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It would be nice if huge waves and/or insane difficulty spawned very little small "ships" and more bigger one, maybe some mini-leviathans?
u can change the game setting of mid-term year to let the monster attack earlier or later, but it's not very wise if they appear at the beginning of a game.
Clear errors and decrease the power of Cloud enemy which created by this mod
The monster event will start at the year of 50 years before midgame, after that they will spwan regularly. u can shut down the whole event in policy if they spwaned too many.
There will be some monster bosses with new policy appeared when game enter end game year.
Also the monster will spawn 50 years before mid game. Maybe a better idea to set mid game year at 2275-2300.