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I am yet to lazy to update the patches I made for myself
The lads on the RimWorld Discord tell that it is rather hard to spot the right error, but in general the issue is this: some mods add too many new sounds to run at the same time, and your system that runs sounds (I don't know what FMOD stands for) runs out of channels to render those.
I am afraid I can't help you much further on this issue.
I'll run it by more qualified people, but that's my take.
https://youtu.be/2LdPAikIXac?si=VT08ixdCqzxrTib7&t=218
https://gist.github.com/HugsLibRecordKeeper/8d1844aa3c410184b42167fe6092bae7
https://rentry.co/ofigc
https://i.imgur.com/bJAL4Ff.jpeg
I changed the mods I wanted for myself a while ago, but then one got an update and the others got completely deleted because Steam stopped downloading mods and I had to completely reinstall Rimworld ..
so I took the hint and finally got around to learn Patch Operations so shit like this does not kill my changes again.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2906456426
when you forget to which mod you are actually subsribed :)
And it would be my pleasure to support your endeavour.
Rimsenal Core -
Jotun Interstellar - Either the "Muspel" Supressor Cannon
or "Grendel" Siege Gun
Rimsenal Augmented Vanilla Pack - Charge Weapons - Assault Charger
Rimsenal Ferals - Feral Crank Gun - Skullbuster ( after checking the stats already has single bullet, low cooldown fire )
Rimsenal Federation - none
Another though this mod gave me, is that Machine Guns are used completely wrong.
Long Salvos with Long Intervalls instead of short to medium salvos with shorter intervalls.
( at least that is how my instructors tought me shot one .. )
I vaguely remember Rimsenal having a selection of mods. If I am mistaken - please correct me, but if I am not, I would very much appreciate you helping me see which mods have miniguns to modify and which aren't.
I would love to see the Rimsenal Weapons getting the same treatment.
Anyhoo, it's updated now. Happy belated New Year!
I found a typo error in xml
# Patches/All_Minigun_Patch.xml
:162
<OverheatMoteThrown>Mote_HeatGlow</OverheatMoteThrown>
It must be
<OverheatMoteThrown>HeatGlow</OverheatMoteThrown>
Thank you for making it easier for me. :)
that said, I must say that the interactions between this and stuff that modifies aim speed are pretty funny. trigger happy shooting specialist's minigun go brrrrrrr