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or do they all have integration for all of it's stats?
You can customize how the builds function in the respective config files (singular, multiple, repeatable, etc.)
Are you using unrestricted customization or anything similar?
Also, make sure to subscribe to the armor mods themselves linked in the bullet points above.
@Wygg, @Landar486
Glad to hear you're enjoying! They're currently not setup to be upgradeable, but technically their stats can be adjusted in the configuration file if you desire to scale.
Ah i see, I'm glad you figured it out
Because of the mod [WOTC] Rusty's Armor Category Tweaks, he changes the armor category to some other one, which is why I can't put it on other soldiers.
Similar concepts!
I'm going through a long war of the chosen
Cool, glad to here. You can change the build to be infinite or repeatable via the respective armor’s configuration files.
I did the autopsys and the mods works. The only thing is that it looks like you only get one. But think that may be something to do with the game itself and not so much the mod.
Yay I'm subscribed to most of the armors but I had to get far enough to do all of the autopsy. I'll let you know when I do and if the mod works thin. Thanks for getting back on me with this.
Are you subscribed to the specific armor variants you're interested in? Did you do the autopsy for the specific enemies to get their armor?
It is on my backlog, but no immediate plans
It should not, but let me know if it does
No, consider it a meta-mod that ties the individual packs together. This is done to allow users to pick and choose which armors they’d like to add to their game, while allowing more armors to be added over time.
@Stukov
Glad to hear
@Lord Of The Sluggies
Thank you!
I believe it should
@Unorthodoxy
Thank you :)
Any time!
I guess I misinterpreted your instruction to UrShaikort before my comment. It works perfectly now!
Thanks so much for the quick support :D
Ah. I think I know what the issue is - are you setting 'repeatable' within the "Reverse Engineering" mod, or within the particular armor itself? You should set the schematic for that particular mod to be repeatable, not the research project from the meta-mod. Let me know if that makes sense. I recognize its a bit inconvenient, but that should do the trick for you,
I set the [Repeatable] value in "XCOM_Customize_This_Mod.ini" to "true," but all that seems to do is allow the *research* to be repeated with no discernable benefit. I'm still stuck with the one set of armor per ADVENT type, it seems...
Is there perhaps a seperate config I'm not seeing to allow the *building* of the items to be repeatable? Or is this some kind of bug?