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Afaik there were never any actual bad interactions between my code and VPE, because VPE sidesteps vanilla code that my mod is patching, but that does not mean there could not be some issue down the line as my or VPE code is changed.
The incompatibility is however fundamental, as my mod is designed for vanilla Psycast system and VPE changes it to its own version that already does allow choosing new Psycasts. There is no good reason to run both mods at the same time, with VPE all that my mod will do is set itself up at the startup, and proceed to do nothing at all.
I strive to not uplooad junk along my mods but it seems that I was careless that day. I will fix this.
Tested with dev mode by giving random pawns levels on the implant, they get random psycast.
It would be great if we could reset and choose again as well
Unfortunatly if someone had a save with an unselected custom psycast selection the new update will not be able to interpret it due to the refactoring.
It's easy to fix the save file by deleting <CanLearnPsycastCustom><li IsNull="True" /></CanLearnPsycastCustom> from their pawn data.
Also by the way, in addition to them being hard incompatible, there is no point using my mod with Vanilla Espanded Psycasts.
https://imgur.com/a/CW5dLOD
i start a new save, and error after 7:32 update 😒😒
Latest update just now broke UI for pawns.
I can't see any psycasts, specialist abilities or weapons of pawns. Stopped once I disabled the mod.
When selecting the newly constructed pawn the game pretty much locks up until you select away from the pawn. Previously built androids were fine, however. Removing this mod fixes the newly built android. Not something I've ever seen up until today. Weird stuff.
I'll send you a friend invite so we can chat.
There is only one thing that could get corrupted in the save, and there was a simillar issiue earlier...
Later today I will push an update that will add some bug proofing to saving pawn data, after that loading and resaving the save should fix the issiue.
but my old save ......
2. android race
3. i'll try