Crusader Kings III

Crusader Kings III

More Mapmode Buttons (Political Default)
7 Comments
blazeknave 18 Jul, 2021 @ 5:49pm 
Same
LNSS 9 May, 2021 @ 12:23pm 
yes, same, not compatible with post Northern Lords it seems
ZayZayEM 27 Mar, 2021 @ 3:06am 
This is making my council/war/realms etc. right hand menu invisible for some reason :(
Chrysis  [author] 29 Sep, 2020 @ 10:24pm 
Updated for 1.1

@Very_Svensk

In my original version, the vanilla 'Realms' mapmode is the default/primary mapmode, exactly how it is in the vanilla game, there is just now an option for a separate 'Political' and 'Terrain' mapmode. The downside of this is that you won't see any of the normal map icons (CoA's, some war icons, etc) in either the Political or Terrain mapmodes (as visible icons appear to be hardcoded to certain mapmodes based on name).

The only thing this version of my mod changes, is that now the 'Political' mapmode is the default/primary, so that you can see all of the map icons while using the Political mapmode, since some people prefer it to the CK3 vanilla Realms.
Svensk 15 Sep, 2020 @ 12:52pm 
Question - I ... Do not understand the difference between your two mods? Could you, if you have time, or if i provide a comparison picture, upload that so we know for the future?
Mr_Treason 14 Sep, 2020 @ 7:55pm 
This is perfect and is the solution to my number 1 gripe that fell into the category "It's a good game, I dont want to complain, but come on!!"
The Blind One 13 Sep, 2020 @ 3:31am 
This is an amazing mod!

It's a shame they dropped the ball so hard on mapmodes this time.

Any hope for a direct vassal mapmode in the future? That one is still badly missing as a Quality of Life thing.