The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Immersive Sounds - Footsteps
25 Comments
mirsa krisame 2 Nov, 2017 @ 9:13am 
This is great.
✪Among us 21 Dec, 2016 @ 11:50pm 
does this mod include horse footsteps??
Hypno 22 Oct, 2016 @ 9:46pm 
please release the compendium on the workshop.
KEEPER 21 Jun, 2016 @ 6:05pm 
do you have any more mods like this? i tried to click on your profile to see. but you are in a private profile and i could not go any further.
Hinter Knight 8 Dec, 2014 @ 12:44pm 
Just wanted to say i loved this mod till i got the dlcs, Now it constantly crashes my game so i had to give it up :(
---Beast--- 18 Sep, 2014 @ 6:42am 
great one of the best mods for me!!!!!
Nicolas 16 Jul, 2014 @ 9:22am 
Dude i absolutely love your mod i added it in my plublic mod list. And about the audio being to loud you can adjust the setting in the menu, so no problem. ''tumbs up''
=======================

Below is the modlist i compiled, i included also a method to bumb up the Ugrid to 7 without any CTD's. Ugrid enhances the field of view. It work's for me so i tought: spread the word for people who dont know the method.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=285722523

All props go to Shenson for raising the Ugrid in a stable way!
HollowShell 7 Feb, 2014 @ 4:20pm 
Lol whats the point of this if its that much space?
Valkyrie 7 Feb, 2014 @ 3:24pm 
nice mod but i found it a bit anoying that every light step you take sounds like someones throwing iron pots out of a window onto concrete (i was wearing Lether)
Charlemagne 2 Feb, 2014 @ 5:46pm 
Not a negative critique, I think the idea is great and very necessary, but it needs some polishing. The new footsteps are too loud, even lowering the setting to half. At first I thought the mod had done something to the other game sounds because everything was muted, voices, menus, etc. But it was just the aftershock in my ears after too much hearing the footsteps. Problem with heavy armor, I confirm what others have said. Light armor too, it sounds like you had a loose footsole.
Hilti 1 Feb, 2014 @ 9:44am 
Is this compatible with Sounds of Skyrim? Where yours is character sounds, and the other is enviroments. (caves, dungeons, outdoor wildlife.)
Whimsical Walking Whale 1 Feb, 2014 @ 5:21am 
Did you make the other immersive mods? (Immersive Weapons, Armor, etc.)
k9 31 Jan, 2014 @ 3:11pm 
Great mod - the footsteps always pissed me off too but I'm too stupid to do anything about it. If using heavy armor, just turn the footstep volume down a tad in game menu and the clinking's fine.
glass bones and paper skin 31 Jan, 2014 @ 2:04pm 
Could you perhaps base the sound of walking on Dwemer metal, more along the lines of walking on er...a catwalk? Go and listen to the footsteps from Half-Life 2, when you're walking on metal surfaces- can you see if you can base it along something like /that/?
Kronk 31 Jan, 2014 @ 9:40am 
this sounds cool im am trying to make my Skyrim experience better this helps ALOT Thanks!!!
bruhdood43 30 Jan, 2014 @ 8:32pm 
this is awsome
Kristen 29 Jan, 2014 @ 2:21pm 
Aaah...than the Divines...no, actually ... thank YOU...!
Tired Programmer 29 Jan, 2014 @ 12:59pm 
Hi. I think that the sound of heavy armor is too much. Feels like I am running using a belt of dangling metal garbage cans. However, the vanilla sounds sucks. Your mod is nice, but I think that the hero must use an armor that fits better his body.
WolfconGamer 28 Jan, 2014 @ 3:25pm 
It's a nice mod, but the little metal clinking of heavy armor boots kept feeling like it was coming from the bottom of my throat and making me gag. It's really weird.
Keeeeeenny 28 Jan, 2014 @ 7:20am 
çà marche pour un jeu en français ?
lazygecko  [author] 27 Jan, 2014 @ 2:43pm 
There are a few issues like that. Another one is the wood stair set in Dragonsreach which is silent. The info on which footstep sound to use comes from the 3D model itself, and the physics property it has been assigned. So that kind of goes outside the scope of what I'm willing to edit in my mods.
svenosman 27 Jan, 2014 @ 12:31pm 
I have tested this mod and the sounds really sound great, it really makes my Skyrim experience more positive.

BTW, the tiles outside of Hjerim in Windhelm don't have a sound at all when walking on them. This happened in the vanilla game as well, but do you think you can change that?
svenosman 27 Jan, 2014 @ 5:02am 
Ok, thanks for the information
lazygecko  [author] 27 Jan, 2014 @ 4:42am 
Every surface now has unique sounds for moving with no armor, light armor, or heavy armor. In vanilla many of these were missing and just acted as if you were running with no armor at all (for example running on dirt with heavy armor). There are also unique sounds for jumping and landing with heavy and light armor. In vanilla every armor type shared the same jumping and landing sounds. In addition I also added unique sounds for sneaking with heavy armor, for the sake of realism.
svenosman 27 Jan, 2014 @ 3:59am 
great mod, you are not the only one who thinks the sound of footsteps in the vanilla version is quite bad. BTW, did you just alter the sound footsteps make or did you add some missing sounds as well, apart from the new sound for walking on metal?