Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Side note: the multiplayer bug is extremely odd, it might be related to the netcode changes that GOH team was talking about. It's more stable now but I have no idea what code changes were happening under the roof.
X Exception
Program Terminated
EXCEPTION_ACCESS_VIOLATION read at 0x00000018
RIP=1407c3374 [quant]
RAX=852c1c40 RBX=084ef1d0
RCX=00000000 RDX==084ef1d0
RSI=00000004 RDI=00000000
RSP=084ef170 RBP=00000001
>>>>>>> eQuantExecutor:Execute
>>>>>>quantThread:onExecute:nq
>>>>>quantThread:quant
>>>>scene:quant
>>>scene:quant:human
>>scene:quant:actor
> scene:quant:actor:wpn
CALL TO ARMS - v1.228.0 - standard x64
2021.03.12 15:04 - x64 - 2314e5927 - 0x0162FB6B
Ill try to duplicate other issues and post errors.
X Exception
Program terminated
APP_ERROR: Could not find an alliance for team ger_ss (whatever faction I choose)
RIP=7ffff5bd759 [main loop]
RAX=00000000 RBX=0bad0001
RCX=00000000 RDX=00000000
RSI=00000200 RDI=459f2240
RSP=06e6f2d0 RBP=00000200
>>>>> gui.cmd.exe_all
>>>>gui.cmd.exe(page_show)
>>>gui:cmd:exe_show(page_dynamic_campain)
>>gui:pm:show
>gui:activate(page_dynamic_campaign)
CALL TO ARMS - v1.228.0 - standard x64
2021.03.12 15:04 - x64 - 2314e5927 - 0x0162FB6B
@lpnam9114, I think @draven0269 was playing on other multiplayer modes because of that he didn't encounter any enemy and couldn't call any reinforcement.