Caves of Qud

Caves of Qud

Advanced Shotguns
7 Comments
Kinasin 3 Aug, 2024 @ 5:03pm 
is this working fine with molting?
QuasiAverage 18 May, 2024 @ 2:15pm 
I think I found fixes for the blank name and icon:

- Replace DisplayName with "{{Y|street}} {{O|sweeper}}"
- Replace Tile with "items/sw_chain_gun.bmp"
Arendeth 27 Mar, 2024 @ 2:06am 
Found fixes to update this to change function names in newer version:
change all AlternateDisplayName to Alternate

for tinkeritem part remove canrepair can't find any sub for it in dotpeek code for tinkeritem at least (there is a CanDisassemble and CanBuild toggle though but that likely is not the same)

to fix UnknownTile missing property replace UnknownTile with Unknown

Replace Items/sw_folding_chair.bmp with same entry that chaingun uses to be on safe side as UnknownStrangeTubes

and finally remove AlternateGender="plural" since the function does not exist in the current code from what I can see
honda 14 Mar, 2024 @ 8:55pm 
the Street Sweeper currently appears completely blank in the current UI, save for the description. It's fully functional, but it has no name or icon.
Radmelon 31 Aug, 2021 @ 9:55pm 
Very fun, and I like that this and your other gun mod greatly increase the options available for mid-to-late game firearms. I haven't tried all of them, but I found the street sweeper nice but possibly a bit too good.Maybe it could be turned down slightly, to bring it closer to the chaingun.
Namsan 3 Dec, 2020 @ 3:40am 
epic