Oxygen Not Included

Oxygen Not Included

Map Overlay
80 Comments
DarkRoku12 13 Jul @ 11:34pm 
Updated DLL for this mod (you may install it from steam, them, move the whole MapOverlay mod folder from `mods/Steam` to `mods/Local`, and finally, replace with this DLL.

https://github.com/YMS444/OniMods/pull/4#issuecomment-3068001981

I'm too lazy rn to publish the mod.
It should be compatible with PreHistoricDLC.
Bardagh 17 Apr @ 2:29pm 
I would love to be able to see buried hatches on the critter overlay.
Chicxulub 11 Mar @ 5:15pm 
Could you possibly develop a buried hatch, seeds, and mockroot overlay?
Ventulus 8 Jan @ 7:54am 
@DarkRoku12 估计这个mod原作者不怎么玩了,大神你能不能重新上传个新的好用的mod
Ventulus 8 Jan @ 7:52am 
NEEDS TO UPDATE!!!!! Please
DarkRoku12 4 Jan @ 7:06pm 
Pull request to address translation & new biomes: https://github.com/YMS444/OniMods/pull/4
Medullan 24 Dec, 2024 @ 5:05pm 
please add flydo and biobot to the critter overlay
floydvictor007 21 Aug, 2024 @ 8:19am 
The newest update may have messed with things
floydvictor007 21 Aug, 2024 @ 8:18am 
The (English) strings have gone missing, but the overlay still works as intended.
LordWedgy 16 Aug, 2024 @ 2:56pm 
How do I activate? There is no option in the overlay menu.
Veronnica 4 Aug, 2024 @ 6:47pm 
I wonder if my game crash has anything to do with this MOD?

NullReferenceException

OverlayModes+Mode.AddTargetIfVisible[T] (T instance, Vector2I vis_min, Vector2I vis_max, System.Collections.Generic.ICollection`1[T] targets, System.Int32 layer, System.Action`1[T] on_added, System.Func`2[T,TResult] should_add) (at <93e6d51e7c504f4483a782aaaf7248c3>:0)
OverlayModes+Decor.Update () (at <93e6d51e7c504f4483a782aaaf7248c3>:0)
OverlayScreen.LateUpdate () (at <93e6d51e7c504f4483a782aaaf7248c3>:0)
myxal 6 Apr, 2024 @ 3:49am 
Strangely, about half of my critters are not being highlighted. Is there some limit in place for performance reasons?
s1g2k3 4 Mar, 2024 @ 7:07pm 
This mod can not working now.
Alpe 17 Oct, 2023 @ 4:53pm 
@FrodoMadon Why? Still works here. Try mod updater.
FrodoMadon 17 Oct, 2023 @ 2:09pm 
NEEDS TO UPDATE!!!!! Please
Thundercraft 7 Apr, 2023 @ 12:50pm 
FYI: So far, seems to work okay with current version (with DLC) as of this date.
Bardagh 30 Nov, 2022 @ 2:34am 
Thanks
YMS  [author] 28 Nov, 2022 @ 2:29pm 
@Bardagh: There's an option for this in this mod. You can choose whether you want to reveal geysers that are still buried.
Bardagh 28 Nov, 2022 @ 11:47am 
Is there something like this which doesn't reveal what type of vent/geyser something is before excavation?
Amir Khafan 26 Nov, 2022 @ 5:14pm 
can we get a compability update with the GeysersNotOccupying mod its really annoying that it doesnt show the geysers but also at the same time i need both mods
jasonmdyess 22 Sep, 2022 @ 8:58am 
The Biome view doesn't work if you have No Zone Tint Enabled. it just shows all biomes as white and space as black.
ollj 18 Jun, 2022 @ 12:55am 
h right "bigger camera ztoom out mods" already make it look like an RTY (the good rts needs no mionimap, instead it just lets you zoom out as far as you want)
ollj 18 Jun, 2022 @ 12:51am 
yes, make it look like an RTS
Alpe 10 Jun, 2022 @ 5:53pm 
Nevermind. This is actually an incompatibility with: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816175461
Alpe 9 Jun, 2022 @ 10:19pm 
It isn't revealing geysers on the newest update for me. It is already configured to reveal.
Эльфик 4 Jun, 2022 @ 11:33pm 
keybinding support?
85946279 10 Feb, 2022 @ 2:21am 
简单点说这就是间谍卫星么。。。。
andy-ding 6 Jan, 2022 @ 2:38am 
Thanks YMS!
YMS  [author] 5 Jan, 2022 @ 12:44pm 
@andy-ding: Of course I don't mind, please go ahead as you like.
andy-ding 3 Jan, 2022 @ 1:26am 
Hi there, I'm the author of Mod Translation . Do you mind people adding translations of your mods in including this one with Mod Translation? You don't need to change anything in your code and you are not expected to keep your mod stable.

