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Do these drop in loot crates?
I would imagine these with a very rare drop chance and then dissalowing to build them.
Would that be doable via config?
The setting is found in GameUserSettings.ini:
[ServerSettings]
ItemStackSizeMultiplier=2.000000
where the "2" can be any number up to ten (everything above doesn't work good with vanilla & other mod settings, I found out). This makes any Stack mod unnecessary. You may like to combine the Stack modifier with increased wheight per player & dino level. Additionally, items that normally don't stack or not to overall stack size can also be altered, eg. Organic Polymer.
Just have quick question is there a setting that allow me to change speed of projectails?
Diplocaulus
[CyberTek]
CyberTekSniper_UseDurability=true
CyberTekRifle_UseDurability=true
CyberTekTranqGun_UseDurability=true
CyberTekSword_UseDurability=true
CyberTekClaws_UseDurability=true
CyberTekMingingDrill_UseDurability=true
CyberTekHelmet_UseDurability=true
CyberTekShirt_UseDurability=true
CyberTekGloves_UseDurability=true
CyberTekPants_UseDurability=true
CyberTekBoots_UseDurability=true
CyberTekShoulderCannon_UseDurability=true
CyberTekShield_UseDurability=true
CyberTek_TekBow_UseDurability=true
CyberTekPistle_UseDurability=true
That's all with durability settings and therefore should consume element. See linked discussion section for all config settings.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/discussions/2296615083
I need to put a damper on skinable tek armour. I've been searching for a very long time after skinable tek mods because vanilla tek is barely skinable. The only thing I could achieve is to install a "nude" mod which disables the visibilty of any armour. In this mod, you have a skin box of which you can choose. To make tek armour completely compatible to any skin including mods, I think that's a big expense, if it's ever possible.
I can reproduce this with the CyberTek Shoulder Cannon and also the vanilla Tek Shoulder Cannon. I have looked at WC's code, and it looks like they have trouble tracing certain dinos like the Titanoboa. It looks to return the hit location as the ground instead of the dino (probably due to poor dino meshing). This is not an easy issue to fix sadly. Hopefully, Wildcard look at their sloppy code for ASA :P
As for the Beelzebufo and Mesopithecus - I have released a fix to whitelist these creatures.
Non-aggressive Beelzebufo was just killed while in "only aggressive" mode.
Mesopithecus is counted as "aggressive".
But I have issues: from time to time it won't shoot, especially regarding titanboas. No matter what range I active. If they come very close to me it will not shoot. Some say I need to press H but that won't really help.
I hope this helps.
I'm pretty sure there's no conflict with other mods
All of the armor(boost,gloves,helmet,armor,pants)
I'm pretty sure I was using the CyberTek Skin Wardrobe
I tested this mod both on the sever and single-player
BTW, Maybe I found the answer, The armors which were made by the Bench can be installed with the skins. But the armors which were made by Buleprints can't be installed with the skins. I'm wondering if it's that reason.
Thanks again, and forgive my poor English, maybe I can't describe my question Accurately
What other mods are you using?
What type of armor?
Are you using the CyberTek Skin Wardrobe?
Are you playing on a server or single-player?
If you are playing on a server, are you the owner?
Screenshots?
The best way to request help (like going to the doctor) is to give as much information as possible. The more information, the better!
This has been resolved as of version 1.1.1
Thank you for fixing the life/death ray.
The GUS CyberTekPistle_HitDamage was disabled in version 1.01 as it was not functioning on dedicated servers. I had to quickly release a fix but had to remove a lot of the core CyberTek Tek Phase Pistol GUS settings.
Good news! I have just updated it to work :)
Please check out the changelog!
It'd prolly be more interesting and easier to slap the Stryder's ExRig on a weapon; buut, besides the fix for the Chest/Legs ( thanks for that btw), there hasn't been any major update to this mod in a while, sadly.
PS: Your so-called butchering of that language of yours is exceedingly charming to read, my dear Sir.