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Here is the link to the new version.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2867996313
@Codex31 This mod only edits the items data table so if you load my mod last it should override any other mod that edits the same items and work without issues.
I was originally thinking dungeon crawling and raid would be where my issue stand from, but I find I run into a fight roughly about a min. If I want a faster heal I could just not run the mod? Just saying.
What pills have you seen over what course of time? I work in a pharmacy and while I will say I was overthinking it but with pills the more concentrated dosage usually means a larger tablet. I think you mean fluids? like you would get from aloe? In which case a concentrated dosage would mean same size bottle with more aloe inside of it which then it makes sense but it wouldn't be lighter, but that could just be chem base in the later tiers. Cause last checked if it's concentrated in a smaller amount then really you just getting the same effect overall for less.
Overall this is better than Funcom's idea of putting higher tiers but had it not worth the asking cost.
1) Bandages 60 sec. Out of combat heal. You are not not playing the game you are doing non combat stuff, running to next location blah blah you get the idea. Want fast heal drink pots.
2) Apparently you have not seen how small pills irl have gotten compared to how they use to be. More concentrated means smaller amounts needed. Also makes you wanna use them because you are rewarded for progression unlike vanilla where normal aloe pots are your best option.
3) As soon as I figure out a better option than cooldown I will swap it. This was just the best solution I got right now. Others I tried just sucked in play testing.
Don't just watch the video. Try playing with it. More concerned about is it fun to play with than anything. Fun and not broken is what matters. ty for feedback
Dam steam comment limit
Having the weight reduced for each tier is ok (for most of them) wouldn't go that far with the reductions but having the stacks go up with each tier is baffling, I like things to be consistent with the game. So one stack up to 10 in the base game they all should stack up to 10. Healing feels "realistic," but it means for the 60 secs for you to get the full effect you are not playing the game. I'm split on this cause I like it, but hate sitting around waiting.