Space Engineers

Space Engineers

Carrier Landing - Arrestor Cable and Tailhook
60 Comments
KriegerSayas 19 Feb @ 8:25am 
Could you please add an endpoint that sits on the corner?
Klime  [author] 5 Oct, 2024 @ 9:40am 
Update:
- Added support for ASL_Tailhook
KriegerSayas 3 Sep, 2024 @ 10:03am 
Especially for rigging, it would be nice to attach more than one cable to a end point. Maybe divided by a comma in the data. (Like "a, b, c" and it connects to those 3 end points)
Rizzo 31 Aug, 2024 @ 6:15pm 
We use Randa's Thin Wings, which includes a version of this cable with their tail hook. I was wondering if it would be possible to add the on/off setting to the hook such that if it is turned off, the hook will not grab the rope but if it is turned on it will. The reason is that currently the hook catches on both takeoff and landing and it would be nice to use the same runway, by disabling the hook for takeoff.
Klime  [author] 1 Jul, 2024 @ 11:33am 
Update:
- Fixed issue with clearing custom data
Klime  [author] 29 Apr, 2024 @ 12:08pm 
Update:
- Added support for ZERO Aerospace
Abacus 31 Aug, 2023 @ 4:08pm 
With the new up date, could this mode be used to anchor an explosive barrel under water to be a mine?
Keltskiy 11 Aug, 2023 @ 7:53pm 
what mod is being used for the control surfaces in the video?
Klime  [author] 17 Apr, 2023 @ 3:07pm 
Thanks for letting me know, but this mod doesn't use storage as far as I'm aware
Rusted Droid 17 Apr, 2023 @ 3:03pm 
For dev awerness. Automatron update not like long strings in scripts.
I your mod script GUID generate key longer than 260 char game will fail to save world
Captain 23 Jan, 2023 @ 11:28am 
I can't find the hitbox to remove them? How do I?
Klime  [author] 22 Jan, 2023 @ 12:56pm 
Update:
- Fixed crash with decals
Captain 15 Sep, 2022 @ 2:15am 
I can't find the hitbox to remove them? How do I?
KingCheese 14 Aug, 2022 @ 5:16pm 
I cant get the cables to work I did what they said to do and yet still nothing
Mercair 7 Jul, 2022 @ 9:46pm 
@Niconium you can use Randa's Thin Wings + Plane Parts
omni 11 Jun, 2022 @ 5:11am 
Panic you do know that it does that because it is the point also its more made for a mobile base/carrier not a base with plenty of room for a Runway it is to slow the Plane down In less Distance making it need less time to stop
ANICORP 9 Jun, 2022 @ 11:54am 
@Klime - Any chance of posting that EA-6?
PanicOregon281 15 May, 2022 @ 6:06am 
the jerk when it grabs the grid like that, i think i'll just stick to long landing strips.
omni 23 Feb, 2022 @ 4:37pm 
anyone else thinking of using this for emergency landings with no reverse thrusters to stop
CLTST 18 Oct, 2021 @ 5:55am 
Are you planning on replacing the textures??? I think a wheel on the back of my Jets looks very odd! Still an awesome mod :se:
Eris 22 Aug, 2021 @ 3:52am 
can not get the hook to catch the cable at all, the cable is showing im going about 30m/s but it wont stop me
Fullercloth2201 17 Jun, 2021 @ 11:25pm 
yea what planes are used?
Bum 27 Dec, 2020 @ 10:55am 
What carrier or planes are used?
Polski_Sebek1 18 Dec, 2020 @ 2:19pm 
What's the mod for plane like block ?
Klime  [author] 15 Dec, 2020 @ 12:35pm 
Update:
- You can now make the cable endpoints invisible, by adding "@" to the Custom Data of both endpoints.

Example: DeckCable@

- Minor graphical changes and bugfixes
CANMAN 26 Oct, 2020 @ 5:07pm 
Link to other blueprints in the screenshots?
Klime  [author] 22 Oct, 2020 @ 12:07pm 
Fixed issue where multiple cables attach to the same endpoint
Klime  [author] 8 Oct, 2020 @ 2:22pm 
Update - Small grid endpoints
Lit Fuse 168 13 Sep, 2020 @ 6:40am 
hi, Klime, I love your mod, its all i've dream of, I've made a custom tailhook for the small grid ship and would love you guys to use it, mind if you PM me?
Fox 10 Sep, 2020 @ 6:01pm 
also i used blender to make a design of the aresstor endpoint
Fox 10 Sep, 2020 @ 4:49pm 
i found a bug where if you dont place the tailhook on a block the hitbox goes away but the 3d immage stays
Klime  [author] 10 Sep, 2020 @ 12:04pm 
Update
- Fixed issue where multiple cables attach to the same tailhook
woostyboy 10 Sep, 2020 @ 10:13am 
Yeah, an Intruder?
MacGynan 9 Sep, 2020 @ 6:30pm 
Hay Klime, could you link the first two images plane if they are on the workshop. Looks closeish to an A-6. Cheers!
Klime  [author] 9 Sep, 2020 @ 3:06pm 
Update:
- Fixed an edge case where cables were attaching from longer distance
Dorimanx 9 Sep, 2020 @ 12:49pm 
HA! that is so COOL. Klime Rules!
-JetTankor- 8 Sep, 2020 @ 11:40am 
it has trouble with lighter aircraft
but it works well
SaladGaming 8 Sep, 2020 @ 6:08am 
Now all we need is a catapult system
woostyboy 7 Sep, 2020 @ 12:41pm 
Really looking forward to trying this!
Mr. Edward Hyde 7 Sep, 2020 @ 11:24am 
What's the chance of a Carrier Catapult launch mod? Or maybe a block?

This is really cool though!
Klime  [author] 7 Sep, 2020 @ 10:19am 
Update:
- Cable visibility changed to blend better with weather + water
T-Roox 7 Sep, 2020 @ 10:05am 
What are the Fighters used in the pictures?
[82DK] wyomingwolf 6 Sep, 2020 @ 12:38pm 
Thinking of making a model for a tail hook? Mod is awesome FYI
Klime  [author] 6 Sep, 2020 @ 10:36am 
Update:
- Reworked system for adding / removing cables. It should now preserve the cables when the grid is pasted

- Tailhook can now be placed in any orientation,and has no collisions (thanks Consty for the suggestion)
Tempus loop 6 Sep, 2020 @ 6:07am 
@Const Ah... Thanks for the clarification!
Const 6 Sep, 2020 @ 6:04am 
@WhoIAm
your understanding seems to be wrong;
the cable will only "attach" if you exceed 10m/s (tailhook vs cable)
as long as you are above that speed relative to the cable, it will attach
so if you are going 100m/s and the tailhook intersects the cable, it will perform as intended
Hawkwar 6 Sep, 2020 @ 12:57am 
Looks like the modders are better than Keen at their own game lol
g o o s e 5 Sep, 2020 @ 11:59pm 
@Blade Viridian
They're not drinking from anything, I don't think
they're just awesome programmers and artists who push the game to its limits
Tempus loop 5 Sep, 2020 @ 11:57pm 
My claim is valid if I understand the translation correctly ...