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I finally found the necessary files, but the problem is that this is a script, not configs. So it's not easy and quick to fix.
This mod uses FlashbangGrenadeMk2 and FlashbangGrenadeMk3
The following grenade types are specified in the StingGrenades ability code:
- FlashbangGrenade
- HunterFlashbang
- AdvGrenadierFlashbangGrenade
Found here:
...\2683996590\Src\LW_AlienPack_Integrated\Classes\X2Item_LWAlienWeapons.uc
...\2683996590\Src\LW_PerkPack_Integrated\Classes\X2Ability_PerkPackAbilitySet2.uc
Also, judging by the discussion with bugs - too many abilities do not work well with this mod. I'll have to unsubscribe, the iodine hasn't been updated for a long time.
The specific item is probably spelled out in the perc terms of use.
I assume that you need to find a file that describes the working conditions of perc Sting Grenades.
I could have tried to edit it, but I couldn't find the file itself.
Well, in general, it seems that all new grenades may not work on any perks that work with specific grenades, and not the entire class of grenades.
+VALID_GRENADE_TYPES="MountainMistGrenade"
+VALID_GRENADE_TYPES="MountainMistRewardGrenade"
+VALID_GRENADE_TYPES="HunterConcussionGrenade"
+VALID_GRENADE_TYPES="StunGrenade"
+VALID_GRENADE_TYPES="HunterTraumaGrenade"
+VALID_GRENADE_TYPES="OceanFogGrenade"
+VALID_GRENADE_TYPES="Weapon_AshConcussionGrenadeAlien"
+VALID_GRENADE_TYPES="Weapon_AshConcussionGrenadeXCom"
+VALID_GRENADE_TYPES="WOTC_APA_DefensiveMineItem"
+VALID_GRENADE_TYPES="WOTC_APA_ConcealingSmokeGrenade"
+VALID_GRENADE_TYPES="LW2WotC_GhostGrenade"
+VALID_GRENADE_TYPES="GhostGrenade"
+VALID_GRENADE_TYPES="RipperGrenade"
+VALID_GRENADE_TYPES="RipperBomb"
+VALID_GRENADE_TYPES="LivingRipperGrenade"
The entire list just incase
[LW_PerkPack_Integrated.X2Effect_RapidDeployment]
+VALID_GRENADE_TYPES="SmokeGrenadeMk3"
+VALID_GRENADE_TYPES="FlashbangGrenadeMk2"
+VALID_GRENADE_TYPES="FlashbangGrenadeMk3"
+VALID_GRENADE_TYPES="SpecOpsFlashbang"
+VALID_GRENADE_TYPES="FlashbangGrenadeMk2"
+VALID_GRENADE_TYPES="FlashbangGrenadeMk3"
+VALID_GRENADE_TYPES="ProximityMine"
+VALID_GRENADE_TYPES="ProximityMineMk2"
+VALID_GRENADE_TYPES="ProximityMineMk3"
+VALID_GRENADE_TYPES="SmokeGrenadeMk3"
+VALID_GRENADE_TYPES="EmpGrenade"
+VALID_GRENADE_TYPES="EmpGrenadeMk2"
+VALID_GRENADE_TYPES="EmpGrenadeMk3"
+VALID_GRENADE_TYPES="SubSonicGrenade"
+VALID_GRENADE_TYPES="XcomProximityStunMine"
I was thinking in terms of perk trees like the regular RPGO Grenadier tree, along with other RPGO plugin mods like RPGO Even More Specialisations which adds in perks like Full Kit and Rapid Deployment, and also Grimy's Classes Specialisations which adds additional grenade-related perks.
For your first question please consider updating to Rusty Smoke Grants Concealment which does respect this mod ;)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1137959834
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=738751056
(edit XComLW_SoldierSkills.ini):
+VALID_GRENADE_TYPES="FlashbangGrenadeMk2"
+VALID_GRENADE_TYPES="FlashbangGrenadeMk3"
+VALID_GRENADE_TYPES="ProximityMine"
+VALID_GRENADE_TYPES="ProximityMineMk2"
+VALID_GRENADE_TYPES="ProximityMineMk3"
+VALID_GRENADE_TYPES="SmokeGrenadeMk3"
+VALID_GRENADE_TYPES="EmpGrenade"
+VALID_GRENADE_TYPES="EmpGrenadeMk2"
+VALID_GRENADE_TYPES="EmpGrenadeMk3"
Iridar [作者] 10 月 20 日 下午 1:08
@MrCloista
Dunno, probably not.
--------------
so Superior Explosives or [WOTC] Grenade Rebalance ,just one
however i recompiled the mod to make those 3 abilities work with both superior explosives and tier 3 grenades and placed the link and instructions in a dedicated discussion thread on lw2 classes mod page and with the addition of those config changes it should make this mod completely supported by that mod
[LongWar2AbilitiesForWotc.X2Ability_LW2WotC_PassiveAbilitySet]
+FULL_KIT_ITEMS=AcidGrenadeMk3
+FULL_KIT_ITEMS=EMPGrenadeMk3
+FULL_KIT_ITEMS=FlashbangGrenadeMk2
+FULL_KIT_ITEMS=FlashbangGrenadeMk3
+FULL_KIT_ITEMS=GasGrenadeMk3
+FULL_KIT_ITEMS=FirebombMk3
+FULL_KIT_ITEMS=PlasmaGrenadeMk3
+FULL_KIT_ITEMS=ProximityMineMk2
+FULL_KIT_ITEMS=ProximityMineMk3
+FULL_KIT_ITEMS=SmokeGrenadeMk3
;+FULL_KIT_ITEMS=FrostBombMk2 // Uncomment if you have this mod too.
;+FULL_KIT_ITEMS=FrostBombMk3
[LongWar2AbilitiesForWotc.X2Condition_LW2WotC_SupportGrenade]
+VALID_GRENADE_TYPES="SmokeGrenadeMk3"
+VALID_GRENADE_TYPES="FlashbangGrenadeMk2"
+VALID_GRENADE_TYPES="FlashbangGrenadeMk3"
;+VALID_GRENADE_TYPES="FrostbombMk2" // Uncomment if you have this mod too.
;+VALID_GRENADE_TYPES="FrostbombMk3"
If the Flashbang Bomb (tier 2) also doesn't work with Sting Grenades, then yes. There may be more to it but from what I can see from taking a peek at the .uc files is both the Sting Grenades and Dense Smoke perks (and likely any other perk that specifically affects certain types of item or grenade) have to patch specific items in order to apply their effects, or have the exact item listed in order to apply their effects, and any items not defined don't get the effect.