Portal 2

Portal 2

Congregation Part 1: Starting off
19 Comments
UkrPower 24 Mar @ 1:15am 
Leah1234 1 Sep, 2020 @ 9:41am 
Also a note: The turrets with defective turret bodies were not to have bullets. So please fix that turret to a defective turret in this map with the defective turret's lines and clicking sounds. The rest should be in clean bodies with bullets and with the sentry turret's lines and sounds.
Leah1234 1 Sep, 2020 @ 9:37am 
This map needs to have the announcer from Portal 2, and only 1 Cave Prime line from the PeTI of Portal 2. Same goes for Part 2 and 3 of the Congregation maps.
Leah1234 28 Aug, 2020 @ 3:30pm 
Not those. Check the portal 2 hammer tutorial parts for the upside up checkboxes: https://www.youtube.com/watch?v=N8p6o6CTh-k
Portal2Player  [author] 28 Aug, 2020 @ 9:27am 
*i don't use
Portal2Player  [author] 28 Aug, 2020 @ 9:26am 
I don't check boxes because somthimes its backwards and I dont know how to fix it
Leah1234 28 Aug, 2020 @ 8:47am 
Hmm, this test actually needs exit door checkboxes for this chamber and part 2 to work. Same goes for Part 3 of Congregation if you make it. the Congregation test chambers have 10 Parts. Parts 1, 2, 3, 4, 5, 6, 7, 8, 9, and 10. All parts require exit doors to have checkboxes for the exit door to open, just like in the Single Player companion.
Portal2Player  [author] 26 Aug, 2020 @ 4:48am 
working on it, it takes so long to make
Kushero 20 Aug, 2020 @ 3:34pm 
Nice! Some HL vibes arround here... :gordon:
totes amaze balls 19 Aug, 2020 @ 8:25am 
I also forgot to mention that the wall buttons were a bit finicky sometimes, and took some effort to get the cube to stay. Also the one part of the second puzzle where you needed to drop a cube down from the portal on the ceiling could use some hammer magic to ensure the cube actually lands on the button, that was also a tad frustrating.
totes amaze balls 19 Aug, 2020 @ 8:24am 
Pretty cool, I actually quite enjoyed the little puzzles and the use of the elements you added, usually when someone makes a map like this the new elements are just some gimmicky test, but this was actually clever. Overall though I'd say the hammer work needs some polish and attention, while the styling/detailing was pretty nice in some areas, in others it made absolutely no sense and just did not look right. I'd play more with larger spaces and trying to think through realism in building space, as well as rethinking some texture choices.

Neat stuff, I hope to see some more.
Portal2Player  [author] 18 Aug, 2020 @ 10:26am 
eventually
NathanPatty 18 Aug, 2020 @ 9:13am 
are you gonna make part 2?
quatrus 18 Aug, 2020 @ 7:57am 
Interesting puzzle - thanks for creating.
Antek1234 18 Aug, 2020 @ 4:26am 
Good
H01manan 17 Aug, 2020 @ 7:23pm 
This has incredible detail and so many branching paths, i had to fly around with noclip to take it all in!
FoxyMLG 16 Aug, 2020 @ 3:01pm 
AMAZING!!
EndOfPortal 16 Aug, 2020 @ 9:11am 
Not bad.
Nullbytes 15 Aug, 2020 @ 11:36am 
Wow cool test chamber! I really enjoyed it thanks for making! I'm looking forward to other creations!