Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Better battles, garrisons and economy
103 Comments
Andrew Boyarsky  [author] 18 Apr @ 6:38am 
I don't think so
TacJohnzo 15 Apr @ 7:42pm 
Hi, does this work with DEI?
Andrew Boyarsky  [author] 1 Apr @ 9:38am 
yes it will help
caesar_unofficial 31 Mar @ 3:03pm 
I love every mod but the loyalty mod. You think it might work for me just deleting the file containing the loyalty part in the modfolder?
Andrew Boyarsky  [author] 10 Dec, 2024 @ 8:33am 
mostly for the main campaign, but partially works in some DLC
solaire 9 Dec, 2024 @ 6:45am 
Is this for all DLC's?
Vurcingetorix 30 May, 2024 @ 10:58pm 
i have noticed i can only have 37 - 38 mods before the game has issues aswell! packs are nice!
MacKenzie 4 Mar, 2023 @ 2:07pm 
Yeah i have installed them seperately, but my game allows me only 38 modes at a time
I want to use more mods lol
Andrew Boyarsky  [author] 4 Mar, 2023 @ 9:04am 
You can install my mods separately without long campaign mod
MacKenzie 3 Mar, 2023 @ 11:44am 
Andrew i love your mod its awesome, im using all of them except longer campaigns mod
Please make a pack with all of these mods except longer campaigns broo
Andrew Boyarsky  [author] 31 Dec, 2022 @ 12:28am 
Yes
Apachi 31 Dec, 2022 @ 12:27am 
Is it save compatible?
33'_Division_Charlemagne 9 Jan, 2022 @ 6:44am 
If i can feed you on compatibility with GC and EA campaigns (540+hours) i actually use this+ others reskins mods of yours and, after some errors due to ME :) i can assure i play with 35 (max suggested) submods and still haven't had a single crash or freeze!
Andrew Boyarsky  [author] 9 Jan, 2022 @ 2:52am 
Thank you!
33'_Division_Charlemagne 7 Jan, 2022 @ 7:59am 
What a wonderfull idea, i was using 3/5 of those and now they took just 1 place! Andrew you just are my best modder;)
Rico Muerte 5 Jul, 2021 @ 9:17am 
На бумаге все круто ,спасибо :rjumendoka2:
Andrew Boyarsky  [author] 7 Feb, 2021 @ 7:01am 
Enjoy the game
marader 6 Feb, 2021 @ 8:46am 
I have been using your mods for a few games now and I love them, thank you for the hard work!
Andrew Boyarsky  [author] 9 Oct, 2020 @ 9:45am 
I was having a reboot due to the video card. Now with this mod I have no problem. A conflict with other mods is also possible. My mod also changes the battle settings, so there may be conflicts. Try playing without mods and then add them one at a time.
stefanoV 7 Oct, 2020 @ 6:16am 
Hi! First of all your mod is terrific, but playing with it cause windows to reboot. Have you ever faced the same problem? Do you think the system reboot could be caused by your mod, or maybe by the interaction with other ones (i also use Volcano battle mod)? Thank's in advance for the help.
Andrew Boyarsky  [author] 13 May, 2020 @ 10:59am 
No
The † Faith † 12 May, 2020 @ 3:08am 
is this radious compatible
aperson46 9 May, 2020 @ 12:11pm 
is this to up-to-date? i just started to playing again, and really enjoy your mod.
Andrew Boyarsky  [author] 19 Oct, 2019 @ 12:15pm 
of course
Myjvel 12 Oct, 2019 @ 8:08am 
Does this works in Emperor Augustus campaing?
Andrew Boyarsky  [author] 2 Jun, 2019 @ 9:32am 
Of course it works
Charlie Friggn Brown 1 Jun, 2019 @ 1:45pm 
Does this still work?
Little Wolf 9 Apr, 2019 @ 3:16am 
Просто слов нет, все шикарно)
DARKH0BBIT 8 Apr, 2019 @ 3:38am 
Oh thank you!! I just took a look, I appreciate your quick responses it's not often I see mods for rome 2 still being monitored so well thank you again love your mods
Andrew Boyarsky  [author] 6 Apr, 2019 @ 3:51am 
I have other mods for DLС. Some properties of this mod are also applied in some DLС.
