Avorion

Avorion

AutoAI - Self Defense
54 Comments
Resetium 9 May @ 9:18pm 
I'm pretty sure this is vanilla now.
Reviera 19 Jan @ 4:57pm 
also the Improved Orders causes Captains to bug out, shows as though the captain isnt in the captains seat
Reviera 18 Jan @ 3:06am 
I can confirm what Zandy Said, Can't even turn it on.
Zandy man 28 Dec, 2024 @ 9:16am 
This mod is not working anymore. Needs an update.
The Viral Divinity 31 Oct, 2024 @ 5:56pm 
this mod and it's dependencies seem like must haves, shame it's been abandoned..
PrimeAval 7 Oct, 2024 @ 9:50pm 
Hey just wondering if there is an update planned for v2.0
Чъ 6 Oct, 2024 @ 2:37am 
Не работает
Enlonwhite 19 Sep, 2024 @ 5:42am 
Knifeheart's Arsenal weapon mods, is another big person here, I hope they continue for a good amount of time, nice additions to the game.
Enlonwhite 19 Sep, 2024 @ 5:41am 
@taza325 The community is not dead, and likely to linger for a good few more years at least. Mostly passion projects left of the BIG ones (like Xavorion) and you have a few dozen new modders that add their own, or fork an old mod still going.

Still plenty of ship builders out there too. But yeah unless Avorion really updates and fixes a few mechanics I dont see more then a few years left.
mojarra asesina 7 Sep, 2024 @ 10:17am 
PLEASE UPDATE or how much to update?
Daemonjax 22 Jul, 2024 @ 5:28am 
This looks cool. Similar to the pilot AI for player owned ships in X4 Foundations. I'll probably end up re-creating something like this mod since it hasn't been updated in many years.
taza325 9 Sep, 2023 @ 11:15am 
well looks like avorion modding community will die soon
Roon 6 Jun, 2023 @ 5:49pm 
idk the dev is gone
CurtimusPrime92 6 Jun, 2023 @ 4:20pm 
what happened to the updated/fixed version?
Roon 23 May, 2023 @ 2:27pm 
dead Mod no cap??
V12Maniac 10 May, 2023 @ 10:44pm 
What will it take to allow you to update this mod?
Maldesk 29 Apr, 2023 @ 2:39pm 
PLEASE UPDATE
Schwank 31 Mar, 2023 @ 3:31pm 
Please Update i gift u cash on paypal
Softie 11 Mar, 2023 @ 3:46am 
update?
Thundercraft 14 Jan, 2023 @ 1:46am 
Pretty, pretty please update this mod? :2019love:
MycroftCanadaNS 4 Jan, 2023 @ 6:52pm 
Please Update this mod.
󠁳⁧⁧ Morex 26 Nov, 2022 @ 11:08am 
pretty please update this mod?
palladium84 24 Jun, 2022 @ 3:44am 
Take a look at: AutoAI - Self Defense - 2.0fix; Riftwalker is trying to fix this mod.
Darkracer125 16 Jun, 2022 @ 12:17pm 
please update this. it works with force loading in single player (or atleast i think) but any server will throw up an error and refuse to let a single player in with an outdated mod force loaded.
can't modify the mod files on my server either so i can't go in and change the version number myself
XxKheldorxX 15 Jun, 2022 @ 5:46pm 
Love this mods function! Please know this mod is missed and added a lot of QOL.
D€NIABLE A$$ET 2 May, 2022 @ 2:28pm 
I NEED THIS! please update pleeeeaaassee
Babayka 18 Mar, 2022 @ 11:38am 
pls update:steamhappy:
moczor 18 Mar, 2022 @ 8:24am 
Update please, realy need this stuff...
annihilan 11 Mar, 2022 @ 11:19am 
Update pls
ShiroiKoneko 4 Mar, 2022 @ 4:43am 
mod doesn't work with 2.0.11
SlapAndSpit 26 Dec, 2021 @ 4:51pm 
Update if possible please my man
leafy 12 Oct, 2021 @ 4:41am 
update pls >_<
palladium84 5 Oct, 2021 @ 6:23am 
The game does not really work out for me without your mod. I cannot believe that the game developers didn't implement your ideas, which are great and also quite necessary for a proper game experience!
DaBing 25 Sep, 2021 @ 9:56pm 
Hey Madranis - are you planning on updating this for Avorion 2.X ?
Shyzle 17 Sep, 2021 @ 1:15am 
Will this be updated for the released 2.0?
Kreuz 6 Jun, 2021 @ 3:03pm 
update please
Jones 16 May, 2021 @ 2:16am 
update please
FaeRust 6 Apr, 2021 @ 12:01pm 
hello, I would like to see this on AI ships too, to make them feel less suicidally inclined.
Mask of Humble 28 Mar, 2021 @ 4:10pm 
Does this mod work for out of sector ships you own and on multiplayer servers?
projectjku 25 Mar, 2021 @ 3:37pm 
Been playing with it for about a week. Hands down best mod for Avorion.
Holzinternet 13 Mar, 2021 @ 1:07am 
i second this ! Shpuld be part of the game ! Thanks for this. Was awarded by me :-):steamthis:
Weaver 16 Feb, 2021 @ 10:27am 
Actually...I think that one was on me. On a hunch, I moved one of my ships one sector away from my current position, and then the retreat-on-sight order worked as intended. Does the "safe sector" HAVE to be one which has some of your own ships in it?
Weaver 16 Feb, 2021 @ 10:08am 
So far, so good. I'm still learning how to use the mod, but I like the idea. I'll let you know how it goes. So far, the only complaint I have is about the retreat AI...for some reason, even though there's an explored, civilized sector, without any enemy ships, in hyperspace range, my ship won't jump away. It keeps saying "can't find safe sector".
macrogramz 13 Feb, 2021 @ 2:27pm 
ditto alpha545: "this should be in the game"
alpha545 2 Feb, 2021 @ 6:19am 
this should be in the game
Tutorial Bot 15 Jan, 2021 @ 10:34am 
im giving two 4,800 steam points for dis
Tutorial Bot 15 Jan, 2021 @ 10:33am 
This is so awesome! used its against the Xotan wormhole guardian or however you say it and it was perfect as my big ships would launch torpedoes and attack it and jump out and kept doing that it cleaned it up in about 5 mins. So cool keep up the good work :steamthumbsup:
lovablellama 3 Jan, 2021 @ 5:26am 
been using this for a couple of hours and its saved all my miners at least one death, super helpful. only complaint i have is that once the retreat ai kicks in it makes that ship pretty much uncontrollable. i thought itd be useful to have combat ships that would retreat if they got too damaged in the middle of combat (which they do perfectly) but issuing commands to them (attack, move, etc) just doesn't work with the current settings thats allowed. from what i can tell, to enable the retreat behaviour you need to set the self-defense AI to be hostile (evasive wouldnt be helpful for a combat ship), that means that the AI will try to relentlessly attack things rather than follow orders. if i could disable that AI and just keep the retreat behaviour, that would nice. otherwise great mod, keep up the good work.
LeoNAI 2 Jan, 2021 @ 3:49pm 
Love it. Keep it up.
CondoR 30 Dec, 2020 @ 10:37am 
The trouble with Avorion is that there is no way to fine-tune (program in the game itself) complex
and the constant behavior of your own ships, especially when you have a large fleet. Your mod partially solves this problem. Please keep expanding the mod!