RimWorld

RimWorld

[Aya]Idhale Race
71 Comments
Zades #PFC 16 Jan @ 1:19am 
コードを確認したところ、HAR_IH_Comp_Specification 内で EX_Skill_Count >= 6 を条件としてチェックし、それが成立すると彼女を死亡させ、アイテムをドロップするようになっていました。しかし、コード内のどこにも EX_Skill_Count が6以上に設定される箇所が見当たらないため、この条件は満たされないようです。このチェックを >= 5 に変更する必要があるのではないかと思い
Zades #PFC 16 Jan @ 1:19am 
@Ayameduki

これは機械翻訳です。

あなたのMOD用にCombat Extendedのパッチを作成している際、このMODにバグを見つけました。
ラキアネフェシュの民 (HAR_Idhale_KindBase_NPC_b) がダウンし、ツァバトシェキナ 100% (HAR_IH_Hediff_EX_e) がアクティブな状態のとき、彼女が死亡せず、アイテムをドロップしません。その代わり、ツァバトシェキナ 100% が消えてしまい、彼女が不死身の状態になってしまいます。
AutumnLight 16 Nov, 2024 @ 6:14pm 
I killed them over 50 times and they seem to permanently resurrect, is htis intended?
ItzKriefer 19 Oct, 2024 @ 2:12pm 
Hey! Don't really know if I can get some help here, but I'll ask anyways. No idhale seem to spawn at all in my run, no idea if it is incompatibility. Idhale seem to not spawn in bandit camps, Idhale settlements, or raids.
Forest1395101 2 Aug, 2024 @ 9:42pm 
Can these ladies equip any weapons?
zzzdragon25 15 Jun, 2024 @ 4:47am 
Could not resolve cross-reference to Verse.PawnKindDef named HAR_Idhale_NPC_b_Leader (wanter=pawnKinds)
Could not resolve cross-reference to Verse.PawnKindDef named HAR_Idhale_NPC_b_Player (wanter=pawnKinds)
Could not resolve cross-reference to Verse.PawnKindDef named HAR_Idhale_NPC_b_Leader (wanter=pawnKinds)
Could not resolve cross-reference to Verse.PawnKindDef named HAR_Idhale_NPC_b_Player (wanter=pawnKinds)

Above error may resolve temporarily by adding [Aya]Idhale EX mod. But code error should be resolved by author.
AOITAKA 1 Jun, 2024 @ 1:45pm 
こういうエラーが発生しました
Could not resolve cross-reference to Verse.PawnKindDef named HAR_Idhale_NPC_b_Leader (wanter=pawnKinds)
Could not resolve cross-reference to Verse.PawnKindDef named HAR_Idhale_NPC_b_Player (wanter=pawnKinds)
Could not resolve cross-reference to Verse.PawnKindDef named HAR_Idhale_NPC_b_Leader (wanter=pawnKinds)
Could not resolve cross-reference to Verse.PawnKindDef named HAR_Idhale_NPC_b_Player (wanter=pawnKinds)
Oachkatzlischwoaf 20 May, 2024 @ 4:38pm 
Today I was peacefully building a new settlement, everything was going smooth. Maybe a bit slow but the map was giving me hope and held a lot of good resources
.
Then out of nowhere I got raided by one Idhale, nothing seemed to even scratch her.

In the end I got knocked out by one of her punches, multiple lost limbs and stomped to death.
I love this mod
Teranis 15 May, 2024 @ 7:20am 
Подтверждаю. С остальными модами на расы возникает конфликт причёсок.
right 28 Apr, 2024 @ 12:29am 
このModとあなたの他の種族Modを組み合わせると、相互参照のエラーが発生します
並べ替えによって4~6個のエラーの増減はしますが、解消には至りません
MarvinEhre 22 Apr, 2024 @ 8:43am 
I dont know, if it is intended, but pawns of this race currently have transparent hair.
Angela from LOR 1 Apr, 2024 @ 7:43pm 
English Translation.. please..
Destroidt 13 Feb, 2024 @ 12:19am 
to kill 1 idhale avonruach you need 2 direct hit with a doomsday rocket luncher from VWE... that ridiculous.
AG36 26 Dec, 2023 @ 1:43pm 
If you have issue with pawns exploding indefinitely with Coma, it's probably incompatible with Death Rattle mod.
IKeinub 19 Dec, 2023 @ 6:14pm 
is that SANS¿¿¿
Zhang SanBao 19 Aug, 2023 @ 8:22am 
what can i do if there's 1 idhale character attacks me? I can't do any damage on her and she has 56% chance to kill me with one punch. :lunar2019deadpanpig:
ThatFawker 27 Jun, 2023 @ 1:46pm 
A heed of warning, this mod adds in op/broken/busted content, so unless you're fine with that, I recommend staying away from any of this mod author's content since they all are usually op. Aside from that, it's a great mod.
Sleep30 10 Jun, 2023 @ 12:51am 
何周かイドヘールを使ってみて分かったことですが、仲間に出来ればとてつもないデコイとなり、良い戦力になります。問題はイドヘールが小確率ながら敵対で出てきた場合です。こちらに対処する手段がなければ、キャラバンを組んで脱出することが出来なくなります。入植者はイドヘールに襲い掛かられながらも手荷物をまとめ、そのMAPを脱出することに。襲われながらも建築にて輸送ポッドを作ったり、あるいはイドヘールを遺跡の部屋に封印して閉じ込めてしまうなど、方法はいくつかあると思います。こういったパズル的な攻略で一回は盛り上がったんですが、これが頻発すると中々大変です。鎮魂のお札(イドヘールのみに効く昇天アイテム)みたいなアイテムがあると便利だとは思いますが。
roguedragon999 4 Nov, 2022 @ 5:38pm 
Did the English translation get removed? I can't find it anywhere
PsyberTrigger 28 Jul, 2022 @ 1:13am 
Those asking about body model, looks like IMOZOU Body
probably
Montepogey 2 Jul, 2022 @ 11:27am 
What is the source of this race or is it just completely original?
♋ Zero Two 7 Jan, 2022 @ 10:36pm 
@Sannestia I dont think is TY body.
I tried sub that mod to see if matchs and I really want to know which body type is from this mod
Paolini 6 Aug, 2021 @ 12:13pm 
Can we get an option to make them take a bit of damage please ?
Virsia 4 Aug, 2021 @ 8:14am 
this one seems op doesn't take any damage but they cannot wield weapon their attack is puny and slow punch, very slow work speed including takes time for eating.
they have faction base but it doesn't appear on map so they wont be raiding your settlement.

