RimWorld

RimWorld

Fallout New Vegas - Elite Riot Gear
141 Comments
liu jianlong 28 Jul @ 10:33pm 
its reallyyyyyyyyyyyyy good
Da Wyrm 23 Jul @ 4:44pm 
bless you
Caelin 9 Jul @ 7:23pm 
Yeah! That really is not something you see happen often! Thank you very much to you both for making and maintaining this great mod!
Zaljerem 5 Jul @ 5:19pm 
Thank you ... great mod, thanks for it, and being ok with me taking care of it for awhile. Thanks for taking it back! That's not something that happens usually. :)
2ScoopsPlz  [author] 5 Jul @ 5:14pm 
thankee, and apologies to the folks that were using that version
Zaljerem 5 Jul @ 5:12pm 
Nice, I've set the continued version to unlisted.
2ScoopsPlz  [author] 5 Jul @ 5:06pm 
Updated with proper vector art fat and tough textures. These are made by me and are as close to the original design as I could get. I'm going to be updating the mod page slowly, but after that I'll be doing some recipe and number tweaks following suggestions I've heard.
The Blind One 31 May, 2024 @ 11:23am 
Where's the guys hair from?
RogueCmdr 20 Dec, 2022 @ 6:35pm 
1.4 coming by chance?
WildCard82 9 Dec, 2022 @ 4:37pm 
I have managed to fix the toxic sensitivity for the armour, the only problem I am running into now is the 'Stranger Wanders In' randomly picking the Hulk body types and causing the armour graphic to be 'purpled' out. We might be able to get around this if we can restrict the stranger event to only use the body types the armour is for but i don't know how to do that.
2ScoopsPlz  [author] 10 Nov, 2022 @ 9:28pm 
Okay, sry for not getting back to this earlier but, well, got busy.

I asked for advice from other modders given that I can't exactly see any of these errors cause I lack the DLC (am a broke college student), and I was told to say "Where's my hugslog". Which makes sense. Go ahead and toss that into the bugs/incompatibilities discussion and then I'll know what needs fixing.

According to others though, the mod is still perfectly fine to use until then, it just has some minor problems.
JohnMcHobo 10 Nov, 2022 @ 3:49pm 
I miss this mod, but take your time. College is more important.
2ScoopsPlz  [author] 26 Oct, 2022 @ 9:10pm 
Hm, well I'll see about getting around to updating it maybe... this weekend. Currently busy with college, but it sounds like it's mostly minor stuff, so hopefully it won't be too hard to fix.
SpaceMonkey42 26 Oct, 2022 @ 7:28pm 
The armor 'mostly' works in 1.4, the Jacket and Riot armor both work fine but there seems to be some sort of error whenever I try to look at the info page for the Riot Helmet. It comes up blank and lags the game for a few minuets, and looking at my pawns it looks like the Toxic buff isn't applied. They added a new pollution and new toxic mechanics with the 1.4 DLC so that might be what's doing it. I don't really know how to give detailed error logs or that sort of stuff but hopefully this helps narrow things down if you do ever decide to patch the mod. The mod 'mostly' works fine in 1.4. The helmet still gives the social buff and armor, it just won't apply the toxic protection and the info screen blanks out.
2ScoopsPlz  [author] 23 Oct, 2022 @ 11:46am 
@StarlightEngineer does it not work in 1.4? I don't play much rimworld nowadays but if it doesn't I'll try updating it
starlight 23 Oct, 2022 @ 9:40am 
I love this armor, can't wait for the 1.4 Update!
A_Novice@Everything 3 Jul, 2022 @ 6:16pm 
The Kings?
Maxene 18 Mar, 2022 @ 5:46am 
Patrolling the Rimworlds almost makes you wish for a Mechanite Cluster.
Kenpa 31 Dec, 2021 @ 3:49am 
Well, no resistance or will errors are popping up, and if the rez issue is fixed... it looks all good. Again thanks, and I hope you have a great New Year. :steamthumbsup:
Kenpa 31 Dec, 2021 @ 3:28am 
Very cool. I'll gladly give it a try again. Thanks for the effort.
Ranger Rick 30 Dec, 2021 @ 12:51pm 
awesome
velcroboy333 30 Dec, 2021 @ 11:04am 
:mhwgood:
2ScoopsPlz  [author] 30 Dec, 2021 @ 9:44am 
Alrighty, fixed the massive resolution issue and that missing will issue. Btw thanks velcro, that worked like charm.

Sorry I didn't get the update out yesterday I had an issue where the game just wouldn't start, even after validating the files and doing a fresh install. Had to deal with some asshole on discord who seemed determined to be as much of a cunt as he could, but eventually got it fixed. Lemme know if I missed anything.
velcroboy333 29 Dec, 2021 @ 12:48pm 
*solve
velcroboy333 29 Dec, 2021 @ 12:48pm 
I see someone already brought it up. Adding the lines,
<initialWillRange>2~4</initialWillRange>
<initialResistanceRange>28~44</initialResistanceRange>
to the PawnKindDef will sole the issue.