DARKH0BBIT 2 Apr, 2019 @ 3:39am 
ah ok that explains it, is it worth it to convert to work with expansions like wrath or is it to much a hassle
Andrew Boyarsky  [author] 27 Mar, 2019 @ 8:47am 
This is for the main campaign.
DARKH0BBIT 26 Mar, 2019 @ 11:32pm 
will this work with dlc's like wrath of sparta or is this just for grand campaign
ADRIAS 27 Jan, 2019 @ 12:59am 
thank you for the good news,cheers.
Andrew Boyarsky  [author] 26 Jan, 2019 @ 11:44pm 
It is possible to change any characteristics of the game, but in this mod I tried to find a reasonable balance so that the game would be logical and not too easy. This is work in progress and I plan to improve it in the future.
ADRIAS 26 Jan, 2019 @ 11:47am 
hi a couple of questions,the distance wich a range unit starts skirmishing can be changed by modding?.the result of a tech that is researced can be modded etc physical conditioning gives 5% battle speed,can you give and a health bonus?.minor farming settlements drain food,can that change?to produce food?thanks for your time.
Armysniper 14 Jan, 2019 @ 2:38pm 
Fantastic! Thanks Man!
Andrew Boyarsky  [author] 14 Jan, 2019 @ 3:48am 
1. Yes it's compatible with save games
2. I think it will work with these mods.
Armysniper 13 Jan, 2019 @ 3:28pm 
I have a couple questions.

1. Is it save game compatible (both Multiplayer and Single Player)
2. Will it work with Familiae Romanae: Roman Houses, A world to explore, KLA's new Roman Generals Mod (ALL campaigns) and Roman Centurion Visual Overhaul?

Thanks for your time!
Andrew Boyarsky  [author] 25 Nov, 2018 @ 5:09am 
I plan to make AI more aggressive.
ADRIAS 25 Nov, 2018 @ 3:29am 
any future plans for your mod?
ADRIAS 16 Sep, 2018 @ 9:08am 
thnks for reply, my second question was for light ships in naval battles,i know that skirmishers when landing on beach have same abilities.
Andrew Boyarsky  [author] 16 Sep, 2018 @ 3:26am 
Do you mean how much men can be in the unit size? I think up to 1000 men. But they can not in this case fit on the ships. skirmishers on ships have the same abilities as on the ground.
ADRIAS 16 Sep, 2018 @ 2:30am 
hello mr andrew a couple of questions please,how many men can have a unit(infantry or cav ) game's code allow?the maximun,and second is it possible light ships (ranged units) to have the skirmish ability?thanks.
ADRIAS 15 Sep, 2018 @ 9:32am 
i see, its all about weaponry,nice.
Andrew Boyarsky  [author] 15 Sep, 2018 @ 8:21am 
Batoroi using the celtic swords, which have a bonus against infantry. Roman gladius does not have such bonuses. Galatian legionaries were created in Roman style, so they also don't have bonuses against infantry, but this is offset by the increase in other stats.
ADRIAS 15 Sep, 2018 @ 7:53am 
playing as galatia testing new changes in normal dif,very interesting campaign,more difficult to achieve treats,traid or millitary acces,even if i have good relations or even if i join war.like it very much.higher public order penalty when capturing other's terr especially different culture,will give more depth in this game.i want to ask you Batopoi (galatian swordsmen) have bonus Vs infantry 15, is that ok? cause galatian legionar or galatian royals higher level infantry have value 0.thanks.
ADRIAS 13 Sep, 2018 @ 11:19am 
ok thanks.
Andrew Boyarsky  [author] 13 Sep, 2018 @ 10:11am 
I have not yet noticed any problems with food for AI. In my opinion, this is now well balanced. I'm experimenting now with the aggressiveness of the factions. I want factions to join in and declare a war more often. I'm trying to find the right balance.
ADRIAS 13 Sep, 2018 @ 9:18am 
i mean favourite.