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This wasn't the biggest issue the, the biggest issue was that all the animals were on the other side of the river with rarely some coming over to my side so getting enough skin became VERY cumbersome very fast. so it really needs some tweaking when it comes to it.
袭击和攻击性动物已被禁用。交易员每两年来一次。人类无限繁殖。广阔的自然资源和矿藏。定居模式也和游牧模式一样启动。
启用RAID的攻击性版本: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2284815902
The map is nice and you can build big settlements.
But .... I did not find a settlement yet where I detected wild growing corn, wheat, flax or peas.
That results (for me) in problems mid Game (between neolytic and copper) when I developed all that hay/straw stuff already but do not have any because I can't get it from wild plants.
And the wild animals nearly get extinct (especially rhinos and mammuts) too early.
Fire do not need flint, only stones and sticks.
Animals can attack just like raiders. This setting has been disable. However, some animals will attack when they are hungry. There doesn't seem to be anything a modder can do about that, at least that I am aware of. Please correct me if I am wrong.