Sid Meier's Civilization V

Sid Meier's Civilization V

Zolton's Tweaks - Ranged Machine Guns
4 Comments
lnsaffier 26 May @ 12:54pm 
Now, combining this with the other mods, we just need machine guns to not upgrade to bazookas or become obsolete
Dr. Mantis Toboggan 4 May, 2023 @ 10:33pm 
The area-denial weapons finally are able to deny area to the enemy? Thank god finally!
LURIFAX 13 Jul, 2022 @ 11:08am 
This makes a lot of sense as machine guns are generally fairly long range guns. Especially the early water cooled tripod mounted machine guns, as they used the same ammo as the contemporary rifles, which were lethal beyond 1 kilometre. Makes sense for machine guns in the game to have at least the same range as bows and crossbows.
Julius Kuperjanov 31 Aug, 2021 @ 12:09am 
very nice