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And something to help them mid-fight that's all
My main issue is healing they can't you salve injectors and they can't eat to heal
My idea and you don't have to implement this if it's too hard not wanted but maybe they can use scrap to heal themselves using the repair skill
On a related note, will this be updated to work with the latest stable? Probably one of the most interesting genotype mods available.
The code was tricky, most things almost didnt work so now they obviously needed stronger hand.
Im happy Raven had time and willpower to fix what i could not. Also, thanks everyone who still like my creation. :)
<object Name="ATU" Inherits="BaseRobot">
<part Name="Body" Anatomy="Humanoid" />
</object>
I think the only difference is humanoidrobot inherits the mechanical category, which renames all the body parts (but has no other difference besides some sort of hand behavior, I think).
So I guess you need your limbs to be named like a humanoid to use cybernetics. Bummer.
At least you the severed limbs are still deconstructable.
Is there any reason you used baserobot instead of roboticized?
Sorry if I'm asking too many questions
@TheLastRaven Thanks for keeping this mod working
It inspired me to create my own little robot mod
Can you tell me what problem you had before with not accepting cybernetic implants? And how you fixed it?
I'd be okay with not choosing starting cybernetics, but who would ever want the dermal 6% energy resist?