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[FireInTheHoleUnlock X2SoldierAbilityUnlockTemplate]
DisplayName="Fuego en el agujero"
Summary="Ranura para granada desbloqueada para todas las unidades."
The perk name used here is FireInTheHole which is also the same template name used in the LW2Secondaries/LWOTC mods in, X2Ability_GauntletAbilitySet / X2Ability_LW_GrenadierAbilitySet for a passive that increases rocket aim ...
2 question:
1) can you configurate this mod in the mod menu?
2) if you need i can help with the spanish translate?
Nice mod btw
[FireInTheHoleUnlock X2SoldierAbilityUnlockTemplate]
DisplayName="Слот для гранат"
Summary="Отдельный слот под гранаты для всех классов."
Is it possible to do the same thing for a Utility slot? Like the old tactical rigging upgrade in Enemy Within?
I know theres a mod that adds another utility slot as default, but i like the balance of it being a GTS upgrade.
Lilly re-learns the ancient techniques of putting grenades on belts,
Bradford remembers that all soldiers are trained to use grenades, so maybe they should all have one with them,
And the Commander breathes a sigh of relief as his fighting force becomes a little more capable.
- Fixed a slight misalignment with the GTS image
Sorry to be a bother, would this work with RPGO? Because Grenadier specialization (maybe on top of some mods) has certain abilities for grenades in the utility slot.
PS: since we have 3 Masters here, could we have chewing gum as an item? Say we throw one at an enemy without break concealment, then it would decrease his vision significantly and stays for 2 turns, because to remove a chewing gum takes time and can be distracting.
Ok, my imagination stretches too far, just my silly joke