Mod Translation is designed for modders and translators and helps mods to be international easily and timely. It worked by downloading translations from a Github repo and overriding game strings with them, which means your mods don't need to update and force everyone to restart their game for a new language to appear, and Steam failing to update is not an issue either. Similarly, it also makes the translator's life easier when adding or updating mod text in terms of updating translations accordingly.
(continuing)
andy-ding 3 Jan, 2022 @ 1:26am 
Mod Translation only holds strings for translation. Therefore, it will never be able to steal your work as users must subscribe to the original mod (or install locally if you have made that possible). Both the mod itself and the repository that holds translations are with MIT license and are free for everyone to use and contribute. If you don't mind me adding support to your mods, you will be able to opt out at any time later.
YMS  [author] 16 Dec, 2021 @ 4:07pm 
Finally fixed the crashing issue.
kyklish 19 Oct, 2021 @ 10:07am 
Thanks, very useful.
Rockou_ 8 Oct, 2021 @ 10:39pm 
it doesnt show the number of geysers anymore
Nails 4 Oct, 2021 @ 4:29pm 
the mod crashes if I open and look for critters.
KWAIVE EN ENFEUR 4 Oct, 2021 @ 7:12am 
Just installed it and it's working on vanilla version
SolarisRe 30 Jul, 2021 @ 12:10pm 
For some reason it just says that the mod is out of date no matter what I do.
Laura_Fantastic 26 Jul, 2021 @ 4:17pm 
I am not sure if I am doing something wrong, but I can't seem to get the mod to work. In my mod manager it show that it is out of date, but it does show that it is the version updated on Jul 20. I have snooped around in the files and it seems that there is no tag for the new API that is listed in all of my other mods.

I have tried to add the tag manually but my mod manager re-updates the mod after any changes I make.

I have tried unsubing and deleting the mod, individually and at the same time.
YMS  [author] 20 Jul, 2021 @ 2:36pm 
After today's update, the mod is again able to reveal buried geysers (and also buried critters). This is no longer an option directly available in the overlay menu for everyone anytime, but in the mod options (in the game's "Mods" menu). By default, this is enabled, so if you don't want to be able to identify buried geysers, you should deactivate that particular feature in the options.
结束 19 Jul, 2021 @ 5:30am 
translate 翻译

、作为世界地图的新叠加层,通过高亮显示间歇泉、小动物和重要建筑物的位置。还显示中子点以帮助探测埋藏的间歇泉,可选模式甚至可以识别埋藏的间歇泉。

YMS  [author] 18 Jul, 2021 @ 1:17pm 
I updated the mod so it should be usable again. Some more tweaks are included, but for now the mod has lost the ability to show buried geysers. Will be added as a configurable option soon.
mh 15 Jul, 2021 @ 4:00pm 
Error is in Vanilla version.
I especially love the critter overlay!
mh 15 Jul, 2021 @ 3:54pm 
Getting error "Mod out-of-date" since the update today, can't select it to load
Kodark 6 Jul, 2021 @ 11:47am 
please update
kiven0118 2 Jul, 2021 @ 9:54am 
Could you please update this mod? Thank you so much.
途安 27 Jun, 2021 @ 8:21pm 
need update
TheBloke 28 May, 2021 @ 5:00am 
Thanks so much for this mod, it's really useful. Also just to let you know that my save is on Cycle 692, and I have no crashing problem like the previous poster reported.

One request: would it be possible to add Duplicants as an option to the Map Overlay? Similar to how you have Critters. There have been several occasions where I wished I could easily see where all my dupes are, but can find no easy way to do so.

Thanks again!
YMS  [author] 17 Feb, 2021 @ 2:44pm 
Casstiel: I sent you a friend request. Woiuld be great if you could accept it and then send me a PM with the log file (and the save file, if you like). You'd be free to unfriend me right after that, no one should be forced to be my friend ;).
Casstiel 16 Feb, 2021 @ 2:50pm 
The mod lead to game crash whenever i reach around 450 cycle. I manage to get 4 of my game save to 450 cycle. All of it crash in game or during auto save. After i unload the mod, i am able to continue the game without crashing. Regardless the crashing issue, this is a great mod and very helpful. Its just unfortunate that i can't use it after 450 cycle.
TiraboTurbos 25 Jan, 2021 @ 7:53am 
Maybe try turning of the off the DLC then turning it back on again?