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Kaiju battle with deerclops!
But thats just silly.
They also dont fight nor take aggro, so "overeating" to spawn more doesnt really have a use since the slimes dissolve after some time?
Am I missing something?
If not, I would love to see a refresh of the character as the ideas presented are super interesting, yet they dont have much use. The size=hunger idea is ALSO incredibly fun but seems to only be a downside.
Anyways, great character design and a fun "challenge mode" to make the game harder but could use some additional work to make the characters abilities truly unique.
Cheers!
Though, all I can say for now is, that I don't see myself creating one in the near future due to simply lack of time.
I might not be able to do them at the moment, depends on the kind of tweaks.
Its more of a "last resort" kind of deal.
Her getting small before the base is set up can be negated easily by the fact that there's a lot of food lying around at the start of the game. Berries, carrots and butterfly wings can be obtained with no effort.
And after setting up the base... Well, any healing crockpot foods will have a great effect, but even if she fails at cooking, she can just gobble up Wet Goop, which can be crafted with just 4 Twigs.
And Saplings do not need be fertilized after transplanting, so... Yeah, that's always a cheese strat if you find this character a bit hard to manage!
Tho i was wondering:
I feel like she should be able to able to eat rot or even manure/guano,surely its not worse than phlegm and nightmare fuel ^^' ?
Even if the gain is minor,it would make her quite useful for the team i think,particularly for those moments when food is not managed properly,or to literally naturally clean the mess that players leave behind while exploring,able to maybe make a use it both before and after proper cultivation is established
This would help since as soon as her health gets too low,moving gets tediously painful without a road or walking cane,screwing you a bit over if food is not nearby,if her speed went up slightly equal to her damage loss would personally make more sense when i think of annoying tiny slime monsters,but than again it may just be me, not being too good at the game ^^'
I may implement such a feature in a future update.
I know about the glitchy eye during tilling soil animation, I will implement a fix to that when I have time.
Currently I'm occupied with development of a new character mod I will be putting out at the end of this year or at the start of 2021.
Changelog:
- Fixed an issue where other characters than Jelliet would exclaim that they failed healing themselves using items like Healing Salve (even though they successfully healed);
- Jelliet's Health drain stops while she's under the effects of Winter's Feast buff;
- Jelliet's Health will now display an arrow while under effects of Winter's Feast buff. This only works for the host for now;
- Slightly reduced mod's size by removing unneeded assets.
ty again =D
介绍一下
1.没有饱食度,血量就是饱食度,吃下去的东西饱食度的一半变成血量;
2.被攻击或者吃太多会分裂;
3.喜欢黏糊糊物质,例如吃格鲁姆粘液没负面效果
A hotfix has been released!
- Fixed Jelliet's slimes sometimes dropping loot;
- Jelliet can now eat Slurtle Slime! She gains 25 Health and 1 Sanity from it.
They will explode leaving alot of rocks and fire.