Kingdoms and Castles

Kingdoms and Castles

[Beta] Terraform Witch Spells
28 Comments
KoolKidBilly 3 Feb @ 2:08pm 
Please Update i beg you!
Vas 26 Jan @ 8:25pm 
Can confirm this mod doesn't work in the derg taming update. :P Its the only one out of the many I use that doesn't.
Vas 23 Jan @ 1:35pm 
I was about to see about the settings when I noticed the menu is no longer there. :P
Vas 23 Jan @ 12:55pm 
Worked for me, unless you guys are using it on the test build of the game with dragons and such.

I just popped by because I wanted to suggest some tweaks.
Increase/Decrease Soil Fertility should work under buildings, at an additional cost.
Elevation should be removed if elevation mod is not detected.
Relocate Witch should only be usable on the witch hut you activated from so that if there are multiple, it auto selects its self.
Transmute Rock only works if there are still rocks on the map. If no rocks detected, perhaps it should add a button to cause a "meteor shower" of new rocks. Perhaps targeted somewhere. Then those could be transmuted.
I also think relocate would be nice to use for the large mines. Relocate the rock right into the mine so that the mine can resume its original process.
The Griffin King 24 Dec, 2024 @ 11:26pm 
this dose not work now... needs an update
^Magik Spud^ 12 Dec, 2024 @ 6:57pm 
This mod work for me, just READ the page carefully.
It said "Required Items" this mean this mod need another mod to make it function.
[Beta] Custom Spell API
Modmenu v2.0
Fiziquor 13 Aug, 2024 @ 4:32pm 
Sadly this mod no longer works. No spells show up with witch hut and no menu options with modmenu. Would love to have this mod back thanks for making it.
Detective_Panda 17 Mar, 2024 @ 5:02pm 
do love the mod though !
Detective_Panda 17 Mar, 2024 @ 5:02pm 
I encountered an issue, Relocating a stone from a quarry that has been destroyed by vikings soft locks the spell for the next time you want to relocate a different stone by the cursor not even appearing. I worked around this by using rock removal on the moved stone then demolishing it and it seems to fix the issue. Just posting this incase anyone encounters the same
Zorlock Darksoul 13 Jul, 2023 @ 3:20pm 
The Witch's menu is not displaying any spells, not even the vanilla ones. The list of spells is replaced by a blank space. If I remove the mod, the menu reverts back to the normal vanilla list, including spells I would have already unlocked by improving my relationship with the Witch. Re-adding the mod and its requirements goes back to the blank space.
♥ raha's mealworm ♥ 9 Jul, 2023 @ 12:29am 
I went to relocate the Keep to a different island I'd just unlocked, and the game acted like it placed down the Keep in the area I picked, but it wasn't showing up. When I right clicked, it gave me the Witch's normal pop-up window saying "thanks for your services" but then the Keep was missing from both the new island and my original island. I had saved before doing this, and made a separate save *after* doing this, and when trying to load up a previous save, the game won't load any of my saves now and is making me send crash reports.
SlavKing 5 Jul, 2023 @ 11:37am 
I dont think it is on Mod menu by Zat. Is this a mistake or is the description accurate?
Phedg1  [author] 18 Jun, 2023 @ 11:03pm 
This has been tentatively updated for I&I. Please let me know if anything isn't working as it should. ty
Commander Jake Sulli 28 Apr, 2023 @ 2:47am 
Please please update <3
Virtuman 10 Dec, 2022 @ 10:30pm 
update please:steamthumbsup:
danzloblaha13 12 Jun, 2022 @ 6:34am 
Would it be possible to create/relocte that waste rock ? cause it can act as natural wall/ mountain against vikings :O
SlavKing 23 May, 2022 @ 6:37am 
update please!!!!
ZEDLAV 26 Apr, 2022 @ 2:52pm 
I love this mod but it happens to me that I can't scroll down to her options so I'm stuck to the only spells I can see and the other ones get lost below the screen. Is there a way you could put a scrolly scrol thingy?
KoffeeDoggo 15 Sep, 2021 @ 7:19pm 
terraform to create water. technically the water terraform so i can make an actual river rather than using moat.
Lambdayronix 11 Sep, 2021 @ 6:57am 
Hello, could it be possible to add a spell to create more rock? That would make this mod even more dope.
Solx 15 Jan, 2021 @ 7:06pm 
Nvm, I found the witch hut placed by the seed, thought it was the one that you build.
Solx 15 Jan, 2021 @ 2:18pm 
I have the 2 required mods installed, but the witch hut does not show the spells.
The modmenu shows them and allows me to change them, but they show up no where else.
|Nick 26 Dec, 2020 @ 10:44am 
can you remove water wit this mod?
Bert John 10 Dec, 2020 @ 8:48pm 
What is "Transmute Rock" exactly?
Zorlock Darksoul 8 Dec, 2020 @ 11:30am 
I suppose it doesn't quite fit the theme of terraforming, but would you consider adding a spell that summons fish into deep water? Would be nice for areas that have been overfished, or for areas that otherwise don't have fish easily accessible.
Phedg1  [author] 3 Dec, 2020 @ 11:02am 
keio_b, make sure you have also installed the Custom Spells API mod. It will make the spells area scrollable so you can use all the wonderful new spells.
keio_b 30 Nov, 2020 @ 2:50pm 
Great mod. Would be nice if the spells are scrollable. As new spells are added, some are lost at the bottom and can't be accessed without a scrolling ability.
Zorlock Darksoul 30 Nov, 2020 @ 9:48am 
I've been waiting ages for some way to alter soil fertility. These other options are nice additions, as well. Looking forward to trying this out.