Garry's Mod

Garry's Mod

[VJ] Underhell SNPCs
131 Comments
Thegamingnerd4525 6 Jul @ 8:17pm 
Sad that Underhell was never finished, hope the people who worked on it are onto better things now
Solar 6 May @ 12:46am 
"Addon '[VJ] Underhell SNPCs' probably conflicts with addon 'Left 4 Dead Common Infected SNPCs' due to both having the following files: lua/autorun/vj_base_check.lua"
n.kny CZ 27 Apr @ 1:37am 
Just like every other VJ npc addon after the Base update, the friedly NPCs are hostile to player, cops, police chopper and SWAT in this case.
JosKer 19 Apr @ 9:47pm 
Cool.
Helghast Loyalist  [author] 19 Apr @ 6:10pm 
A new update has been released!

-Revamped various code in this mod to work with the latest version of VJ Base
-Improved the functionality of the A.C.E'S cloak ability
-The PMC Hazmat Soldiers are now immune to Toxic damage types as well as DMG_NERVEGAS (As they should've been from when the mod first came out, hahaha
-Fixed gore affects when a right leg is shot off appearing on the left leg for some SNPCs
-Increased the fire rate of the shotguns to make shotgunners more dangerous in close combat
Wand3r3r 27 Nov, 2024 @ 3:57am 
my head hurts when i use them with npc camera
Gray 13 Nov, 2024 @ 9:25am 
Please add more appearance options for the infected
JosKer 10 Aug, 2024 @ 3:38pm 
Hey Helghast, are you too busy with updates for your addons or making other projects for addons that you don't take requests?
Helghast Loyalist  [author] 31 Jul, 2024 @ 10:20am 
@Smelly
Thanks mate, I appreciate it :steamthumbsup:
Smelly (Afraid of Women) 31 Jul, 2024 @ 10:14am 
Hey, that's cool
Helghast Loyalist  [author] 31 Jul, 2024 @ 10:04am 
-The PMC Sentry Gun will now play its proper firing animation when firing. This not only makes the SNPC more animated, but it also allows shells to eject from it when it fires as well.
-Increased the fire-rate of the Sentry Gun and the Helicopter’s gun to make them more accurate to how they are in Underhell.
-All shotgunner variants now use duplicated models of their respective SNPCs to fix the bugs that come from SNPCs sharing models in Gmod (This will be reverted if the Gmod devs ever fix this).
-Added a setting that allows you to make it so that the standard Infected will not spawn with their prison inmate skin. This is particularly useful for when you’re playing on a map that isn’t prison themed. You can find the settings for this mod under the VJ Base tab in the “Underhell” category.
Helghast Loyalist  [author] 31 Jul, 2024 @ 10:04am 
A new update has been released!

