Total War: WARHAMMER II

Total War: WARHAMMER II

Southlands Naval Routes - Updated!
32 Comments
LCDC 17 Jul, 2022 @ 11:49am 
you literally just added your mod to the base game of tww3.
Bodongs 17 Jul, 2022 @ 11:26am 
Congrats on getting in the full game my dude
Dansken👻 27 Feb, 2022 @ 9:26am 
awesome, hopefully tww3 mortal empires map will be circumnavigable.
=[NK]= Col. Jack O'Neil 22 Dec, 2021 @ 12:20am 
Can confirm this works with SFO last kiss.
nab 5 Sep, 2021 @ 5:49am 
Anyone tried it with current SFO?
Tiranno Matto 11 Aug, 2021 @ 2:43pm 
Yo, trying with SFO BETA and suddenly routes dont appear where they should be lol how strange
LCDC 8 Aug, 2021 @ 2:41pm 
old bug and i forgot how to fix it
manx2007 8 Aug, 2021 @ 9:27am 
if im at war with last defenders i cant stay in that place 3 rounds. after i choose a destination, make that army to dissapear from the map.
Kushiban 29 Apr, 2021 @ 7:06am 
what I would love, is to allow trade through the out of map connections.
If you have a port in the dragon isles, you can trade with the rest of the world.
I'm tired of needing to carve a path through the mountain and wastelands to be able to trade :(
riki_cappelletti 18 Apr, 2021 @ 3:40pm 
There is another similar mod (no more updated) with different routes that can be very interesting.

Do you think you can create something like this ?

https://imgur.com/a/1jzbeEK
sm0kin  [author] 18 Mar, 2021 @ 9:55am 
Updated for "Total War: WARHAMMER II – The Rakarth Update".
manx2007 15 Feb, 2021 @ 5:53am 
please make a mod that don't let the ai factions to conquer cities with red climate. just let them to sack or raze that cities.i can find something like this in workshop and will be a great mod in my opinion.you are one of the best modders and if you want to do this, no doubt you can do it. anyway, thanks for your mods. you are the best. i use many of your mods and the difference is clear.
LCDC 12 Feb, 2021 @ 1:04pm 
a restart of my game did the trick
love the mod
LCDC 12 Feb, 2021 @ 12:40pm 
what happens when 3 armies go through on seperate turns all to the same location, kahlida just disappeared and my second army can't move at all. by kahlida disappeared she teleported but is invisible and i can't use her
快乐树骑士团 5 Feb, 2021 @ 1:06pm 
Can we make more delivery points? For example, the transmission from the new world to the old world
riki_cappelletti 4 Feb, 2021 @ 12:59pm 
@sm0kin: is it possible to move the points of interests of this mod in other places of the map ? It would amazing to create more to connect remote corners od the map without losing countless turns
Revelation 16 Jan, 2021 @ 1:41am 
Doesn't appear to be working on COOP, works in single player tho.
Kurmudge 10 Jan, 2021 @ 3:58pm 
Thanks for keeping is alive. It's a fantastic mod.
uziel78 5 Jan, 2021 @ 12:52pm 
Is there any way to let these routes affect trade in the game?
Quinnigoal Montoya 5 Jan, 2021 @ 5:14am 
AI doesn't use it @MurderHobo
Squinty Mellow 27 Dec, 2020 @ 10:56am 
Probably a no, but does the AI use them?
johntitor88 26 Dec, 2020 @ 10:46am 
spanish galeon
Firepengu 23 Dec, 2020 @ 12:37am 
Thank you so much for reuploading this mod! should have been in the base game
Kragg 22 Dec, 2020 @ 3:52pm 
Thank you for the effort in re-posting this mod, much appreciated! :cozyrealmroyale:
sm0kin  [author] 22 Dec, 2020 @ 3:06pm 
@George Saurus
@Deschain
No. Not possible (at least not for me).
I shoot Immolators 22 Dec, 2020 @ 2:39pm 
does it allow trade? is that possible?

Kroqgar trying to make some money over here but malus wont buy
Peaceoutindexdown 22 Dec, 2020 @ 11:54am 
Bless you Sm0kin!
Deschain 22 Dec, 2020 @ 11:53am 
Does the AI know how to use this?
Puddles404 22 Dec, 2020 @ 2:38am 
thank you @sm0kin
Merchant of menace 21 Dec, 2020 @ 5:19pm 
great job!
Revelation 21 Dec, 2020 @ 12:28pm 
nice.
Vollhov 21 Dec, 2020 @ 12:22pm 
Cool !!! Please restore all Anyndel 'mods :steamhappy: