Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Large asphalt plants
26 Comments
Kamaling 14 Jun, 2022 @ 2:24am 
@Basil Peace: Thanks for the link. This endless turnings of the trucks in this mod sucks.
Hatdatsat 9 Jun, 2022 @ 2:49pm 
Hello there, i have a few tweaks i would like to do like giving some extra paths to allow them to drive around and exit while other vehicles enter and use the loading spots instead of vehicles turning around. and i prefer to alter the storage to a bit larger so there is a bit more asphalt stored for those few instances the next work shift isnt there yet. Ofcourse ill give full credit to you and link to this mod to check it out. (also might be usefull to add the tag factory)
Basil Peace 19 May, 2022 @ 7:06pm 
Some notes:
1) I don't see any reason for detour points. They are for large buildings with intense inside traffic, and this is not the case here. Overdesigning
2) But I suspect that the main problem is the order of $VEHICLE_STATION, and detour points could be kept. Haven't tested it
3) The plant is actually designed one-way. If it is placed backwards, the vehicles turn around at entering and exiting. Two-way road connections are misleading.
But one-way road connections don't allow through passage.
If the plant stays two-way, then I think it could have some sign (arrow etc.) which side is the actual entrance
4) I'm still not sure that two road entrances is a good design. One could place two simple asphalt plants side by side to have the same result and avoid all this headache. Two plants take more space though.
In my experience, better design is T-shaped, like Oneway Concrete Plant in https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2390566554
Basil Peace 19 May, 2022 @ 7:06pm 
@Kamaling, I confirm that this problematic asphalt plant comes from this mod. I have the same problem myself.
My testing shows that when
1) $STATION_NOT_BLOCK_DETOUR_POINT and $STATION_NOT_BLOCK_DETOUR_POINT_PID removed
2) Order of $VEHICLE_STATION is switched
3) Plant is facing correctly (to CO)
then it works correctly.
But I'm not sure that I tested thoroughly enough
Kamaling 22 Dec, 2021 @ 3:12pm 
Doe's this asphalt plants have road connections on the front and backside (one version has 2 cons in front and 2 cons in the backside of the plant)? Because I can not see such on the pics in you preview. If so, so it's this mod who let my trucks get cracy. The turn around between the road connections and the loading place.
Vimes 1 Sep, 2021 @ 3:12am 
👍 Many thanks
Raysione  [author] 1 Sep, 2021 @ 1:51am 
I added this:)
Vimes 1 Sep, 2021 @ 1:27am 
Excellent and please do the concrete plants 👍
Gerbilskij 1 Sep, 2021 @ 1:26am 
Thank you. I would suggest to do the same for the concrete plants.
Raysione  [author] 31 Aug, 2021 @ 11:24pm 
Gerbilskij, Thanks for the advice. I added this.
Gerbilskij 31 Aug, 2021 @ 2:57pm 
Indeed, they should be enable for helicopter connections. In the meantime one can edit the various building.ini by adding the following line: $HELIPORT_AREA 5.0
Vimes 25 May, 2021 @ 4:59am 
Can these be upgraded for heliport connections...?

Thanks for sharing
JeZUS 26 Feb, 2021 @ 3:57am 
god
Raysione  [author] 26 Nov, 2020 @ 2:52am 
Spartach58, выход для конвейера на одном из заводов я забыл убрать, но его можно использовать например чтобы заполнить асфальтовое хранилище
Valdemar 26 Nov, 2020 @ 2:48am 
А для чего на одном из заводов есть вход и выход для конвейера, а на других только входы?
Raysione  [author] 21 Oct, 2020 @ 1:54am 
Windows 7, hmm, that's a good idea, thanks) Will definitely do it when I finish the concrete plant
TheGriLL 20 Oct, 2020 @ 2:05pm 
Amazing! In addition to the concrete plant, is there any chance you can do this for the truck aggregate loading? That would be the other major bottleneck for (road)building.
fjorkar 19 Oct, 2020 @ 10:34am 
thank you very much, good job
Bumblebee 19 Oct, 2020 @ 9:03am 
Thanks for the mod comrade,
I hate to have traffic jams to the asphalt plants.
:labourhero::soviet::ddr::RedStar::rsr:
Tesmio 19 Oct, 2020 @ 4:16am 
Теперь ждем бетонные!
Raysione  [author] 18 Oct, 2020 @ 9:49pm 
protoplaste, I will do it in the next week)
Raysione  [author] 18 Oct, 2020 @ 9:46pm 
Walider, конечно
protoplaste 18 Oct, 2020 @ 5:16pm 
Awsome, could you do something similar with the concrete plant?
siberian_forester_78 18 Oct, 2020 @ 2:43pm 
Вот это ядрёная индустриализация.
РайонныйПрокурор 18 Oct, 2020 @ 1:53pm 
Благослави тебя господь, а там есть подключение для щебня?
Angry Mishel 18 Oct, 2020 @ 11:01am 
Палец вверх