-All SNPC and weapon models in this mod are now pre-cached to reduce lag when spawning them in-game for the first time.
-All weapons in the weapon overdrive menu now start with “VJ UNDERHELL” to avoid any potential confusion with non-VJ Base Underhell weapon mods.
-Fixed the Infected Worker’s helmet sometimes not coming off of his head when he’s gibbed
-Fixed bullets not spawning from the Black Hawk’s muzzle.
Smelly (Afraid of Women) 26 Jun, 2024 @ 10:06am 
Then I have no idea why that's happening, sorry
<width=1>Pacman09 23 Jun, 2024 @ 9:20pm 
i'm on flatgrass and it's like that on every map. until you like get in their face they just casually walk by
Smelly (Afraid of Women) 10 Jun, 2024 @ 12:11am 
@Pacman09 VJ base NPCs don't use the navmesh system, they use ai nodes to navigate. My guess is that these guys can't follow you at large distances because they have no nodes to use.
<width=1>Pacman09 9 Jun, 2024 @ 8:18pm 
I have 0 ai changing mods
<width=1>Pacman09 9 Jun, 2024 @ 8:18pm 
the zombies re just completely blind? They can only see me when i am
1. In sight
2. max sight distance is like 200 feet. any farther and they just don't notice me
Both of these issues persist when max sight distance is set to high numbers and when always know player location is on (in console with dev mode it says they are seeing me but they just don't move [the map has a nav mesh])
TheSaurus 30 May, 2024 @ 4:58am 
Man this npc is really blood war one.
Gray 15 Mar, 2024 @ 9:20am 
Um, I noticed that infected people can't climb walls and pipes. How could this be fixed earlier? and please add the division of the infected into prisoners and civilians
Smelly (Afraid of Women) 9 Mar, 2024 @ 4:21pm 
Say, the "last man standing" voicelines for the PMCs aren't used at all, are they? I'm not actually complaining, just curious.
Arctor 17 Jan, 2024 @ 8:31pm 
Good addon, I've played Underhell before. One of the best features of this addon is the incorporation of bodygroups, good stuff! As a heads up "[VJ]Satellite`s Operators and more SNPC" is a conflicting addon, it causes Underhell's VJ weapon models to go invisible.
king ghidorah 5 Jan, 2024 @ 11:28am 
underhell my fav
engine 16 Dec, 2023 @ 12:14am 
i am pleassured to see my name in desc :D
Helghast Loyalist  [author] 15 Nov, 2023 @ 7:09pm 
@barricadedpurifier
My pleasure mate, happy to hear you got it working!
barricadedpurifier 15 Nov, 2023 @ 2:20pm 
That worked @Helghast Loyalist ty ty
Smelly (Afraid of Women) 15 Nov, 2023 @ 8:01am 
@barricadedpurifier It's not happening to me either, it must be something on your end
Helghast Loyalist  [author] 14 Nov, 2023 @ 4:51pm 
@barricadedpurifier
Oh dear, that's not good. I tested it out myself and it seems that everything works fine on my end. It could be that the mod didn't install correctly for you or you might have a conflicting addon. Though it could also be just Gmod acting up again. Try verifying the integrity of Gmod's files via steam properties if re-installing it or checking to see if the mod works for you without any other mods doesn't work.
barricadedpurifier 13 Nov, 2023 @ 12:15pm 
After this update, a great deal of the weapons that these NPCs use come off as errors. Idk why.
Smelly (Afraid of Women) 13 Nov, 2023 @ 8:39am 
Cool
Helghast Loyalist  [author] 12 Nov, 2023 @ 8:09pm 
A new update has been released!

