Crusader Kings II

Crusader Kings II

Japanese Culture & Shinto MOD
29 Comments
Tegarme 18 Aug, 2024 @ 5:02am 
Well you could basically made them like jurchens, aka give them ability to take mandate and thus having Japanese protector, for the holy sites you can give them Buddhist ones, problem solved. I hope my advise could be any help.
Goulven 16 Aug, 2024 @ 7:14am 
A suggestion, could you replace the Zunist icon for the Shinto religion in this mod with the Shinto icon from EU4?
Knez 4 Sep, 2023 @ 9:47am 
@awak
Got it and thanks!
awak  [author] 2 Sep, 2023 @ 12:17am 
This mod uses CoA data of Nova Monumenta Iaponiae Historica mod with the permission of the author chatnoir17.
By arrangement with him, I allow to use this mod to make your own mod as long as adding the credits below.
- chatnoir17 and NMIH development team
- awak
Knez 31 Aug, 2023 @ 2:43pm 
Is it ok to use some of the stuff from your mod to make my own mod?
awak  [author] 27 Feb, 2023 @ 3:16am 
>add the holy sites via an event upon starting the game using the "set_holy_site" command
Thanks for your suggestion. It sounds interesting. I'm busy for a while so I'll try later.
Lucasia 26 Feb, 2023 @ 10:25am 
A suggestion, could you not add the holy sites via an event upon starting the game using the "set_holy_site" command?
By using the command you could give shinto holy sites without overwriting the "landed_titles" file and thus keep compatability with most mods changing the map.
awak  [author] 19 Feb, 2023 @ 2:38am 
I have not intentionally made a setting of Shinto holy sites in order to maintain compatibility with other mods. But I think your opinion is valid too. Therefore, along with adding the setting of Shinto holy sites, I created a simplified version that maintains the possibility of coexistence with other mods.
SchwhatNow the DreamCrusher 18 Feb, 2023 @ 10:20am 
This does work fairly well but not giving the culture holy sites really fucks them over on moral authority. This means Shinto has an extremely hard time converting anyone since your MA will generally always be hovering near the base 20 for having a reformed religion.
♔M♔ Dealer Nyte 22 Mar, 2022 @ 12:34pm 
For anyone who exports and crashes while zooming into their country, go into the exported mods folder and replace all "graphical_culture = japanesegfx" with "graphical_culture = asiangfx"

Also not sure if this is just me but when you take the new chrysanthemum throne decision and export it completely destroys localisation.
awak  [author] 19 Dec, 2021 @ 7:29am 
Thanks for your information. I found that Canaanite in Dido's Legacy, Atheism in Communism Society & Atheism, and Satanism in Satanism Plus have no CoA settings. I tried to change such religions not to use Japanes CoA in yesterday update, and now these religions use christian CoA in my CK2.
Zszywka 19 Dec, 2021 @ 6:40am 
For example:
Dido's Legacy - Carthage Expansion
Communism Society & Atheism
Satanism Plus (satanic baronies have japanese coa)
awak  [author] 18 Dec, 2021 @ 5:58am 
I've found that a religion without any CoA settings (e.g. Zunist and Hellenic in the CK2 vanilla) uses Japanes CoA if using this MOD. So, I changed such religions not to use Japanes CoA.
If the problem persists, please tell me the MOD you used with and the situation.
Zszywka 17 Dec, 2021 @ 7:51am 
Sorry, but if it's gonna be compatible, Japanese COA is a problem because swap with another COA from other mods.
awak  [author] 16 Dec, 2021 @ 2:55am 
I did not modify religion_icon_strip.dds in order to keep it compatible with other MODs. But making a small Sub MOD for CK2 vanilla users will be worth considerable.
The suggestion to add Japanese to candidates for the Chinese emperor is interesting. I'm regret to say that I'm now busy with my tasks in NMIH (CK2) and Shogunate (CK3) and difficult to develop an large Sub MOD for a while.
Tohru Adachi 15 Dec, 2021 @ 7:05am 
Would it be possible to import the Shinto icon from EU4 for use in this mod? I understand it's just a placeholder but the Zun symbol is a bit distracting.

In addition, I have a suggestion/request for you involving the Jade Dragon DLC. Would it be possible to create a submod which allows the offmap China power to be invaded by Japan and potentially installing a Japanese dynasty in China for those less historically inclined? I'm not sure how much work it would be for something like that, but I'm leaving it up to you if you want to make it or not.
Zszywka 10 Nov, 2021 @ 11:57am 
Thank you very much!!!
awak  [author] 9 Nov, 2021 @ 3:44am 
I solved the problem that hellenic religion (and zunist) use shinto CoA, and updated the MOD.
Zszywka 8 Nov, 2021 @ 4:44pm 
Please add version without japan dynast shield.
Zszywka 24 Oct, 2021 @ 3:01pm 
Why when I play as hellenic religion I have a shinto dynast shield?
nsheon 11 Jul, 2021 @ 7:37pm 
Yeah, that's what I figured. While I doubt it will work, I'm going to give it a shot sometime, because I really like this idea. I'll report back here with the results. Either way, really cool mod!
awak  [author] 9 Jul, 2021 @ 6:51am 
There is no guarantee that the EU4 converter will correctly recognize the Japanese culture of this mod, so at this time I don't guarantee it will work.
nsheon 8 Jul, 2021 @ 9:07pm 
Really cool idea. What would happen if I tried to convert a save with this to EU4 using the fan-made converter? Would I be correct in assuming that probably wouldn't work?
erniestarslayer 14 Jun, 2021 @ 11:58am 
I'm with soul reaper on this. I downloaded it via Steam, and none of the folders are appearing. I unsubbed and resubbed trying that and it didn't work. Not sure what else I can do.
Crimsonknight 21 Feb, 2021 @ 1:22am 
not working cant see were they are anywere spent a good half an hr looking lol
『Ian the Oddball』 20 Jan, 2021 @ 9:23pm 
Made New Japan and I can't do anything please make it so I can change succession law?
Also the mod is good
Solsagann 4 Jan, 2021 @ 2:00am 
Amazing mod, thanks a lot!
awak  [author] 28 Dec, 2020 @ 6:42pm 
Thanks for your comment, Val.
I fixed description of this page, and changed cultural graphics for buildings to those same as the Han Chinese ones. (see also "Japanese Culture : Portraits").

It is intended that Japanese characters do not have headgear. (Also in Sengoku, they did not have.)
I also considered adding Japanese armor and helmets, but that's a heavy task for me.
Val 27 Dec, 2020 @ 11:43pm 
Some feedback on this mod.

First, good job on this. Everything seems to work as intended, but something I noticed is that you didnt make clear in this description that you definetely need the Rajas expansion to be able to play as Shindo, since its the same eastern category as buddhism.

One bug I found (tho I am not sure if its a bug or not) is that all the cultural graphics for buildings is just regular european castles, cities and churches. I tried fixing that by removing the "japanesegfx" and letting chinesegfx first, and that did work to make the buildings the same as the Han Chinese ones, but that also removed the custom beards that you gave the japanese. So there is a draw back if people want their builds to be oriental-looking. The japanese also seem to lack any type of headgear for whatever landed rank or combat headgear. This is not a big deal to me tho. However I can see how the building graphics can affect people's immersion.