Crusader Kings III

Crusader Kings III

All Lifestyle Event
116 Comments
FunGaming44 10 May @ 12:35pm 
ok didnt look into it that far. thanks for making the update friend
BlackShip  [author] 10 May @ 12:30pm 
@FunGaming44
The Leadership lifestyle in this mod doesn't seem to generate any random events.
FunGaming44 10 May @ 11:53am 
am i correct to see you did it only for the prowess lifestyle not the leadership lifestyle from that mod ?
BlackShip  [author] 10 May @ 6:11am 
@FunGaming44
I gave it a quick try—it should be working now. I haven't played this mod myself, but you can give it a try.
FunGaming44 6 May @ 2:49am 
can you please update the mod and is it possible to make it compatible with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3013259695
两只水饺跳过去 5 May @ 1:10am 
大版本了,会有更新吗
Ranma1/2 23 Apr @ 3:33pm 
i love this mod so much
edmenescal 9 Jan @ 4:12am 
Is this mod compatible with the new Lifestyles too?
Taurom 9 Dec, 2024 @ 11:11am 
Hey there! I used to play the mod Graduate Lifestyle, which is similar to your mod but adds extras that make it fun with immortal characters. The mod seems abandoned, so I was wondering if you could create something similar. Here's its description:

"When a character (including AI) completes all perks in a lifestyle, they graduate it. Excess perk points and XP are removed, and the character gets a permanent stat buff (Game Rule 2) and a -100000% XP gain debuff for that lifestyle.

Game Rule 1
Graduating a lifestyle can unlock its events, even with a different lifestyle selected (Default: Disabled/Limited/Unlimited).

Game Rule 2
Stat buff (0–5).

Graduating all lifestyles grants an 'All-Master' buff (+10 to all stats, -10000% XP gain for all lifestyles, previous buffs removed).

AIs change lifestyles after graduating one."
BlackShip  [author] 2 Dec, 2024 @ 7:06am 
@blazeknave
My mod ensures that the six original lifestyles work, but the additional lifestyles cannot all be active at the same time. Only the lifestyle you select, along with the six original lifestyles, will be active.
blazeknave 1 Dec, 2024 @ 7:09pm 
@BlackShip - I see how my question was unclear - I meant, will there be a conflict that makes one or the other stop working? It sounds like you're saying, they'll work fine together, but the mod lifestyles won't benefit from All Lifestyle Event?
BlackShip  [author] 30 Nov, 2024 @ 4:52am 
@blazeknave
No, but you can choose other Lifestyles added by the mod. This will trigger original six Lifestyles and the one you selected.
blazeknave 28 Nov, 2024 @ 11:18pm 
@BlackShip Does this work with Additional Lifestyles, More Lifestyles, and Supernatural?
Prussiablue1 4 Nov, 2024 @ 9:39pm 
update!
BlackShip  [author] 24 Sep, 2024 @ 12:09pm 
@Merhaf
"quarterly_playable_pulse"
change it to "yearly_playable_pulse"
Merhaf 17 Jun, 2024 @ 8:48pm 
quarterly_playable_pulse = {
on_actions = {
delay = { days = { 1 90 } }

this part

quarterly_playable_pulse = {
on_actions = {
delay = { days = { 90 180 } }

If I change it to , can I reduce the frequency of events? It appears too many times.
Avian 17 Apr, 2024 @ 6:19pm 
ALE_diplomacy_lifestyle_progress_pulse have a NOT Trigger with multiple conditions, sholdn't it needs to be a NOR? It looks like a bug to me.

and in the new version it seems they have the is_ai=no goes into
" trigger_if = { limit = { is_ai=no ... "

