Rivals of Aether

Rivals of Aether

[OLD] Lognes
21 kommentarer
SIMΩMEGA 14. aug. 2023 kl. 7.52 
13 MBs? Damn that's a lot lol
Quantumleaper NEO 8. aug. 2022 kl. 23.11 
I know this is outdated and stuff but I couldn't help but notice some attacks have missing sprites now, I don't think it used to be like this
SIMΩMEGA 2. feb. 2022 kl. 4.21 
ohh I see thanks
Lognes  [skaper] 1. feb. 2022 kl. 17.38 
The new one is not SSL, it's currently in the works and very close to release.
SIMΩMEGA 1. feb. 2022 kl. 8.10 
Is the new one supposed to be the SSL Lognes?
Revenge_Troll 7. okt. 2021 kl. 19.41 
That Comic is Lit, can't wait to see more!
OHGODNO 12. feb. 2021 kl. 14.29 
the only problem im having with them is that they cant kill
76561199062690991 10. feb. 2021 kl. 13.02 
it gives me some zetta and pyro vibes. good job. :steamthumbsup:
ivypon 9. feb. 2021 kl. 20.18 
very cool. can recommend
Lognes  [skaper] 6. feb. 2021 kl. 15.10 
TOTH is a webcomic i've been working on. Here's the link to it https://mspfa.com/?s=32847&p=1
NineTheWolf 6. feb. 2021 kl. 15.07 
what's TOTH?
Lognes  [skaper] 2. feb. 2021 kl. 15.27 
The mentality for blue neutral B is a lot like fox's laser. The idea was that it was easily spammable
and did a lot of chip damage forcing the opponent to approach you instead. If you wanted a projectile similar to the one you're describing then you would switch to red mode and use that projectile instead.
I'd rather not have to make the projectiles harder to hit since their main purpose is to apply mark and i want to give the player a lot of options to be able to do that.
Despite this i'll still consider what you've said so thanks for the feedback
Ra1nb0wSh0t 2. feb. 2021 kl. 12.30 
I feel like blue-side's neutral B could be made a bit more useful. An idea I had was to have it have a higher cool-down, and lower projectile speed, but have it stun people if it hits them. It could then be used as a combo-extender instead of just a small bit of chipping damage.
Lognes  [skaper] 2. feb. 2021 kl. 6.32 
I've released a patch buffing the character a little bit
Theis 1. feb. 2021 kl. 22.37 
oh also the lack of sound effects on a lot of his moves is a little jarring
would probably be good to add some lol
Theis 1. feb. 2021 kl. 22.33 
edgy antimatter man is pretty cool
Lognes  [skaper] 1. feb. 2021 kl. 20.26 
I have a whole discussion section for it ding dong
I'll consider what you've said though
NeraxBeer 1. feb. 2021 kl. 18.06 
Honestly, this character is kinda hard to kill with are play as in general in my opinion. The Lognes Blue Side should do at least a bit more damage in general. And should have more ranged attacks than red. As for Lognes Red. He should have stay the same. And just do more general knock back. And make some other attacks to more damage. Because he honestly really needs a buff.
IronYacker 1. feb. 2021 kl. 13.12 
pogchamp char
Orio 1. feb. 2021 kl. 10.52 
inaccurate
touching enemies with the antimatter hand doesnt instantly explode new york
scoob 1. feb. 2021 kl. 6.10 
pogchamp char