Changes and Improvements:
-The Black Hawk helicopters will no longer create error messages when they are removed or destroyed while they are charging up their guns.
-Added more death voice lines for the PMC Soldiers. Said death voice lines were unused in this addon until now.
-Packed the materials for the muzzle flash effects used for the Sentry Gun and Black Hawk's gun into this addon so you no longer need to have DrVrej's Black Mesa SNPCs installed for them to appear properly (This was an oversight on my part. You were never supposed to download that mod for things to work properly for this one).
king ghidorah 8 Nov, 2023 @ 3:26pm 
undersmell (not roasting thats what it camed from my mind)
barricadedpurifier 4 Nov, 2023 @ 10:46pm 
Those errors stem from conflicting add-ons
GEO814 4 Nov, 2023 @ 8:08pm 
[[VJ] Underhell SNPCs] lua/entities/npc_vj_underhell_pmc_ace/init.lua:712: Tried to use a NULL entity!
1. SetNoDraw - [C]:-1
2. CustomOnDeath_BeforeCorpseSpawned - lua/entities/npc_vj_underhell_pmc_ace/init.lua:712
3. CreateDeathCorpse - lua/entities/npc_vj_human_base/init.lua:4005
4. OnKilled - lua/entities/npc_vj_human_base/init.lua:3982
5. DoKilled - lua/entities/npc_vj_human_base/init.lua:3903
6. PriorToKilled - lua/entities/npc_vj_human_base/init.lua:3971
7. unknown - lua/entities/npc_vj_human_base/init.lua:3845
8. FireBullets - [C]:-1
9. CSShootBullet - lua/weapons/weapon_752_dc17m_br/shared.lua:101
10. unknown - lua/weapons/weapon_752_dc17m_br/shared.lua:67
Gazzer 20 Oct, 2023 @ 9:08am 
somehow i was extremely late to experience the update for myself but so far it seems pretty neat
and so far one of my gripes is that the blackhawks just fall down like a rock when destroyed which is kinda disappointing
i dont have enough time to try out the human npcs and see if theyre any different so i dont have anything to say about them for now
JkMenttonet 18 Oct, 2023 @ 1:12pm 
Just as long as you and the addon are in the credits
JkMenttonet 18 Oct, 2023 @ 1:09pm 
Is it okay if I or someone else has permission to use this addon as a requirement for other SNPCs? Such as if someone does Ito or Danko as SNPCs? Just asking if you would willing to give permission.
JkMenttonet 16 Oct, 2023 @ 9:02pm 
Even if the PMCs won't include the shields, I'll still like the PMC enemies.
JkMenttonet 15 Oct, 2023 @ 5:18pm 
I'm looking forward to it. Keep up the great work!
Helghast Loyalist  [author] 15 Oct, 2023 @ 5:17pm 
@Johnson135
Thanks a lot lad, I'm happy to hear that! I got a pretty big addon coming out soon, so I hope you'll enjoy it
Smelly (Afraid of Women) 12 Oct, 2023 @ 9:57am 
@Helghast Loyalist That's an understandable choice, even if the filter is still a bit odd. Also, thanks alot for fixing the ARC Guard
JkMenttonet 12 Oct, 2023 @ 6:44am 
I understand
Johnson135 12 Oct, 2023 @ 1:17am 
Awesome update! Hope to see more from ya helghast!
Helghast Loyalist  [author] 11 Oct, 2023 @ 10:06pm 
@Smelly
I looked into it, and it turned out that the ARC Prison Guard was bugged because of an buggy oversight I accidentally included in his code just before releasing the mod. I just updated the mod again to fix this; apologies for the inconvenience. The Police Officer's voice lines are actually from the 2011 version of Underhell. They were for some reason removed in the 2013 version, so I decided to have them use their voice lines from the 2011 build just so they could have voice lines and not be completely silent. I don't think I'm gonna add any sound files that were not in any build of Underhell in this mod, but I may or may not make an expansion pack that changes the police voice lines to something else if I ever decide to do so.
Helghast Loyalist  [author] 11 Oct, 2023 @ 10:06pm 
I am very happy to here you all like the new update everyone! I wanted to make sure it was something you'd all enjoy, so I'm glad that seems to be the case!

@JkMenttonet
I actually thought about adding all of them into the mod before. However, since they unfortunately lack proper voice lines for combat, I decided not to add them.
ժ ҽ ì ʍ օ ʂ 11 Oct, 2023 @ 7:49pm 
Greate job! Thanks for update:3
JkMenttonet 11 Oct, 2023 @ 3:41pm 
Shielded variants included
Firedolphin 11 Oct, 2023 @ 3:24pm 
Amazing update! Good work!
JkMenttonet 11 Oct, 2023 @ 3:22pm 
Wonderful job on the new update after all this time. It's a shame that Danko, Royce, and a few of the others weren't in the pack. But it's still enjoyable
Smelly (Afraid of Women) 11 Oct, 2023 @ 11:54am 
@Helghast Loyalist Hey uhm, first of all I wanna say that I love this mod but this new update seems to have broken the ARC prison guard and SWAT. Incase of the former I can't see thier health bar anymore when using the VJ HUD, it's just not being displayed. NPCs also don't attack them at all wich leads me to belive that the game counts them as dead for some reason, although they can still die/ragdoll when shot by the player. Incase of the latter they just... uh... start agressively T-bagging the ground while moving towards thier enemy sometimes. I have no Idea what causes this. I also hate to ask for new content after such a big update but would it be possible to give the regular police guys new voicelines that don't have a radio filter? The FEAR ARC security voicelines would fit I think, you should be able to get them from this addon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2121374593
Helghast Loyalist  [author] 11 Oct, 2023 @ 11:30am 
Hey all, I'm sure you guys already noticed this by now, but I forgot to mention that the update has also buffed the health of the PMC and S.W.A.T. Units to balance them with other SNPCs and most SWEPs. In addition, the Infected SNPCs now use their proper animations from Underhell.