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On the other hand, lots of enemies are unarmed (those who I guess had a ranged a ranged weapon befor), is it possible to assign a weapon to them? The fights are too easy otherwise...
I wanted to tweak the code slightly to fit my idea of how I would like to play and so I was hoping you could tell me the difference between "<RangedWeapon_Cooldown>" and "<cooldownTime"> .
I don't quite know how I would lookup the difference.
Thanks again!