Total War: ATTILA

Total War: ATTILA

BRAN MK 1212 CAMPAIGN AI- Less Aggressive & Hard Economy
43 Comments
Von Hermann 4 hours ago 
Frankly, meh. I'm on turn 100 and no AI army is moving, except for one or two factions. No one is reacting.
BRAN MAC BORN  [author] 23 Nov, 2024 @ 11:18pm 
that is something you need to bring up to the developers on there discord channel.
MakeAmericaGreatAgain2024 23 Nov, 2024 @ 12:55pm 
Hi Bran! I am a big fan - having been using your submods for for years :D:D :D
I didn't play the game for much of 2024 and just returned for a new campaign. There is something weird:
Did you notice that the "Release Buffer State" button is gone?
The button used to be in the neighbourhood of the current location of the "zoom in" button when pulling up a city's construction interface. (Its logo was a eagle with stretched wings as I recall.)
Now the button is gone. I originally thought it must be a glitch in my files. But even with a vanilla campaign the issue persists.
On 1212 mod's steam page, the "buffer state" feature remains in the mod's official description. There is never the mention of its being suspended or removed.
I am trying to make inquiries on 1212's official pages but creators there have eased responding a long time ago. It doesn't seem like your submod is causing the feature's disabling. Just wonder what your take on the matter is, speaking as a fan to an expert?
BRAN MAC BORN  [author] 4 Aug, 2024 @ 1:11am 
UPDATE:
Incorporated a modded Pope Favor script so all christian factions start with FULL pope favor of 10 and pope favor will go up to 20 max instead of 10. Not save compatible.
BRAN MAC BORN  [author] 2 Dec, 2023 @ 7:49pm 
OK Paul if found the files and fixed it- had to do with recruitment points.
PaulPacea 2 Dec, 2023 @ 12:28pm 
Mate since I post 4h a go I play as France....by this turn, 70 Bologna have 7 Generals with full armies with only one city...something is very wrong over here lol.
PaulPacea 2 Dec, 2023 @ 8:28am 
I just want it to say that after 12hours of playing this version of your mods Ai is still making tons of armies, like...its one city should be normal max 2 armies, not 4...Let me try this updated one.
BRAN MAC BORN  [author] 1 Dec, 2023 @ 11:36pm 
Updated- lowered Ai income bonuses.... do not complain about ai not making armies.
PaulPacea 1 Dec, 2023 @ 6:13pm 
Ok this should be good I was thinking like dude,....is waaaay too much income, like even an city faction can have 5 armies...
BRAN MAC BORN  [author] 14 Oct, 2023 @ 11:56pm 
UPDATED
BRAN MAC BORN  [author] 30 Sep, 2023 @ 12:01am 
UPDATED Removed the aggression ramp for the AI. Lowered base income.
Obergruppenführer Smith 12 Aug, 2023 @ 4:42pm 
Some main buildings description lvl 1 and 2 is missing
PanzerHue 24 Jul, 2022 @ 6:07am 
Thanx for the update!
BRAN MAC BORN  [author] 30 May, 2022 @ 5:14pm 
Use the Super Slaughter version.
Ezpzfakie 30 May, 2022 @ 4:17pm 
i got a mod idea for you, can you make a mod if im a christian faction. can you make muslim factions more aggressive and expansionist. Also vice versa. If you are a non christian or muslim faction. make them the same.
BRAN MAC BORN  [author] 16 May, 2022 @ 11:18pm 
put a rubber on it.
PanzerHue 16 Jan, 2022 @ 6:57am 
Thank you very much!
BRAN MAC BORN  [author] 15 Jan, 2022 @ 8:54pm 
updated.
PanzerHue 12 Jan, 2022 @ 10:40am 
Seems this mod has stopped working after the newest 1212ad update. Hope to see this mod updated. It (+4tpy) makes 1212ad truely great.
PanzerHue 12 Jun, 2021 @ 8:19am 
Thanx for updating this mod!
BRAN MAC BORN  [author] 6 Jun, 2021 @ 9:07pm 
Higher army upkeep when in enemy territory.
BRAN MAC BORN  [author] 20 Apr, 2021 @ 12:29am 
Economy is harder but not unplayable.
BRAN MAC BORN  [author] 20 Apr, 2021 @ 12:17am 
Lowered money bonus per turn by 45%
smitty 31 Mar, 2021 @ 5:48pm 
That contributes to stack spam. This econ is not hard, I am making 9k a turn with 2 full armies, and that's way up in Riga.
BRAN MAC BORN  [author] 31 Mar, 2021 @ 5:30am 
Thats nice. Good for the AI. It is not settlements that make armies it is regions.
smitty 31 Mar, 2021 @ 4:31am 
1 settlement can still afford 3 stacks, need harder econ
BRAN MAC BORN  [author] 28 Feb, 2021 @ 12:59pm 
Public order difficulty penalties raised
PanzerHue 17 Jan, 2021 @ 2:32am 
GREAT work!
Thanx a lot for making it even better!
BRAN MAC BORN  [author] 13 Jan, 2021 @ 11:58am 
Reduced the Pope hate.
BRAN MAC BORN  [author] 9 Jan, 2021 @ 12:33pm 
Better public order from religious buildings and castles. Better sanitation from water works.
BRAN MAC BORN  [author] 6 Jan, 2021 @ 11:24pm 
yes it is the Hard economy things are expensive.. Use the other version.
BRAN MAC BORN  [author] 3 Jan, 2021 @ 3:57pm 
fame tables.
jrtheyounger 3 Jan, 2021 @ 2:50pm 
bran, if i wanted to mod how (in packfilemanager) many armies are recruitable at each imperium level, what is the path?
nijadbahnam83 26 Dec, 2020 @ 6:33pm 
great mod .
Swords 23 Dec, 2020 @ 7:18pm 
@sam: oooo good one, burn!!!
@Tim: not required but recommended
Timotheos 23 Dec, 2020 @ 6:20pm 
Do I need 4 turns per year mod?
samael75 22 Dec, 2020 @ 10:18am 
@pistol You seem pretty mad,careful or that vein on your forehead will pop.
Swords 22 Dec, 2020 @ 8:36am 
@samael: why don't you do it you ungrateful pile of uselessness?
BRAN MAC BORN  [author] 22 Dec, 2020 @ 2:48am 
This is for players that wanted a less aggressive campaign. Play Super Slaughter version.
samael75 22 Dec, 2020 @ 2:03am 
LMAO what do you mean "less aggressive"? It doesnt do fk all as it is.If anything,pls do more aggressive.
BRAN MAC BORN  [author] 21 Dec, 2020 @ 11:58pm 
Ai will occupy more.
jrtheyounger 21 Dec, 2020 @ 6:55pm 
thx my man
BRAN MAC BORN  [author] 21 Dec, 2020 @ 2:24am 
By Request.