Total War: WARHAMMER II

Total War: WARHAMMER II

Flamboyant's - Hung Invasion
20 Comments
Mardukar 2 May, 2021 @ 9:24am 
Have to be honest, played a campaign without all your events on and it was a lot easier XD - and not in a good way, on the other hand - I do somewhat cheese these events once I know they're coming, cause they often caught me unprepared so I had to reload saves to move armies around.

Still, I do appreciate how it spices up things within your borders, although they often left me feeling helpless against stack spams I never saw coming. But all things considered I felt the game to be more interesting with than without them, I only struggle with how they catch me off guard :)
Flamboyant Schemer61  [author] 2 May, 2021 @ 4:48am 
well it is difficulty adjust really. I don't want to destroy anyones game cuz it is hard as is. I mean I love difficulty myself, but a lot of people just doesn't so...
Mardukar 28 Apr, 2021 @ 11:27pm 
@Flamboyant Schemer61, instead of making some events spawn later, would it also not be challenging/fun to have them spawn earlier in the campaign, but just not (all) full on doomstacks?
Flamboyant Schemer61  [author] 20 Aug, 2020 @ 2:17pm 
it is don't worry about that
< blank > 20 Aug, 2020 @ 1:54pm 
If the launch date of events and invasions gets updated in the near future though, i do hope it'll be save compatible for current adventures.
Flamboyant Schemer61  [author] 20 Aug, 2020 @ 4:57am 
the thing is, there are casual players who will have problems with surviving dark elves with many difficulty mods (like my event compilation). I love difficulty, I'm using all my difficulty event mods with increased difficulty I specifically made for myself so my campaigns are nightmares but many people doesn't want to or simply can't play with that kind of a difficulty so I'm generally trying to tune down my difficulty mods. I may go for 140ish dunno about that yet.
endurstonehelm 19 Aug, 2020 @ 6:52pm 
I also think events around turn 160 are a bit too late. If its vortex, the race may be over by turn 160. For ME, it kind of depends when Chaos comes. A lot of people end after Archaon is defeated, so if Archaon comes around turn 130, the player might never see the Hung invasion. I'd prefer turn 120 or sooner for the Hung invasion.
Bullshaq Drago 19 Aug, 2020 @ 6:31pm 
Im 50/50 on this because my campaigns are weird sometimes Dark Elfs roll Naggarond but other times Anar/Tyrion roll Dark Elfs. I guess i'll just try this out, I love your event mods.
< blank > 19 Aug, 2020 @ 6:14pm 
Alrighty, sounds good! You're one of the top modders i know which beefs up the experience so i believe ya. It's just rare i combine both SFO and your mods due to some nice stand alone mods not being compatible.
Flamboyant Schemer61  [author] 19 Aug, 2020 @ 6:11pm 
But with all my mods dark elves are too hard lol you shouldn't be able to conquer everything in 100 turns tho I'm using sfo and tons of other mods thats maybe just cuz of that
< blank > 19 Aug, 2020 @ 5:50pm 
Are you sure that late of an invasion is wise? I'm only speaking for myself but i'd imagine that mooost players don't even bother making campaigns last over 100 turns, truth be told. We'd miss a lot of spicy events thanks to the early finishers. Power accelerates too fast in this game too, i feel.

Anyway, a Hung invasion is only proper for the big tiddy Dark Fags to plump up the 'economy' business back in Norwa... Norsca i mean. *cough cough* so here's your crown, king. :cozypaladinsbmbk:
Flamboyant Schemer61  [author] 19 Aug, 2020 @ 5:02pm 
@No Special Occasion
It already is in the compilation BUT I'll make the invasion come much later (like turn 160...) cuz dark elves are already hard lol THO don't worry I'll be making new pooled resources for high elves to nerf that gay elves too
< blank > 19 Aug, 2020 @ 2:33pm 
Oh boy, hope this will be squished into the compiliation of events mod! A good Norsca invasion into Dark Fags sounds glorious and just!
MangyMinotaur 19 Aug, 2020 @ 12:06pm 
Yeah I definitely got a different message from the hung invasion, I wouldnt mind :lunar2019piginablanket:
toby van kenoby 19 Aug, 2020 @ 4:37am 
heheheheh hung invasion...
am-254 16 Aug, 2020 @ 3:58pm 
The Hung might be a pain for Malekith to deal with but I bet Morathi will be pleased to see them... ;)
Flamboyant Schemer61  [author] 16 Aug, 2020 @ 2:42pm 
@Thanos_Ball
Yes it is

@Kaybern
No they represent the people of Hung lol chosed that faction cuz it was close and its name was similair too

@One Whole Apple
Thanks mate but can you explain that a bit more? I will make a new mod about marienburg where it will be much harder for palyers to attack it (which will definitely nerf empire a lot)
Thanos_Ball 16 Aug, 2020 @ 11:37am 
Hello Master, this event is playable in multiplayer ?
One Whole Apple 16 Aug, 2020 @ 8:28am 
Another great mod. All of your event mods add another level of immersion to a campaign. Thank you and keep up the great work. Have you considered adding a vampire wars style event to the Empire? An additional mid-game threat would make the campaign much more interesting!
Kaybern 16 Aug, 2020 @ 8:18am 
if its the mung faction then is it a typo in the mod title and should be Flamboyant's - Mung Invasion?