(Values taken from Wild Man change/balance however you feel)
2ScoopsPlz  [author] 29 Dec, 2021 @ 9:39am 
I'll try and get the stupidly high res images reduced later today, I think Isorex just added a zero by accident or somethin. Also yes fat and hulk can't use the armor. I didn't wanna pay for those sprites since when I play I disable those body types.
LordXamon 29 Dec, 2021 @ 6:39am 
Wait what, fat pawns cant use the armor?
Kenpa 21 Dec, 2021 @ 3:43pm 
Sucks to hear abut the high rez textures, but I was also getting 2 red errors with this mod as well. Something to do with Stranger... will power and resistance as well. Hope the mod author becomes active again, because this was my go to armor. Love the mod likewise.
epic_milkshake 23 Oct, 2021 @ 5:07pm 
Idk if this has to due with the resolution but when my colonists put the armor on they lose all limbs and they look naked, BUT still alive just looks dead. Any help?
SetArk <Nyanverick 07> 11 Oct, 2021 @ 2:36pm 
Damn, looking on the resolution.
It's 2560x2560 right now. For ALL items.
Are you sure you didn't typo that 0 and those were meant to be 256x256?
SetArk <Nyanverick 07> 11 Oct, 2021 @ 12:19pm 
Okey. I love this mod But.
Why. In. The.Unholy Randy Name have you uploaded those textures at what? 4kx4k~5kx5k?
Seriously, 256x256 is already enough for rimworld, and this literally eats 500 of my RAM.
Just one mod.
Like, i love fallout and i love this mod but what in the ungodly name O_O
Alu 10 Oct, 2021 @ 6:53pm 
Oh damn the resolution to this mod was a bit intense. Easily fixed myself with gimp, but you should warn some people how big these are. It was like near 4k, and I think 512x512 is appropriate enough for a piece of gear. Only buildings may need higher.
Jirnu 8 Oct, 2021 @ 5:57pm 
I think its just the exxtra HD textures used, thats my best guess
Hohen 6 Sep, 2021 @ 1:34pm 
Yeah, I agree with ⨀ヮ⁠⨀ , I wondering why my ram usage spiked 655.37MB of ram used and you don't even get armor for all body types.
Ranger Rick 11 Aug, 2021 @ 11:08pm 
@Seani awesome man! yea there will be some changes here to all my mods soon, including some renaming to fit better
Seanie 11 Aug, 2021 @ 3:39pm 
@Ranger Rick , No problem man, I was just confused while looking through the collection.
Ranger Rick 10 Aug, 2021 @ 11:13pm 
@Seanie yea I will be renaming some of the stuff in the desert Ranger mod, as we are getting close to a full NCR release
Seanie 10 Aug, 2021 @ 4:33pm 
Fair enough, thanks for the explanation. :cozybethesda:
2ScoopsPlz  [author] 10 Aug, 2021 @ 3:38pm 
This mod was around before the fallout collaboration project was a thing but one of the people behind that project reached out to me to see if I'd be alright with them adding it to the pack, which I said yes to. Both sets are extremely different afaik so I'd personally just keep em both, but if it bugs you I'd just pick which one you prefer and get rid of the other. You can make a local copy of the other mod and just delete the elite riot set xml so you keep all the other goodies from the mod, or unsubscribe from this one. Whichever works I guess.

And it's all good m8, no offense taken.
Seanie 10 Aug, 2021 @ 2:35pm 
So the NCR Combat armour already had some elite riot gear in it, so what's the deal with this? are they retiring that original elite riot gear and sticking with this or is it just a case of accidentally having 2 of the same armour in the mod pack? No offense, I just don't like having too many dupes in my gear.
Herz 31 Jul, 2021 @ 8:34pm 
I'm getting some errors regarding missing will and resistance ranges in PawnKindDef of the Stranger def.
2ScoopsPlz  [author] 30 Jul, 2021 @ 12:45pm 
Ay, I'm just the guy who commissioned it, tell that to ISOREX, he's the guy behind the art.
Spcike 30 Jul, 2021 @ 9:44am 
dude this looks amazing, you are a very talented artist
2ScoopsPlz  [author] 28 Jul, 2021 @ 8:46pm 
Updated, Ranger Rick also made a new pic for the mod with a fallout collaboration project icon in the corner (thanks again m8). Have fun yall.
Ulas 28 Jul, 2021 @ 5:17pm 
Hey i love this mod and i use it all the time, id appreciate it if u updated it to 1.3, no hurry do please take as long as u need : )
Ranger Rick 27 Jul, 2021 @ 1:22am 
Love this armor man! Actually one of the sets that made me want to get mods commissioned!
2ScoopsPlz  [author] 24 Jul, 2021 @ 12:43pm 
Should work fine, went and tried it and didn't get any errors. Lemme know if you notice anything weird tho. I'll add 1.3 to the mod listing later so it doesn't show up as outdated later tho.
Гнида }:-] 24 Jul, 2021 @ 4:18am 
1.3 plss