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First of all, I loved the way this map looked and the idea of the challenges and the story. I also appreciate maps that are large and diverse. The way you can jump from building to building is really cool and can save your life when being followed by a large group of zombies. Great Potential for this map!
Enjoyable Experience, but needs fine tuning. You can't collect rewards after completing challenges and other things are glitched as well. Otherwise I did enjoy the idea of objectives, but they often required you to run across the entire map.
There is a great foundation here!
Please play the map so you can see the issues and see what needs to be fixed/changed/improved.
I did however enjoy this map very much and hope that the developer takes the time and effort to improve and perfect it. 8.5/10
1. Found myself getting a bit lost through-out the map, maybe the layout is a little confusing,
2. Many Texture bugs (looking forward to a revamp if possible!)
3. Some buyable doors you can just walk through.
4. Some objects don't have barriers but there are tons of barriers elsewhere.
But over-all, good work. 7/10 for me
5/10
As this is a very large high content map its hard to fix every bug due to engine limitations which can cause random crashes when high entity count is racked up (rare but can happen in any map).
but thank you all for trying out this experimental map and i look forward to showing you my next collaboration project coming out very soon!
Hope this helps you figure out how to fix the crashes. This map is awesome i hope you can fix it
holy shit dude
this map is good , the concept is good but fix the bugs please
Patchnotes will also be released tomorrow