Divinity: Original Sin 2

Divinity: Original Sin 2

Spread Your Wings - Assault Jump
25 Comments
kmcsjr 31 Dec, 2021 @ 9:27pm 
nahhh. If I was gonna beg you to come back, it would be for a rune that mimics a shield I found on the nameless isle. it decreases the source cost of every spell by 1. I tried to learn to mod, just for that. I failed. I even asked my daughter , that just started doing firmware and app coding, for a living. naaahhh. I'm set :)
Stygian Emperor  [author] 31 Dec, 2021 @ 7:06pm 
@kmcsjr: Awesome! If it hadn't been so long since I've modded Divinity I might be able to remember how to make a patch for perfect compatibility - but I'm glad to hear there's a workaround at least.
kmcsjr 31 Dec, 2021 @ 3:25pm 
I lied! I found that putting assault jump after Toggle Poly gave me the skill. It replaced remove wings, making wings PERMANENT. But, activating spider legs, clears wings and assault jump, so it works fine!
kmcsjr 31 Dec, 2021 @ 3:17pm 
And thank you for the quick response. Happy New Year
kmcsjr 31 Dec, 2021 @ 3:17pm 
Stygian Emperor - I've got 144 mods going. My best guess then is it conflicts with Project Polymorph or Toggle Polymorph DE combined (it makes wings permanent). Ah well. I moved it around a few times, in case it was load order. Great idea. Thanks for doing it. Unless you have an epiphany and it is one of those, and you're motivated to spend more time on this, I'm OK without it...
Stygian Emperor  [author] 31 Dec, 2021 @ 2:22pm 
@kmcsjr: It's part of the Spread Your Wings skill. When you activate Spread Your Wings, you normally only gain Flight, which is its own ability that disappears when SYW ends - this mod also adds Assault Jump, the button for which appears at the same time as Flight's. You will need an extra empty space on your skill bar when you activate SYR or Assault Jump may be pushed off to the second page or something, too.
kmcsjr 31 Dec, 2021 @ 6:38am 
I'm lost. How do I find the skill? I see the blue and yellow triangles in the recipe, but don't understand. Also, I'm not using vanilla
Carmina Mora 21 Feb, 2021 @ 9:01pm 
hey no worries, I haven't launched it quite yet was still workin on my modlist, I'm fine with the version you got now, I'd rather the game not crash then a few enemies maybe using an ability y'know
Stygian Emperor  [author] 21 Feb, 2021 @ 7:21pm 
@NontoxicKappa: Odd. Well, the "new" version is just a revert to the last one, so it shouldn't crash now regardless. There's a link in the description to v1.1.1 if you want to keep using that one.
NontoxicKappa 21 Feb, 2021 @ 7:00pm 
It turns out when running the game as administrator, it doesn't crash. Very strange
Stygian Emperor  [author] 21 Feb, 2021 @ 6:58pm 
@NontoxicKappa: Thanks for letting me know; I'll go ahead and revert to 1.1 when I'm able.
@Primm: If you want to continue to try to use the 1.1.1 version, I'll link to the version on Nexus Mods when I have it all sorted out.
NontoxicKappa 21 Feb, 2021 @ 1:08pm 
Ever since the update, getting into combat with Magisters crashes my game
Carmina Mora 19 Feb, 2021 @ 6:30pm 
hell yeah, I can't wait to start up another playthrough, and yeah I don't see why that'd cause any issues either, seems simple enough. Thanks again!
Stygian Emperor  [author] 19 Feb, 2021 @ 5:40pm 
@Primm: Okay, so the AIFlags column was in fact set to "CanNotUse," which obviously is not a checkbox as I remembered, but like I said I haven't messed with this in a bit. So apparently I had thought the AI was unable to use Spread Your Wings in the first place (mod or no), but upon looking again I realized they actually just use a different but nearly-identical ability unique to AI for some reason, and that should mean that now I've removed the "CanNotUse" flag, the AI can finally make use of Assault Jump too.

Let me know if that screws something up, but I don't immediately see why it would.
Carmina Mora 19 Feb, 2021 @ 5:09pm 
yeah would love to see the ai make use of the skill as well, that would be awesome, thank you again for the mod!
Stygian Emperor  [author] 19 Feb, 2021 @ 3:56pm 
Thanks!

I may be misremembering, but I think I allowed the AI to use Assault Jump.

I realize this makes me an awful tester - I honestly haven’t played DOS2 much since this mod was released, and during that time I’ve never seen the AI use it, myself. Allowing AI to potentially use an ability is actually a very simple checkbox-toggle in the editor so it’s easy to do. However, it’s been a while since I’ve made any changes and it’s possible I had unchecked it in development in case it would cause some sort of unforeseen instability and forgot to recheck it. I know I did that with one of my mods’ abilities, but it may have been an unrelated personal mod.

I’ll try to remember to take a look and see whether the box is checked or not when I get back to my computer.
Carmina Mora 19 Feb, 2021 @ 2:31pm 
also if an enemy happens to have spread your wings on, like the metamorph magister in the alexander fight, will they also have this ability at their disposal?
Carmina Mora 19 Feb, 2021 @ 2:30pm 
much appreciated this is one of the coolest mods i've seen thus far, spread your wings was already my favorite ability and u made it even cooler!
Stygian Emperor  [author] 19 Feb, 2021 @ 12:02pm 
@Primm: Divinity Unleashed is being used in the demo video, sorry for not making that clear. I did not do anything that should be unexpected, including with how the knockdown works.
Carmina Mora 19 Feb, 2021 @ 10:55am 
by default is the knockdown resisted by physical armor? It looks like it went right through it, that or you're using divinity unleashed or something
Stygian Emperor  [author] 14 Nov, 2020 @ 4:01pm 
@daniel.crbns I have done the deed.

Anyone else - please comment with your opinions about this change. I can revert and make an alternate version for this damage increase if needed.
Stygian Emperor  [author] 14 Nov, 2020 @ 3:33pm 
@daniel.crbns Makes sense. I'll look into it.
daniel.crbns 13 Nov, 2020 @ 3:22pm 
40% damage is too little i think, it should have the same damage as backlash for the 2 AP it costs.
Double Helix 15 Oct, 2020 @ 2:47pm 
THE CODEX ASTARTES DOES NOT SUPPORT THIS ACTION
Börk 15 Oct, 2020 @ 8:58am 
"STRIKE FROM THE SKY, BROTHERS!"