they can act as distraction they are very durable and move fast, still require micromanagement if you want to do it, if you dying a lot I suggest you take this race as failsafe.
Sannestia 21 Jul, 2021 @ 5:40pm 
@3M83R - the one close to this would probably TY body, or Compatible Body (both NSFW)
3M83R 14 Jun, 2021 @ 9:58pm 
does anyone know what body model this mod uses?
Brybry 14 Apr, 2021 @ 2:23am 
Quick overview via machine translation:

* Immune to physical damage
* Vulnerable to Toxin and Illness
* Very slow immunity gain
* Slow general labor speed
* Fast move speed
* High Psychic Sensitivity (?)
Kamui 27 Oct, 2020 @ 8:49am 
They seem to be a kind of ghost imo. But i don't know why you would put in a God-Mode race in the game. I don't see the point.
Fumeknight79 27 Oct, 2020 @ 8:19am 
It's a shame no one's made a translation mod like with the Nearmare and the Silkira. I'd really like to know what the Idhale are, though I can somewhat deduce what the Xenoorca are. Either way, it still sucks not being able to read like the race and item descriptions added by these mods. They look really cool, and are apparently really strong (at least the idhale are, according to some of the comments here).
Kamui 24 Oct, 2020 @ 9:39pm 
This explains it, very overpowered imo. Imagine having a colony only with Idhale.
Joshyan 24 Oct, 2020 @ 8:01pm 
Her natural armor is so high that she can't be damage at all, don't even need to dodge.
Kamui 24 Oct, 2020 @ 4:26am 
Does anybody have information of the damage/dodge mechanics of this race? One of my Idhale pawns have 0 damage taken and has been in combat multiple times.
Ravenbeak 6 Oct, 2020 @ 9:08am 
死装束-50%確認しました。素早い対応ありがとうございます!
Ravenbeak 4 Oct, 2020 @ 6:04am 
死装束が精神感応性-50%ではなく、+50%になっています。ご確認の程、よろしくお願いいたします。:sadpenguin:
MaGaRin 30 Sep, 2020 @ 8:57pm 
では、この種族は海賊が襲撃する時、見守らなければならないのですか?
Loki 30 Sep, 2020 @ 2:07am 
CE compatible?
Blue North Star 27 Sep, 2020 @ 10:00pm 
Is there an English translation somewhere?
NEO 26 Sep, 2020 @ 4:16am 
wa sans!
Luviam 22 Sep, 2020 @ 11:51am 
SANS!
Patriote 18 Sep, 2020 @ 8:21pm 
English trad?
Fllo 18 Sep, 2020 @ 10:24am 
IS
Fllo 18 Sep, 2020 @ 10:24am 
THAT
Fllo 18 Sep, 2020 @ 10:24am 
SANS
Paolini 17 Sep, 2020 @ 5:34am 
I changed her def numbers so that she takes damage (immortal is way too op, she can keep busy every raid alone till they starve) but hope it won't break my save with any futur updates :'D
Trogladonis 16 Sep, 2020 @ 5:33am 
An excellent candidate for a supreme psycaster.
쌍도끼 사나이 16 Sep, 2020 @ 3:16am 
sans
Michiko 15 Sep, 2020 @ 8:22am 
@vampyro214
Translation for the description here: Pastebin Link [pastebin.com]

@Paolini
According to the description, it's not a bug. They seem to have been designed to be extreme weather workers, not designed for combat. That's why they were given stats that makes them practically impervious to damage.
RiseKnight 14 Sep, 2020 @ 8:46pm 
movement at 10c
max/min temperature at +-2000 degrees Celcius
and most of all, 1000% (cap to 200%) resist on all damage
utterly broken race, Love it <3.

the downside is that they are sensitive with psychic and poison. They also has "incapable for violence" backgrounds as default but prepare carefully solved it.