how to send you the translation?
Rinart73  [author] 4 Dec, 2020 @ 10:51am 
Maxadam, "Can you set a tab to accept/refuse share radar map" - What do you mean? Only your own ships and ships of your alliance share a map.
"And player need to pay a few on it for NPC radar" - Idk maybe
Bait 3 Dec, 2020 @ 4:24pm 
I'm suprised this isn't already part of the base game.
Rinart73  [author] 30 Nov, 2020 @ 3:03am 
Will look into this when I'll have more time
Fullelement 15 Nov, 2020 @ 11:48am 
I have been having an issue with the mod. The only mods I'm running are the two mods required to run this one, and this mod as well as two workshop ship designs. Running the current non-beta steam version 1.3.4 in single player.

When I check the "Lock Radar Signatures" box to activate the mod on my map, it shows (as far as I can tell) every single blip on the entire galaxy map, which overloads my cpu and makes my game lock up until i manage to get the map to close or un-check the option to lock the radar blips.

galaxy: https://pastebin.com/HkCxUm4Y
client: https://pastebin.com/xYqjx1j8

I was able to use this mod for about half an hour before the issue started, and I loved how I could see yellow blips without being in my exploration vessel (so i can just issue commands to jump to each) I would really appreciate some help getting it to work again!
Rinart73  [author] 3 Aug, 2020 @ 2:31pm 
Glad to hear that everything is okay now :)
Luner Hunter 31 Jul, 2020 @ 2:28pm 
fixed it, i wasnt using the toggle
Luner Hunter 31 Jul, 2020 @ 1:43pm 
i have the pre-req mods and running the latest stable version of the game
Luner Hunter 31 Jul, 2020 @ 1:38pm 
i've subbed to this mod... and it wont show up in my mods list in game :(
Rinart73  [author] 30 Jul, 2020 @ 7:39am 
Luner Hunter, Thank you :)
Luner Hunter 29 Jul, 2020 @ 9:33pm 
Let me be the first to say tysvm for this QoL mod! i'd love to see it become part of vanilla