Kenshi
No Despawning - Bags
21 Comments
Teirdalin  [author] 19 Mar, 2021 @ 12:52pm 
Drop some links to bag mods you'd suggest and I'll see about adding them in.
pgames-food 17 Mar, 2021 @ 9:19pm 
(the gaunts ghost books are Awesome) :)
pgames-food 17 Mar, 2021 @ 9:19pm 
maybe "try again" brag misplaced them? :)
Ibram Gaunt 17 Mar, 2021 @ 5:14am 
Ever lose a bunch of AI cores due to accidentally leaving the bag outside a new lab in order to change backpacks and sneak, and despite returning to the site, it's gone?
[Otter] 22 Sep, 2020 @ 6:33pm 
Thanks for this. I use mostly modded bags have you added any yet? I can scrounge through my list and figure out all the mods that add em if you really don't mind adding em. I think most my characters just have the "adventurers bag" and the rest of the modded bags come from somewhere inside genesis lol

I usually just toss them in their inventory when combat comes around but sometimes we are way loaded up on loot and we gotta drop em and scrap... does not always go well so this mod is fantastic.

Ps. sounds like you gotta helluva mind for modding - cool ideas!
LordZile 8 Aug, 2020 @ 2:00pm 
as all ways spot on with the true needs and crisp detail of kenshi
Teirdalin  [author] 7 Aug, 2020 @ 3:34am 
Seriously though, if anyone wants some other mods bags added to the persistence list just let me know and I can toss their IDs in.
Teirdalin  [author] 7 Aug, 2020 @ 12:46am 
That's legit what happened to me at least three times in the past.
I am glad of all my insane *!SCIENCE!* experiments, this one worked.
Things I tried yesterday:
Apply building data to items and armours: Fail
Apply weather effects to weapons/items: Fail
Give player races aging/scaling: Fail
Give player races building data: Fail
and a few other things which I cannot recall off the top of my head. Some things work some things don't.
IC 7 Aug, 2020 @ 12:41am 
yeah.... I was sure I didn't need this mod until the bags containing robbed weapons, armors and books actually despawned when I tried to flee from the laws. I obviously can't afford that happening again LOL. Thank you, mate and welcome back :D
Teirdalin  [author] 6 Aug, 2020 @ 3:59pm 
Also of all my FCS experimentations yesterday, adding building data to armour/items to try to make mobile houses, animal and scale data to humanoids, weather data to weapons/armours, etc etc, this was the only thing that worked. Which is pretty nice.
Teirdalin  [author] 6 Aug, 2020 @ 3:58pm 
I may be able to give it compatibility with modded bags on a mod-by-mod basis by giving it a change to the specific ID of the new bag with my persistence tweak. What mod adds the new bags?
Sparkerup 6 Aug, 2020 @ 3:34pm 
Lad, ye do good work, I'm glad you haven't left us. Just try to enjoy the modding, if that is your thing.
Also tried the mod (twice), left a bag in Mongrel and ran to Squinn and back. First attempt yielded no result, then I realised I had a modded bag on, works with a vanilla bag as per your description, cheers!
donald.nintendo 6 Aug, 2020 @ 9:54am 
why the hell would anyone hate you?
you make good mods.
you havent done anything wrong either as far as i can see.
Teirdalin  [author] 6 Aug, 2020 @ 5:55am 
I'd appreciate if some people can test this a bit more. I tested it myself but I'm not sure if it is working entirely flawlessly.
Teirdalin  [author] 6 Aug, 2020 @ 5:24am 
I'm a bit of a trickster troublemaker maker by nature, so I do understand why I do.
Odione 6 Aug, 2020 @ 5:21am 
I don't know why you get all the hate, but I'm glad you are back with some more mods!
Teirdalin  [author] 6 Aug, 2020 @ 2:44am 
Eh, many wish I didn't stay. I basically got my own hate fanclub now too.
CockAndBallsTorture 6 Aug, 2020 @ 2:43am 
and i worried ur never coming back were glad ur staying
Valikar 6 Aug, 2020 @ 2:28am 
I've seen the mod and it looks great. I intend to do a playthrough with it once I finish my current one haha
Teirdalin  [author] 6 Aug, 2020 @ 1:13am 
It is. Also your name implies you're a fan of warhammer, check out Dawn of Sigmar. It's my primary project, everything else I put out is just filler for fun.
Valikar 6 Aug, 2020 @ 1:08am 
Glad you haven't left us, love the work that you create. Keep on keepin' on if its what you love to do my guy.