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Thank you still for the ready reply though.
im playing boreal island with the mods regrowth and biomes! Island and the error text shows this mod and biomes island conflict
https://gist.github.com/cda4013116919d1045cc8887ce7d4b33
any help would be appreciated!
Exception ticking Plant_TreePine112589 (at (140, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
at FarmingExpansion.PatchChemicalGrowth.ImprovePlantSpeed (RimWorld.Plant __instance, System.Single& __result) [0x00007] in <5fdfc23b06944ab1897343fd4c24df75>:0
at (wrapper dynamic-method) RimWorld.Plant.RimWorld.Plant.get_GrowthRate_Patch1(RimWorld.Plant)
at RimWorld.Plant.get_GrowthPerTick () [0x00017] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Plant.TickLong () [0x00039] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.TickList.Verse.TickList.Tick_Patch2(Verse.TickList)
Verse.Log:Verse.Log.Error_Patch1(String, Boolean)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Thats possible. They spawned in a Vanilla Expanded Plants field. I think it was Pumpkins, or Onions. I was testing them out with a few other farming mods at the time to make farming a lot more dynamic and interesting. Here's the modlist I was using at the time:
https://controlc.com/ef377f6d
Its on ControlC right now because for some reason Pastebin thinks I have offensive content in my post, and won't tell me whats offensive for me to modify or delete.
Also I haven't organized my mod list completely either. So it might mostly be dependent on how I organized my other mods.
However I ran into a problem I'm not too sure how to resolve. No matter where i put this in my load order it seems to crop up, especially when the Cropeaters show up. From looking at it, the Cropeaters aren't doing their AI of eating the crops but I don't know what its conflicting with.
Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.InvalidCastException: Specified cast is not valid.
at FarmingExpansion.PatchFoodUtility.ForceBugsToEatCrops (Verse.Pawn& eater, Verse.Thing& foodSource, System.Boolean& __result) [0x0003d] in <5fdfc23b06944ab1897343fd4c24df75>:0
If you need me to give you my mod list, let me know! Would love to help out since Im always down for making my pawns lives a bit more rough.
This mod is almost perfect. Now, somebody just has to create insectivorous animals. But I guess I have to start modding to accomplish that.
hehe, i just saw the potato plant says "treated with DDT"... isn't that a WWF wrestling move?