i don't know if it makes a difference but i will try and see if it works as intended
Lord Tillion 11 Apr, 2024 @ 12:03am 
dose this work with the latest dlc?
Ranma1/2 3 Apr, 2024 @ 8:34am 
goat mod
Smiling Knight 15 Mar, 2024 @ 10:15am 
I like this mod!
Can I ask how long does it takes for event to happen? And can lifestyle event happen if you're in the army/travelling or your character need to stay inside the castle? :crusader_helmet:
BlackShip  [author] 9 Nov, 2023 @ 1:39pm 
@HeavyCrane @Smiling Knight
I have tried it, and this mod is running fine.
@chippktquvne
你可以使用他那個mod並選用新增的生活方式
舊的五種生活方式會照舊發生
@Constantinus
In theory, it should, but I've tried, and it didn't.
HeavyCrane 25 Aug, 2023 @ 11:17pm 
not working
Smiling Knight 1 Aug, 2023 @ 4:27pm 
I don't see any events firing in my game, when I've played with this mod before I could get some exp from another lifestyles but now I cant see any of them. Events changed or mod broken? :crusader_helmet:
chippktquvne 13 Jun, 2023 @ 4:33am 
大佬,这mod和Lifestyles Expanded - Prowess这种添加了新生活方式的mod兼容吗
TheRagFromTheCrag 26 May, 2023 @ 8:46pm 
Anybody know event ids for the events with nicknames as rewards?
Funny Purple Suit Man 26 May, 2023 @ 10:48am 
Are the events associated with your chosen lifestyle more likely to fire than others?
PenguinsCanFly 24 May, 2023 @ 11:55am 
spam message fixed??
好名归狗 19 May, 2023 @ 1:00pm 
大佬ui那个mod能更新么,关系溢出太难受了
CaliBlueBear 18 May, 2023 @ 7:16pm 
Achievements compatible?
FunGaming44 13 May, 2023 @ 9:05am 
Awesome
BlackShip  [author] 13 May, 2023 @ 9:01am 
There is no need to add ,This mod is to run lifestyle (on action) repeatedly.
FunGaming44 13 May, 2023 @ 6:59am 
In your update does it include the new added lifestyle events ??? I think new ones were added with 1.9 update right ?
Bjeboj 26 Mar, 2023 @ 6:48am 
Невозможно играть с этим модом. Сперва затишье событий на 1 месяц, потом идет спам событий на каждый стиль жизни, настолько в кашу превращается что ужас
💀Kralazar Mallus💀 16 Sep, 2022 @ 7:18am 
:hunterprofile: BlackShip :hunter0:
Taipan 16 Sep, 2022 @ 7:16am 
Thanks Black.
FunGaming44 16 Sep, 2022 @ 6:15am 
@BlackShip Thanks, great to know friend
BlackShip  [author] 16 Sep, 2022 @ 6:14am 
@FunGaming44 @Kralazar Mallus
No, I rewrote the mod, it is very compatible now
Most updates don't affect this mod
@Taipan
Follow the instructions of paradox
This will make the event happen randomly after 1 day to 89 days
@Bobibobibu
This is a problem
I'm still working out how to fix it without affecting compatibility
💀Kralazar Mallus💀 14 Sep, 2022 @ 2:08pm 
So how about upd?
Taipan 13 Sep, 2022 @ 1:34am 
Question, what does "delay = { days = { 1 89 }}" do? I noticed that in the vanilla file there is no delay. Thank you
FunGaming44 12 Sep, 2022 @ 12:50am 
Hey @BlackShip does this one need an update ??
Bobibobibu 2 Sep, 2022 @ 11:28pm 
I keep getting spammed by the event of exchanging letter with the same person
BlackShip  [author] 2 Sep, 2022 @ 8:08am 
I found a way to update mod!
FunGaming44 8 Jun, 2022 @ 7:51am 
@BlackShip Never had that happen thank god, seen others that had it happen too no idea how to fix that, you probably want to look in the workshop help section maybe there is an answer somewhere
BlackShip  [author] 8 Jun, 2022 @ 3:54am 
But I encountered a problem. When I wanted to update the mod, I found that the old mod could not be updated. Instead, steam helped me create a new mod (same name).:steamsad:
Does anyone have a way to fix this?:steamhappy:
BlackShip  [author] 8 Jun, 2022 @ 3:52am 
It doesn't need to be updated, because the functions of this mod are implemented separately
FunGaming44 2 Jun, 2022 @ 11:23am 
Might need an update ?
Wolfskrieg 23 May, 2022 @ 11:31pm 
Any way to slow the rate that they fire off at, I get one after another after another... They fire off constantly, which feels like cheating, getting all these extra skills so fast.

it's a good mod I just think the rate they appear at should be slowed down.

Is it possible?

Thx
Renown 9 May, 2022 @ 7:54pm 
This couldn't impact the choosing of lifestyle perks, could it?
BlackShip  [author] 10 Mar, 2022 @ 4:48am 
perk doesn't affect vanilla games's lifestyle event.It only has certain events.
FunGaming44 28 Feb, 2022 @ 10:49pm 
Never really looked into this but if you got all pers already do all events normaly fire by default or do you then still need this mod for them to fire