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I still think it's weird that some people make mods that disable the debug menu. If a player wants to cheat in a SINGLE PLAYER ONLY game, then let him cheat! Also, my mod is proof that such restrictions can be worked around with enough time and energy.
Also, I like to use this menu to check out mods. I'll make a "test map" and start placing the different buildings. I'll look at what they make, who they employ, etc. It makes it a lot easier to learn what the mods do. The first thing I did after making this mod was look at the different The North buildings.
Had a (CC) Adam and Eve, very harsh climate, town going and had (I kid you not) 7 tornadoes over the first 65 or so years of the town. The last one wiped out a bit more than 2/3 of the town population.
Wouldn't be so bad if I could at least build a tornado shelter so the people didn't all die. I grew up in tornado country, it's very rare for them to kill people and it's stupid the game doesn't give your population a way to take shelter.
So I went looking for a way to turn the dam tornadoes off that would work with Colonial Charter....yours is the one I found. Thank you, very much, for sharing this. It would have sucked to have to start over with disasters off...1. cause I like this town, and 2. I don't mind the other disasters...but I've had enough of tornadoes.