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So it’s not a bug with the mod I don’t think, it’s a bug with the game.
There’s a separate mod for on the beta (see description above) as this one leads to fire kills being counted twice (again because of changes or bugs in IWBUMS).
IIRC, I think it was when I was running on the beta for build 41 (IWBUMS).
Can you confirm which version of the game you’re on for me?
But for some reason the car kills on 41 don't count.
I also tested with all other mods off so its not a mod on mod problem.
@pgames-food, it depends how they handle PVP kills. At the moment, it works on singleplayer using a specific event to trigger it. I'm not sure how well that's going to carry over to a multiplayer setting. I.e. To get something like this to work in multiplayer, it probably has to be a second form of the mod.
"zombies killed = 92"
"humans killed = 03"
"Why? ............= ?"
However, when I’m done with this one I could take a look at making something like what you’re asking about.
In real time, if you can. I think that it would be a tough work. Can player kill count be available in pvp server with this mod?
Are you asking for it to be work like a leaderboard? So that it would show each player and their total kills?
but, unfortunetely, that mod doesn't work in real time. I'll be very happy if you make your mod work in MP like that.