Left 4 Dead 2

Left 4 Dead 2

Unified Charger Skeleton
31 Comments
Despair  [author] 6 Apr @ 10:30pm 
Yeah, that's an interesting idea, might try it out some time and see how it looks.
pete 6 Apr @ 8:37am 
i think the charger's crouch walk shouldve been like the tank's walk, where he uses his arm for support
aeiou [DFS] 26 Dec, 2024 @ 4:40am 
he's walking in a weirdly awkward way without the required addon, i fucking love it lmao
Luigkilly 29 Feb, 2024 @ 12:19pm 
> me: kills charger.
> charger: stands there like 🧍🏻‍♂️
Sergi338 7 Jul, 2023 @ 11:10am 
I've made a mistake
Despair  [author] 11 Mar, 2023 @ 11:29am 
Well, it's not really just a skeleton, it's a model as well, since it's gotta be rigged to the skeleton, the author of that mod and any mod though is welcome to put their model on the skeleton in this mod though.
Nanashi 11 Mar, 2023 @ 1:25am 
Would it be possible to make your skeletons compatible with these?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2944968406
rigor mortis 22 Jul, 2022 @ 8:51am 
shit me neither homie, i was playing with the mod and the charger and jockey were frozen while they were moving, they had absolutely 0 animation to them at all and were just gliding towards me
Despair  [author] 21 Jul, 2022 @ 7:28pm 
Crazy bro I wonder why it works for everyone else. :eli:
rigor mortis 21 Jul, 2022 @ 4:26pm 
this DOES NOT WORK, it will break the animations
reto 11 Jun, 2022 @ 4:07pm 
BRO THE CHARGER WAS WALK-STANDING AND WAS CHASING ME LIKE SOME STALKER OR SOMETHING
GI1TcH!mg G@M3R (R.A.Sudios) 28 May, 2022 @ 6:47am 
well if i remember correctly i had xdr fixed jockey, spitter animations and it crashed my game for some reason
MadKattz 23 May, 2022 @ 10:02pm 
That's fine, glad to hear that the issue has at least been addressed. thanks for the quick reply!
Despair  [author] 23 May, 2022 @ 9:58pm 
Sorry, but it is incompatible with all xdr mods, and any other type of reanimation mods.
Adding a similar “fix” to the one in that mod to my mod has been on my to do list, however I’ve personally never noticed he desync between the attack registering and the arm swinging to be so bad, but I may very well add a similar edit to my mod in the future.
MadKattz 23 May, 2022 @ 9:19pm 
Despair  [author] 30 Dec, 2021 @ 6:12pm 
This doesn't work with any Charger model changes unless they use my edited skeleton. As for fixing those additional animations, like I said, the first one isn't even an animation glitch, it's a issue with the game afaik, and the second one would be impossible to implement.
As for "fixing" other SI animations, none of them are broken on an animation level again, most of the issues like lack of flinches are issues arising from L4D2 no longer using body locational flinches on SI.
CI and the Tank climbing into the air are not animation issues, it's more like a map issue, likely they're climbing onto an invisible clip, or the game is having issues calculating where they're meant to be climbing and grabbing too, a lot of what you perceive to be animation issues are not and as such cannot be fixed by editing/changing the animations.
GI1TcH!mg G@M3R (R.A.Sudios) 30 Dec, 2021 @ 1:43pm 
oh and what about the
Smoker
Hunter
Witch
Tank
Boomer
and common infected
fr common infected i've seen them climb onto air like legit air and oh my god was that a bug
GI1TcH!mg G@M3R (R.A.Sudios) 30 Dec, 2021 @ 1:39pm 
sorry i'm not trying to bug you or annoy you i'm just autistic as you can tell
and just like asking questions on stuff i like.
GI1TcH!mg G@M3R (R.A.Sudios) 30 Dec, 2021 @ 1:38pm 
but I appreciate your help on answering my question thank you.

Questions:
does this also include rag doll self collusion fixes to the chargers corpse?
so no clipping issues on the charger fully

is this compatible with smoothed charger that's made by MrFunreal?

I know you fixed the chargers animations but can you fix the feet from sliding across the floor when walking, crouching, running forward, charging running forward and walking side or diagonal?
like when one foot rests on the floor it doesn't stay in one place and it tends to slide forward while the other foot is picked up
you know how you walk right in real life?
may not be possible to fix due to source engine, some engines aren't great at this but i hope you know what i'm talking about here.
GI1TcH!mg G@M3R (R.A.Sudios) 30 Dec, 2021 @ 1:30pm 
can you at least try to fix them?
I can just imagine you in the view model viewer and your in the animation part of the problem and you dragging the survivor into place in correct position in the chargers hand fixing the issue or programming it to fix it or something, same for the other problem
or if it is possible you could just remake the animations but idk if your up for doing that much work.

but can you at least try to fix them?
not sure why this wasn't fixed in the update but there isn't any mods or plugins that fixes this and your the only one who edited the chargers animations
don't ask me to do it because i know "Nothing" about modding against l4d2
Despair  [author] 29 Dec, 2021 @ 8:11pm 
This was released after the community update, none of the Charger's animations were changed by the community update.
As for those two instances you mentioned of potential areas still requiring fixing, the first one, sounds like a game engine problem, I don't *think* it is occurring on any animation level.
As for the second one the charger only has a single charging/carrying survivor animation, which is used across all the survivors, unlike the pounds, which he has 3 of, one for Coach, one for Rochelle, and one for Ellis and Nick, even if I was to add modified carrying animations for Coach and Rochelle there's no way the game could ever use them, unless someone created a sourcemod plugin to call them.
GI1TcH!mg G@M3R (R.A.Sudios) 29 Dec, 2021 @ 1:14pm 
there is some Charger Animation bugs that still need to be Fixed though
- when the charger grabs the survivor and the charger gets knocked into a wall the survivor appears behind the charger for a split second out of the chargers hand
- sometimes the survivor can be a bit offset when the charger grabs the survivor when charging the survivor
GI1TcH!mg G@M3R (R.A.Sudios) 29 Dec, 2021 @ 9:16am 
is this needed for the last stand or is it fixed now?
same for the other special infected
impulse 201 11 May, 2021 @ 7:30pm 
didn't know the charger had drip :o
Isaac 4 Jan, 2021 @ 6:59pm 
yup sorry.
I just had to restart my game and that fixed it!
Despair  [author] 4 Jan, 2021 @ 6:35pm 
Not the case bro, try restarting your game, or just learn basic computer skills, either one will help you in the long run! :steamthumbsup:
Isaac 4 Jan, 2021 @ 6:05pm 
Also it left a permanant bug where both the charger and the jockey's ragdolls dont exist. Once they die they dont have ragdolls and go to their last animation stuck in place completley frozen so thanks for giving me a random bug that will forever be in my game.
Despair  [author] 4 Jan, 2021 @ 5:41pm 
That's correct.
Isaac 4 Jan, 2021 @ 5:34pm 
the arm doesent dangle anymore
It stays completley still
Despair  [author] 2 Jan, 2021 @ 3:45pm 
I was going to but I decided against it in the case that someone didn’t want all of them at once, I might upload them all together in the future though.
Alastor 2 Jan, 2021 @ 8:13am 
Would you be able to pack these 3 addons into one? I like to keep my addons folder as uncluttered as possible.