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@Ozruul one of it's components is a helicopter controller that I've also uploaded separately. But they were made for before the game had rotor torque effects so I'm not sure how well it'll work now. For a dual rotor design like this is intended for if the rotors turn opposite directions it won't matter as they cancel out. For setup there's a demo vehicle with this in the description but you can also look at my helicopter controllers as those have a setup guide and it should be equally applicable.
do you know what might be the cause of that?
My creation works perfectly fine in heli mode, but when i switch to plane mode, the control surfaces are extremely slow, and it pitches down and then back up constantly
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2904523995
Elevators are upside down, flip them and it'll be fine.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2900105048
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2850085221
Theres the file if anyone wants to take a look for me :)
njunuk: I can confirm this is working fine, as I just started building a tiltrotor yesterday which is flying just fine with only this module controlling it.
i watched it the day i asked
Still digging through the modules to figure out where the best place to insert the feed from an altitude control module and autopilot would be (i think the Alt Hold will be a simply as creating an external module to handle it, and have it include a switch to either use the arrow keys or the alt hold controller for the input on that axis through the controller bus. The A/P may be as simple and can be injected upstream, but I'm still short funds to install one yet so haven't really looked into it.)
Another thing to check is if your altitude sensor is forward of the centerline, as this aids stability.