RimWorld

RimWorld

More Hull Corners
42 Comments
LondoMollari  [author] 31 Aug, 2024 @ 9:14am 
@GalacticBlizzard yes, there will be. It was asked before and I plan to make them plus some additional stuff :)
GalacticBlizzard 25 Aug, 2024 @ 3:14pm 
Will there ever be more hull corner lengths in the future?
LondoMollari  [author] 25 Jun, 2024 @ 2:18am 
New content! Check the mod description for more info...
LondoMollari  [author] 23 Jun, 2024 @ 4:59am 
It's fixed, works how it should now. @Cat thanks for the feedback! In addition to the fix, I've merged them all in one drop-down list to reduce clutter in the "Ship" tab.
Jeffery Helldiver 22 Jun, 2024 @ 7:37pm 
Yeah. I only tested it with the pirate hull corners, but when I tried launching my ship all the hull corners stayed behind on the planet.
LondoMollari  [author] 22 Jun, 2024 @ 9:58am 
@Cat you mean when you launch from the planet to orbit or (?). Disturbing, I'll look into it asap
Jeffery Helldiver 13 Jun, 2024 @ 10:43am 
Not sure what's wrong with it but the hull corners don't stay with the ship when it launches.
LondoMollari  [author] 29 May, 2024 @ 8:11am 
@Mr. J Soda yeah I saw like yesterday, amazing! I will update, if not tomorrow then over the weekend for sure, stay tuned...
Mr. J Soda 29 May, 2024 @ 1:37am 
LondoMollari  [author] 28 Oct, 2022 @ 4:13am 
@Tia lol, indeed. Until SOS2 updates there's nothing I can do here, @Velxra relax and play some vanilla, it can be fun too :)
Tia 27 Oct, 2022 @ 12:18am 
The mod it's based on isn't updated to 1.4 so how could this one be?
VelxraTV 21 Oct, 2022 @ 5:14pm 
Please update to 1.4
Tia 5 Oct, 2022 @ 3:39am 
Lovely. All I need now is a seamless repeatably 1x1 curved segment.
Lurmey 17 Jun, 2022 @ 10:38am 
Thanks :)
LondoMollari  [author] 17 Jun, 2022 @ 12:15am 
@Lurmey - That's not a bad idea at all, thank you for suggesting it (now I'm wandering why I didn't thought of that). I'l try to implement it and push an update as soon as I can.
LondoMollari  [author] 17 Jun, 2022 @ 12:14am 
@P-aaaaaaaaaaaaaaaaaaaaaaaaalpha - I'm not sure what you mean by "premium version", I have some Ideas that would require one or both of the DLCs but that's as "premium" as it gets. For the extra-long version, etc.; yes I was considering it, and much more, but that will be a new mod ;-)
Lurmey 10 Jun, 2022 @ 1:33pm 
Would you consider adding an option to make these and the stock SoS2 hull corners passable so that builders can repair the hull behind them? Quite often I end up with hull damaged behind hull armour and have to deconstruct the armour to get to it.. even though I have them set to repair first.
Prototype-alpha 25 Nov, 2021 @ 2:27am 
And the extra-long version of 1x4.5.6.7.8.9.10?
Prototype-alpha 25 Nov, 2021 @ 2:27am 
Have you considered adding a premium version?
Sunlight88 5 Oct, 2021 @ 9:03am 
Thank you, Londo :-}
pgames-food 4 Oct, 2021 @ 10:41pm 
cool :)

(i hope the "shadows" didnt help you update it) :)
LondoMollari  [author] 4 Oct, 2021 @ 10:36pm 
Updated for 1.3
Sunlight88 30 Sep, 2021 @ 4:43am 
Please update to 1.3 :-}
Gunt Fuchmann 11 Sep, 2021 @ 1:31am 
Any idea if this'll work for 1.3?
Tovias 9 Dec, 2020 @ 5:49am 
Damn this is great, subbed for future playthro
LondoMollari  [author] 9 Dec, 2020 @ 4:04am 
@Taylor7500 it should be, yeah. I'll test that on my saves before release it.
Taylor7500 9 Dec, 2020 @ 3:36am 
Great, thanks.

When the bundle comes out will it be safe to remove this mod and add the bundle mod mid-game?
LondoMollari  [author] 8 Dec, 2020 @ 11:54pm 
@Taylor7500 Not exactly, I'm leaving this mod as-is. I plan, however, to release a new hull pack relatively soon, so when It's out I'm gonna also make a separate "bundle" mod with all variants included, and they will all use that category.
LondoMollari  [author] 8 Dec, 2020 @ 11:48pm 
@The Plague Doctor I don't know what you mean, I've just tested and they can be set to deconstruct just fine, that's with a bunch of other mods active, even Giddy Up (which is known to cause problems with SOS2). It must be some incompatibility with a mod you have - are you able to deconstruct the original corners?
The Plague Doctor 8 Dec, 2020 @ 6:31pm 
You need to make it so these are decontructable as well as the other ship parts.
Taylor7500 8 Dec, 2020 @ 12:25pm 
Is there any chance that you can put this in the same "Hull Corners" architect category as the stuffed ones? The Ship category is already pretty full.
__ 6 Dec, 2020 @ 2:45pm 
Do want!
pgames-food 6 Dec, 2020 @ 12:09pm 
There once was a centauri called Londo,
who lived in a plasteel walled Condo,
his hands were real quick,
he leaned a magic tick,
and now performs as the Great Raymondo :)
pgames-food 6 Dec, 2020 @ 12:07pm 
oh that will be cool :)
and i promise to return the favour in some way by adding something related to my recycling mod :)
LondoMollari  [author] 6 Dec, 2020 @ 10:18am 
@JustKos link to the stuffed version in the description. ho ho ho :)
LondoMollari  [author] 6 Dec, 2020 @ 5:23am 
@pgames-food haha, wasn't planing to but it's not a bad idea. Centauri, Narn, Minbari and Vorlon have distinctive colour schemes and styles - I may take you up on that :)
pgames-food 5 Dec, 2020 @ 7:35pm 
"BabyLon Rim" could be a cool mod as well as this :)
pgames-food 5 Dec, 2020 @ 7:35pm 
oh are there also any centauri ship hulls planned too, like in babylon 5? :)
Thain 5 Dec, 2020 @ 5:45pm 
This is very cool. Well done.
JustKos 5 Dec, 2020 @ 11:02am 
That is so nice to hear! Thank you a lot! Tried it ingame and it is really nice! Great job!
LondoMollari  [author] 5 Dec, 2020 @ 10:46am 
@JustKos thank you! :) You know, that was I thinking also, but decided to publish this first. I intend to do a stuffed version with a few extra styles that popped in my head while doing this.
JustKos 5 Dec, 2020 @ 10:35am 
Dude, i need this so much! If only you could also add a stuffable variant, that would be the perfect xmas gift